Player Matchup

Ra
Ra
GodInhabitor
Ra
Level 69
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 9L
1,426 Elo+
Solo
Hun Batz
Hun Batz
JRaw57
Hun Batz
Level 123
God Stats
9W - 6L
1,832 SR
Queue Stats
164W - 141L
1,562 Elo+
Solo
Artemis
Artemis
KingMarshy
Artemis
Level 157
God Stats
23W - 11L
1,854 SR
Queue Stats
231W - 187L
1,618 Elo+
Solo
Charon
Charon
Spacie
Charon
Level 145
God Stats
17W - 2L
1,873 SR
Queue Stats
219W - 27L
1,885 Elo+
Party 1
Tyr
Tyr
dvdabc
Tyr
Level 153
God Stats
20W - 3L
1,948 SR
Queue Stats
233W - 30L
1,897 Elo+
Party 1
Team Averages
Level 129
1,848 SR
1,678 Elo+

VS

Team Averages
Level 110
1,445 SR
1,545 Elo+
Ares
Ares
Angelking437
Ares
Level 123
God Stats
2W - 1L
1,470 SR
Queue Stats
47W - 44L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bonehead579
Tsukuyomi
Level 157
God Stats
4W - 5L
1,552 SR
Queue Stats
216W - 192L
1,603 Elo+
Solo
Ra
Ra
FluffDaddyBigBoy
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,515 Elo+
Solo
Hercules
Hercules
ItsTaLegend27
Hercules
Level 159
God Stats
1W - 3L
1,303 SR
Queue Stats
118W - 101L
1,592 Elo+
Solo
Artemis
Artemis
purlylitloo
Artemis
Level 82
God Stats
2W - 4L
1,398 SR
Queue Stats
120W - 126L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 2
5,428
1,086
3,107
4,203
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hun Batz
JRaw57
Hun Batz
6
0 / 0 / 0
2,416
483
0
0
0
Artemis
KingMarshy
Artemis
10
2 / 0 / 1
5,048
1,010
2,907
3,278
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Charon
Spacie
Charon
9
1 / 0 / 4
4,678
936
4,242
4,116
2,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
dvdabc
Tyr
9
0 / 2 / 7
4,671
934
3,946
4,746
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
4,587
917
1,191
2,436
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Bonehead579
Tsukuyomi
9
3 / 2 / 1
5,031
1,006
3,509
4,539
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 3
4,607
921
1,712
4,237
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ItsTaLegend27
Hercules
10
1 / 0 / 3
4,930
986
4,885
3,953
2,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Artemis
purlylitloo
Artemis
9
0 / 2 / 3
4,441
888
1,123
3,540
1,325
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
7
Kills
4
4
Deaths
7
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Tsukuyomi
Bonehead579
Tsukuyomi
3
2
1
1.75
W
0
2
3
0.75
L
4
2
2
2.5
W
Hercules
ItsTaLegend27
Hercules
1
0
3
2.5
L
Hun Batz
JRaw57
Hun Batz
0
0
0
0
L
Artemis
KingMarshy
Artemis
2
0
1
2.5
L
Charon
Spacie
Charon
1
0
4
3
L
Tyr
dvdabc
Tyr
0
2
7
1.75
W
Artemis
purlylitloo
Artemis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,202
Damage
12,420
16,343
Taken
18,705
9,134
Mitigated
8,431
2,669
Healing
4,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,191
194
0
390
2,436
1,339
0
533
1,903
8,860
0
W
Tsukuyomi
Bonehead579
Tsukuyomi
3,509
816
0
254
4,539
1,655
0
1,636
2,752
0
8,675
W
1,712
0
324
962
4,237
1,513
0
1,364
2,714
12,429
0
L
3,107
504
96
321
4,203
1,622
0
978
3,137
11,347
265
W
Hercules
ItsTaLegend27
Hercules
4,885
1,942
269
1,824
3,953
2,599
0
1,774
2,028
0
10,302
L
Hun Batz
JRaw57
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
KingMarshy
Artemis
2,907
1,162
0
1,021
3,278
1,247
0
1,056
2,172
0
15,820
L
Charon
Spacie
Charon
4,242
726
0
948
4,116
2,655
0
165
3,867
7,574
253
L
Tyr
dvdabc
Tyr
3,946
576
0
283
4,746
3,610
0
358
4,264
0
8,621
W
Artemis
purlylitloo
Artemis
1,123
283
0
0
3,540
1,325
0
1,212
2,242
0
7,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,241
Gold Earned
23,596
88
Minions Killed
103
0
Camps Cleared
0
456,180
Distance Traveled
529,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,587
917
23
5
0
83,749
0
W
Tsukuyomi
5,031
1,006
14
3
0
126,144
0
W
Ra
4,607
921
30
6
0
111,781
0
L
Ra
5,428
1,086
30
6
0
107,322
0
W
Hercules
4,930
986
21
4
0
103,200
0
L
Hun Batz
2,416
483
0
0
0
0
0
L
Artemis
5,048
1,010
35
7
0
103,200
0
L
Charon
4,678
936
7
1
0
128,371
0
L
Tyr
4,671
934
16
3
0
117,287
0
W
Artemis
4,441
888
15
3
0
104,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role