Player Matchup

Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Chic tai91000
Hun Batz
Level 178
God Stats
17W - 15L
1,476 SR
Queue Stats
250W - 263L
1,479 Elo+
Solo
Ix Chel
Ix Chel
Euvictorfarias
Ix Chel
Level 127
God Stats
1W - 1L
1,943 SR
Queue Stats
1W - 6L
1,202 Elo+
Solo
Nut
Nut
Fur0n
Nut
Level 158
God Stats
23W - 24L
1,484 SR
Queue Stats
116W - 112L
1,528 Elo+
Solo
Bacchus
Bacchus
PhoenixSäma
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,511 Elo+
Solo
Team Averages
Level 150
1,581 SR
1,444 Elo+

VS

Team Averages
Level 102
1,516 SR
1,524 Elo+
Nox
Nox
BlacKNiightt
Nox
Level 155
God Stats
20W - 20L
1,587 SR
Queue Stats
114W - 118L
1,596 Elo+
Solo
Hera
Hera
ITZZ_Arms
Hera
Level 65
God Stats
18W - 12L
1,587 SR
Queue Stats
198W - 204L
1,511 Elo+
Solo
Tyr
Tyr
KO_Axx
Tyr
Level 128
God Stats
0W - 3L
1,486 SR
Queue Stats
51W - 49L
1,479 Elo+
Solo
Charybdis
Charybdis
StewieEma
Charybdis
Level 36
God Stats
6W - 6L
1,527 SR
Queue Stats
39W - 35L
1,500 Elo+
Solo
Apollo
Apollo
SwagDadyMcBigD
Apollo
Level 126
God Stats
1W - 3L
1,393 SR
Queue Stats
134W - 131L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 4
6,036
1,207
4,193
1,454
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Chic tai91000
Hun Batz
11
1 / 1 / 3
5,731
1,146
3,731
4,981
2,965
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

10
1 / 1 / 2
5,741
1,148
3,657
2,661
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Nut
Fur0n
Nut
10
1 / 1 / 3
5,905
1,181
3,786
4,027
2,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
PhoenixSäma
Bacchus
10
1 / 0 / 4
6,267
1,253
4,602
5,475
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

393

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,840
1,168
3,860
3,440
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hera
9
0 / 0 / 1
4,946
989
0
0
0
Tyr
KO_Axx
Tyr
10
1 / 1 / 2
5,730
1,146
3,379
7,719
8,261
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Charybdis
StewieEma
Charybdis
11
1 / 1 / 2
5,970
1,194
6,339
6,955
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 2 / 2
5,906
1,181
1,595
4,938
4,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
5
Kills
3
3
Deaths
5
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
4
3
L
1
1
2
2
W
Hun Batz
Chic tai91000
Hun Batz
1
1
3
2.5
W
1
1
2
2
W
Nut
Fur0n
Nut
1
1
3
2.5
L
Hera
0
0
1
0.5
L
Tyr
KO_Axx
Tyr
1
1
2
2
W
Bacchus
PhoenixSäma
Bacchus
1
0
4
3
L
Charybdis
StewieEma
Charybdis
1
1
2
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,969
Damage
15,173
18,598
Taken
23,052
14,598
Mitigated
16,845
4,780
Healing
3,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,193
373
1,166
253
1,454
785
0
0
1,454
14,084
0
L
3,860
265
0
500
3,440
1,467
0
1,625
1,815
13,019
0
W
Hun Batz
Chic tai91000
Hun Batz
3,731
736
0
1,063
4,981
2,965
0
1,626
3,355
0
13,160
W
3,657
685
524
77
2,661
1,500
0
374
2,287
14,695
0
W
Nut
Fur0n
Nut
3,786
2,223
0
1,035
4,027
2,220
0
395
3,632
0
10,874
L
Hera
0
0
0
0
0
0
0
0
0
0
0
L
Tyr
KO_Axx
Tyr
3,379
607
0
1,230
7,719
8,261
0
2,940
4,551
0
7,644
W
Bacchus
PhoenixSäma
Bacchus
4,602
272
0
662
5,475
7,128
0
1,465
4,010
6,953
1,383
L
Charybdis
StewieEma
Charybdis
6,339
1,787
0
1,213
6,955
2,887
0
3,858
2,895
0
23,392
L
1,595
538
0
427
4,938
4,230
0
2,420
2,454
0
8,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
28,392
107
Minions Killed
81
5
Camps Cleared
3
517,838
Distance Traveled
374,600
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,036
1,207
23
5
0
121,827
0
L
Nox
5,840
1,168
28
6
1
102,860
0
W
Hun Batz
5,731
1,146
27
5
0
109,508
0
W
Ix Chel
5,741
1,148
29
6
1
93,330
1
W
Nut
5,905
1,181
21
4
3
86,405
0
L
Hera
4,946
989
0
0
0
0
0
L
Tyr
5,730
1,146
5
1
1
96,163
0
W
Bacchus
6,267
1,253
7
1
1
106,768
0
L
Charybdis
5,970
1,194
38
8
1
91,821
0
L
Apollo
5,906
1,181
10
2
0
83,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role