Player Matchup

Achilles
Achilles
Gold IV
FlipperBroom346
Achilles
Gold IV
Level 167
God Stats
3W - 1L
1,820 SR
Queue Stats
124W - 115L
1,344 MMR
Party 1
Poseidon
Poseidon
Gold IV
William clint0n
Poseidon
Gold IV
Level 149
God Stats
5W - 5L
1,524 SR
Queue Stats
69W - 56L
1,245 MMR
Party 1
Charon
Charon
Silver II
YoungXanax
Charon
Silver II
Level 63
God Stats
7W - 10L
1,477 SR
Queue Stats
87W - 94L
974 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,607 SR
1,188 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,613 SR
1,212 MMR
Rama
Rama
Bronze IV
BombfaceO
Rama
Bronze IV
Level 142
God Stats
4W - 8L
1,774 SR
Queue Stats
25W - 36L
1,370 MMR
Solo
Bacchus
Bacchus
Bronze III
XxsebatosaxX
Bacchus
Bronze III
Level 43
God Stats
1W - 1L
1,564 SR
Queue Stats
6W - 9L
1,259 MMR
Solo
Nox
Nox
Silver III
jo876jo
Nox
Silver III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 64L
1,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
11 / 0 / 3
11,800
843
18,190
18,192
22,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
17
3 / 0 / 10
10,990
785
12,000
9,370
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
YoungXanax
Charon
16
2 / 0 / 13
10,475
748
11,004
12,411
11,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
ThothBastetAresKuzenboNe Zha

VS

Bans
Ah Muzen CabAgniIzanamiBaba YagaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 4 / 0
8,505
608
7,106
10,331
3,570
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
XxsebatosaxX
Bacchus
13
0 / 5 / 0
8,195
585
7,359
19,198
20,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nox
12
0 / 7 / 0
8,196
585
4,172
16,689
7,239
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
0
4
0
0
W
Achilles
11
0
3
12.5
W
Poseidon
3
0
10
8
L
Bacchus
XxsebatosaxX
Bacchus
0
5
0
0
W
Charon
YoungXanax
Charon
2
0
13
8.5
L
Nox
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,194
Damage
18,637
39,973
Taken
46,218
38,425
Mitigated
30,958
10,634
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,106
5,308
0
776
10,331
3,570
25
2,872
6,842
0
29,861
W
Achilles
18,190
2,444
0
4,723
18,192
22,452
298
1,695
16,491
1,536
39,688
W
Poseidon
12,000
2,031
0
3,499
9,370
4,203
1,787
4,036
5,304
80,640
738
L
Bacchus
XxsebatosaxX
Bacchus
7,359
152
0
2,588
19,198
20,149
0
9,830
8,148
28,258
330
W
Charon
YoungXanax
Charon
11,004
2,218
0
2,412
12,411
11,770
688
5,716
6,672
27,028
0
L
Nox
4,172
510
86
402
16,689
7,239
0
9,491
6,215
28,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,265
Gold Earned
24,896
188
Minions Killed
136
0
Camps Cleared
0
842,924
Distance Traveled
769,882
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,505
608
59
4
0
252,601
0
W
Achilles
11,800
843
45
3
0
289,706
0
W
Poseidon
10,990
785
114
8
0
284,381
0
L
Bacchus
8,195
585
30
2
0
270,622
1
W
Charon
10,475
748
29
2
0
268,837
0
L
Nox
8,196
585
47
3
0
246,659
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role