Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Andrew420
Baba Yaga
Level 128
God Stats
2W - 1L
1,835 SR
Queue Stats
51W - 51L
1,526 Elo+
Party 1
Chernobog
Chernobog
CrankMaciek86
Chernobog
Level 24
God Stats
2W - 1L
1,800 SR
Queue Stats
43W - 56L
1,498 Elo+
Solo
Horus
Horus
actionlp24
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,301 Elo+
Solo
Vamana
Vamana
inkobra
Vamana
Level 122
God Stats
3W - 2L
1,525 SR
Queue Stats
53W - 53L
1,533 Elo+
Party 1
Team Averages
Level 98
1,632 SR
1,471 Elo+

VS

Team Averages
Level 143
1,643 SR
1,486 Elo+
Hercules
Hercules
DEBUFIN83
Hercules
Level 149
God Stats
2W - 3L
1,424 SR
Queue Stats
119W - 141L
1,443 Elo+
Solo
Sylvanus
Sylvanus
FunJail
Sylvanus
Level 121
God Stats
2W - 0L
1,715 SR
Queue Stats
28W - 22L
1,476 Elo+
Solo
Nu Wa
Nu Wa
Mr_sakis
Nu Wa
Level 156
God Stats
1W - 1L
1,461 SR
Queue Stats
192W - 195L
1,471 Elo+
Solo
Scylla
Scylla
SeaOwl
Scylla
Level 155
God Stats
5W - 1L
1,857 SR
Queue Stats
102W - 90L
1,543 Elo+
Solo
Khepri
Khepri
xxSAckgesichtxx
Khepri
Level 136
God Stats
2W - 0L
1,759 SR
Queue Stats
55W - 56L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 3 / 3
7,389
739
13,023
14,843
15,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Andrew420
Baba Yaga
14
0 / 3 / 3
7,143
714
15,597
9,468
5,326
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chernobog
CrankMaciek86
Chernobog
8
0 / 1 / 0
6,125
613
2,249
4,024
1,852
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
12
0 / 3 / 2
7,262
726
2,885
13,977
14,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
inkobra
Vamana
15
3 / 3 / 0
8,123
812
8,896
13,645
14,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DEBUFIN83
Hercules
14
2 / 1 / 10
8,075
808
9,587
19,042
15,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
FunJail
Sylvanus
14
2 / 1 / 9
8,569
857
6,761
10,439
9,648
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
Mr_sakis
Nu Wa
16
6 / 1 / 5
9,244
924
14,012
8,900
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
SeaOwl
Scylla
16
3 / 0 / 10
8,774
877
13,225
6,709
3,711
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 0 / 11
8,124
812
6,346
8,964
9,502
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
3
Kills
13
13
Deaths
3
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
3
0.5
L
Baba Yaga
Andrew420
Baba Yaga
0
3
3
0.5
L
Chernobog
CrankMaciek86
Chernobog
0
1
0
0
W
Hercules
DEBUFIN83
Hercules
2
1
10
7
W
Sylvanus
FunJail
Sylvanus
2
1
9
6.5
W
Nu Wa
Mr_sakis
Nu Wa
6
1
5
8.5
W
Scylla
SeaOwl
Scylla
3
0
10
8
L
Horus
0
3
2
0.33
L
Vamana
inkobra
Vamana
3
3
0
1
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,650
Damage
49,931
55,957
Taken
54,054
52,501
Mitigated
43,199
17,968
Healing
36,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,023
1,339
378
3,134
14,843
15,777
0
10,671
4,172
26,375
2,661
L
Baba Yaga
Andrew420
Baba Yaga
15,597
1,109
918
1,663
9,468
5,326
0
6,160
3,308
39,963
0
L
Chernobog
CrankMaciek86
Chernobog
2,249
1,233
144
478
4,024
1,852
0
2,404
1,620
0
6,154
W
Hercules
DEBUFIN83
Hercules
9,587
3,378
771
9,813
19,042
15,203
892
7,092
11,148
0
13,856
W
Sylvanus
FunJail
Sylvanus
6,761
690
13,766
5,623
10,439
9,648
460
5,282
4,722
8,551
2,403
W
Nu Wa
Mr_sakis
Nu Wa
14,012
3,670
839
1,750
8,900
5,135
923
4,895
3,672
29,708
0
W
Scylla
SeaOwl
Scylla
13,225
1,757
1,468
896
6,709
3,711
1,078
3,623
2,418
27,141
833
L
Horus
2,885
1,390
3,653
4,659
13,977
14,918
0
8,697
5,280
0
5,307
L
Vamana
inkobra
Vamana
8,896
3,075
878
2,063
13,645
14,628
0
10,505
3,140
905
16,284
W
6,346
77
1,010
724
8,964
9,502
285
5,173
3,211
19,127
295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,042
Gold Earned
42,786
116
Minions Killed
119
0
Camps Cleared
0
927,807
Distance Traveled
1,044,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,389
739
27
3
0
221,309
0
L
Baba Yaga
7,143
714
51
5
0
205,525
0
L
Chernobog
6,125
613
12
1
0
93,502
0
W
Hercules
8,075
808
9
1
0
219,728
0
W
Sylvanus
8,569
857
13
1
0
202,202
0
W
Nu Wa
9,244
924
33
3
0
186,988
0
W
Scylla
8,774
877
44
4
0
219,518
0
L
Horus
7,262
726
6
1
0
192,993
0
L
Vamana
8,123
812
20
2
0
214,478
0
W
Khepri
8,124
812
20
2
0
216,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role