Player Matchup

Hercules
Hercules
GotSkilla
Hercules
Level 164
God Stats
1W - 1L
1,806 SR
Queue Stats
38W - 34L
1,571 Elo+
Party 1
Nemesis
Nemesis
Pruhh
Nemesis
Level 121
God Stats
9W - 9L
1,095 SR
Queue Stats
264W - 247L
1,577 Elo+
Solo
Discordia
Discordia
TIMv2
Discordia
Level 137
God Stats
0W - 1L
1,501 SR
Queue Stats
3W - 3L
1,603 Elo+
Party 1
Team Averages
Level 141
1,467 SR
1,584 Elo+

VS

Team Averages
Level 152
1,744 SR
1,595 Elo+
Bastet
Bastet
OnlyJungleeee
Bastet
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,505 Elo+
Solo
Tyr
Tyr
OrchidSunset
Tyr
Level 195
God Stats
5W - 0L
1,937 SR
Queue Stats
92W - 31L
1,750 Elo+
Solo
Merlin
Merlin
ДДОС
Merlin
Level 116
God Stats
2W - 0L
1,794 SR
Queue Stats
134W - 122L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GotSkilla
Hercules
16
3 / 4 / 4
10,492
656
14,964
19,365
19,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nemesis
Pruhh
Nemesis
17
5 / 5 / 4
12,014
751
13,099
18,722
16,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
TIMv2
Discordia
16
3 / 8 / 7
10,928
683
11,976
14,863
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 10
12,046
753
14,428
18,231
8,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 10
12,185
762
16,857
24,627
28,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
ДДОС
Merlin
17
7 / 4 / 7
12,150
759
13,191
10,235
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
11
Kills
17
17
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
GotSkilla
Hercules
3
4
4
1.25
W
4
4
10
2.25
W
6
3
10
3.67
L
Nemesis
Pruhh
Nemesis
5
5
4
1.4
L
Discordia
TIMv2
Discordia
3
8
7
0.81
W
Merlin
ДДОС
Merlin
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,039
Damage
44,476
52,950
Taken
53,093
41,714
Mitigated
41,378
12,246
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GotSkilla
Hercules
14,964
3,465
0
7,124
19,365
19,776
0
5,800
12,977
0
36,254
W
14,428
3,799
0
4,970
18,231
8,140
777
5,690
11,918
0
39,885
W
16,857
1,079
0
12,120
24,627
28,375
1,163
3,548
19,168
79
45,727
L
Nemesis
Pruhh
Nemesis
13,099
3,875
0
4,208
18,722
16,751
0
4,955
13,312
0
47,646
L
Discordia
TIMv2
Discordia
11,976
380
0
914
14,863
5,187
130
2,569
12,013
43,456
0
W
Merlin
ДДОС
Merlin
13,191
975
0
1,587
10,235
4,863
802
2,959
6,926
49,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,434
Gold Earned
36,381
196
Minions Killed
171
0
Camps Cleared
0
815,675
Distance Traveled
922,885
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,492
656
47
3
0
283,615
0
W
Bastet
12,046
753
48
3
0
331,067
2
W
Tyr
12,185
762
44
3
0
321,093
3
L
Nemesis
12,014
751
86
5
0
298,742
0
L
Discordia
10,928
683
63
4
0
233,318
10
W
Merlin
12,150
759
79
5
0
270,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role