Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Coco2000
Hercules
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,468 Elo+
Party 1
Scylla
Scylla
DarckCheer
Scylla
Level 182
God Stats
1W - 0L
1,299 SR
Queue Stats
11W - 13L
1,397 Elo+
Party 1
Team Averages
Level 149
1,433 SR
1,455 Elo+

VS

Team Averages
Level 120
1,376 SR
1,535 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Eminemcia
Odin
Level 155
God Stats
0W - 4L
1,376 SR
Queue Stats
47W - 41L
1,582 Elo+
Solo
Ishtar
Ishtar
NICOOSMITE17
Ishtar
Level 145
God Stats
1W - 4L
1,253 SR
Queue Stats
60W - 61L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 1 / 5
8,672
788
5,461
6,190
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

Hercules
Coco2000
Hercules
13
5 / 2 / 3
8,779
798
10,065
9,327
9,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
DarckCheer
Scylla
13
1 / 2 / 7
8,380
762
7,293
6,525
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 4 / 2
7,397
672
5,518
7,951
3,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
12
0 / 1 / 5
7,441
676
7,333
10,038
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
13
3 / 4 / 2
8,314
756
5,391
9,514
4,037
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
5
5
Deaths
9
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
5
5.5
L
Baron Samedi
 
Baron Samedi
2
4
2
0.75
W
Hercules
Coco2000
Hercules
5
2
3
3.25
W
Scylla
DarckCheer
Scylla
1
2
7
2.25
L
Odin
0
1
5
2.5
L
Ishtar
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,819
Damage
18,242
22,042
Taken
27,503
14,182
Mitigated
15,922
4,937
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,461
3,828
0
1,104
6,190
2,518
2,038
832
5,095
0
24,118
L
Baron Samedi
 
Baron Samedi
5,518
660
443
2,281
7,951
3,526
0
2,073
5,589
17,720
0
W
Hercules
Coco2000
Hercules
10,065
3,560
0
3,083
9,327
9,320
175
1,794
7,156
0
19,643
W
Scylla
DarckCheer
Scylla
7,293
580
0
750
6,525
2,344
625
2,962
3,366
43,529
611
L
Odin
7,333
1,871
0
5,013
10,038
8,359
0
2,260
7,502
0
29,553
L
Ishtar
5,391
3,301
0
1,647
9,514
4,037
468
2,869
6,429
0
29,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,831
Gold Earned
23,152
148
Minions Killed
123
0
Camps Cleared
0
641,291
Distance Traveled
578,203
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,672
788
54
5
0
202,920
0
L
Baron Samedi
7,397
672
27
2
0
191,426
2
W
Hercules
8,779
798
20
2
0
239,782
0
W
Scylla
8,380
762
74
7
0
198,589
0
L
Odin
7,441
676
36
3
0
197,589
0
L
Ishtar
8,314
756
60
5
0
189,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role