Player Matchup

Horus
Horus
Diamond IV
 
Horus
Diamond IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond V
KaisMan
Osiris
Diamond V
Level 184
God Stats
3W - 5L
1,665 SR
Queue Stats
39W - 18L
2,139 MMR
Party 1
Nemesis
Nemesis
Diamond III
ReaIty
Nemesis
Diamond III
Level 158
God Stats
2W - 2L
1,881 SR
Queue Stats
133W - 117L
2,313 MMR
Party 2
Thoth
Thoth
Diamond III
sljag
Thoth
Diamond III
Level 79
God Stats
1W - 3L
1,319 SR
Queue Stats
164W - 154L
2,229 MMR
Party 2
Hachiman
Hachiman
Diamond IV
Řeaper
Hachiman
Diamond IV
Level 125
God Stats
25W - 23L
1,659 SR
Queue Stats
271W - 258L
2,036 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,605 SR
2,044 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,610 SR
1,804 MMR
Nut
Nut
Diamond III
 
Nut
Diamond III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond IV
 
Loki
Diamond IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum I
 
Charon
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum I
Mixifyy
He Bo
Platinum I
Level 159
God Stats
3W - 2L
1,748 SR
Queue Stats
49W - 27L
2,225 MMR
Party 3
Surtr
Surtr
Diamond V
Oryo
Surtr
Diamond V
Level 153
God Stats
17W - 8L
1,802 SR
Queue Stats
39W - 21L
2,296 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 2
5,164
646
2,805
5,688
3,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
KaisMan
Osiris
11
1 / 0 / 1
5,794
724
6,015
7,546
5,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
ReaIty
Nemesis
9
2 / 1 / 1
4,923
615
1,538
4,772
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Thoth
sljag
Thoth
10
1 / 0 / 0
5,165
646
2,046
2,056
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Řeaper
Hachiman
8
1 / 3 / 0
4,625
578
3,232
6,099
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
OdinThanatosErlang ShenEset

VS

Bans
VamanaAthenaAresAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
2 / 1 / 3
4,952
619
3,967
6,397
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Loki
 
Loki
9
3 / 3 / 0
4,952
619
3,193
6,972
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
 
Charon
6
0 / 0 / 3
4,397
550
2,051
3,499
1,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Mixifyy
He Bo
9
0 / 1 / 0
4,744
593
1,816
3,805
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Oryo
Surtr
9
0 / 1 / 0
4,618
577
3,502
8,338
6,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
5
5
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
2
1
L
Nut
 
Nut
2
1
3
3.5
L
Loki
 
Loki
3
3
0
1
L
Charon
 
Charon
0
0
3
1.5
W
Osiris
KaisMan
Osiris
1
0
1
1.5
L
He Bo
Mixifyy
He Bo
0
1
0
0
L
Surtr
Oryo
Surtr
0
1
0
0
W
Nemesis
ReaIty
Nemesis
2
1
1
2.5
W
Thoth
sljag
Thoth
1
0
0
1
W
Hachiman
Řeaper
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,636
Damage
14,529
26,161
Taken
29,011
13,596
Mitigated
12,903
12,985
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,805
1,031
409
2,712
5,688
3,694
10
1,418
4,270
0
11,794
L
Nut
 
Nut
3,967
2,621
0
2,848
6,397
1,951
0
0
6,397
0
30,251
L
Loki
 
Loki
3,193
1,182
0
2,723
6,972
2,139
0
1,068
5,863
0
31,548
L
Charon
 
Charon
2,051
533
0
924
3,499
1,589
11
0
3,499
9,364
1,941
W
Osiris
KaisMan
Osiris
6,015
2,395
0
5,592
7,546
5,379
0
308
7,238
0
49,681
L
He Bo
Mixifyy
He Bo
1,816
80
0
493
3,805
831
0
921
2,839
29,699
634
L
Surtr
Oryo
Surtr
3,502
1,274
0
3,709
8,338
6,393
0
0
7,799
1,317
30,686
W
Nemesis
ReaIty
Nemesis
1,538
685
0
2,180
4,772
1,583
0
121
4,651
0
29,481
W
Thoth
sljag
Thoth
2,046
130
0
256
2,056
706
0
1,013
1,043
47,022
1,107
W
Hachiman
Řeaper
Hachiman
3,232
1,801
0
1,836
6,099
2,234
0
1,211
4,888
0
28,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,671
Gold Earned
23,663
297
Minions Killed
252
0
Camps Cleared
0
911,486
Distance Traveled
739,680
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,164
646
15
2
0
205,487
2
L
Nut
4,952
619
51
6
0
130,991
0
L
Loki
4,952
619
56
7
0
166,410
0
L
Charon
4,397
550
14
2
0
115,920
2
W
Osiris
5,794
724
80
10
0
167,847
0
L
He Bo
4,744
593
72
9
0
151,965
2
L
Surtr
4,618
577
59
7
0
174,394
0
W
Nemesis
4,923
615
58
7
0
203,230
0
W
Thoth
5,165
646
100
13
0
186,228
2
W
Hachiman
4,625
578
44
6
0
148,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role