Player Matchup

Zeus
Zeus
HunterRivera
Zeus
Level 128
God Stats
5W - 5L
1,564 SR
Queue Stats
90W - 77L
1,577 Elo+
Party 2
Chaac
Chaac
MataBurros664
Chaac
Level 105
God Stats
1W - 1L
1,150 SR
Queue Stats
132W - 150L
1,439 Elo+
Party 3
Chiron
Chiron
Room_Temp_IQ
Chiron
Level 169
God Stats
2W - 3L
1,391 SR
Queue Stats
243W - 229L
1,502 Elo+
Party 2
Lancelot
Lancelot
VenecoSlayers
Lancelot
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,655 Elo+
Party 3
Vamana
Vamana
Zay The Man7340
Vamana
Level 102
God Stats
4W - 1L
1,854 SR
Queue Stats
141W - 125L
1,561 Elo+
Solo
Team Averages
Level 113
1,492 SR
1,547 Elo+

VS

Team Averages
Level 125
1,559 SR
1,525 Elo+
Bellona
Bellona
MarvTheMoral
Bellona
Level 96
God Stats
0W - 1L
1,723 SR
Queue Stats
37W - 38L
1,582 Elo+
Solo
Cthulhu
Cthulhu
Ohio_CIe
Cthulhu
Level 121
God Stats
9W - 13L
1,495 SR
Queue Stats
349W - 356L
1,476 Elo+
Party 1
Hachiman
Hachiman
TDR6w6
Hachiman
Level 156
God Stats
5W - 4L
1,605 SR
Queue Stats
107W - 99L
1,596 Elo+
Solo
Hera
Hera
Toxicbill-
Hera
Level 143
God Stats
59W - 43L
1,687 SR
Queue Stats
181W - 171L
1,469 Elo+
Solo
Awilix
Awilix
X_HesiMan_X
Awilix
Level 108
God Stats
0W - 2L
1,286 SR
Queue Stats
163W - 146L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,408
617
6,679
7,311
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 3
5,551
463
3,898
7,010
4,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chiron
12
0 / 0 / 0
6,033
503
3,499
7,080
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Lancelot
VenecoSlayers
Lancelot
12
4 / 0 / 1
6,673
556
8,065
8,781
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 0
7,131
594
5,648
9,823
8,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MarvTheMoral
Bellona
12
0 / 0 / 0
6,489
541
7,011
11,080
13,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
Ohio_CIe
Cthulhu
10
0 / 0 / 0
5,445
454
5,319
6,667
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Hachiman
TDR6w6
Hachiman
10
0 / 1 / 0
5,269
439
3,569
5,282
1,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 0
5,455
455
4,219
6,812
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Awilix
10
0 / 2 / 0
5,444
454
2,596
10,942
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Bellona
MarvTheMoral
Bellona
0
0
0
0
W
0
0
3
1.5
L
Cthulhu
Ohio_CIe
Cthulhu
0
0
0
0
W
Chiron
0
0
0
0
L
Hachiman
TDR6w6
Hachiman
0
1
0
0
L
0
5
0
0
W
Lancelot
VenecoSlayers
Lancelot
4
0
1
4.5
L
Awilix
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,789
Damage
22,714
40,005
Taken
40,783
23,035
Mitigated
26,196
13,607
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,679
468
0
2,242
7,311
2,863
0
4,445
2,782
52,764
2,267
L
Bellona
MarvTheMoral
Bellona
7,011
2,797
0
4,559
11,080
13,510
0
0
11,080
444
59,577
W
3,898
76
0
2,214
7,010
4,144
0
1,838
4,624
0
30,770
L
Cthulhu
Ohio_CIe
Cthulhu
5,319
42
266
1,315
6,667
4,179
0
799
5,484
33,639
0
W
Chiron
3,499
618
377
2,939
7,080
2,700
0
1,730
4,950
0
48,951
L
Hachiman
TDR6w6
Hachiman
3,569
2,277
0
2,460
5,282
1,526
0
0
5,051
0
37,360
L
4,219
736
0
0
6,812
2,410
0
3,525
3,127
41,449
0
W
Lancelot
VenecoSlayers
Lancelot
8,065
2,070
0
530
8,781
4,857
0
493
8,288
0
64,683
L
Awilix
2,596
1,046
0
1,620
10,942
4,571
0
1,892
8,953
0
47,818
W
5,648
2,172
0
5,305
9,823
8,471
0
100
9,723
0
59,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,796
Gold Earned
28,102
454
Minions Killed
368
0
Camps Cleared
0
1,284,467
Distance Traveled
1,229,163
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,408
617
98
8
0
242,990
0
L
Bellona
6,489
541
100
8
0
251,594
2
W
Chaac
5,551
463
43
4
0
269,121
1
L
Cthulhu
5,445
454
69
6
0
271,382
0
W
Chiron
6,033
503
103
9
0
243,818
3
L
Hachiman
5,269
439
63
5
0
229,991
1
L
Hera
5,455
455
63
5
0
191,611
0
W
Lancelot
6,673
556
91
8
0
293,031
3
L
Awilix
5,444
454
73
6
0
284,585
0
W
Vamana
7,131
594
119
10
0
235,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role