Player Matchup

Ullr
Ullr
 
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DyJave
Gilgamesh
Level 116
God Stats
11W - 6L
1,819 SR
Queue Stats
41W - 26L
1,700 Elo+
Solo
Eset
Eset
P4RLMNT
Eset
Level 80
God Stats
4W - 7L
1,413 SR
Queue Stats
76W - 104L
1,462 Elo+
Solo
Team Averages
Level 102
1,577 SR
1,554 Elo+

VS

Team Averages
Level 122
1,595 SR
1,474 Elo+
Cthulhu
Cthulhu
King_NV871
Cthulhu
Level 84
God Stats
3W - 1L
1,284 SR
Queue Stats
37W - 39L
1,385 Elo+
Solo
Arachne
Arachne
L3ON4RD3SK
Arachne
Level 155
God Stats
5W - 0L
1,924 SR
Queue Stats
173W - 173L
1,532 Elo+
Party 1
Scylla
Scylla
RulssNotPro
Scylla
Level 127
God Stats
4W - 2L
1,578 SR
Queue Stats
159W - 165L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 4 / 1
5,931
593
2,048
5,481
2,020
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
DyJave
Gilgamesh
12
1 / 1 / 0
7,168
717
7,034
9,268
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Eset
P4RLMNT
Eset
11
0 / 4 / 0
6,206
621
3,345
6,366
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
King_NV871
Cthulhu
12
3 / 0 / 5
7,620
762
4,991
6,855
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Arachne
L3ON4RD3SK
Arachne
12
5 / 1 / 2
8,152
815
6,857
8,968
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Scylla
13
1 / 0 / 7
7,690
769
6,047
5,147
2,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
1
0.13
L
Gilgamesh
DyJave
Gilgamesh
1
1
0
1
W
Cthulhu
King_NV871
Cthulhu
3
0
5
5.5
W
Arachne
L3ON4RD3SK
Arachne
5
1
2
6
L
Eset
P4RLMNT
Eset
0
4
0
0
W
Scylla
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,427
Damage
17,895
21,115
Taken
20,970
10,385
Mitigated
13,408
1,963
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,048
616
0
4
5,481
2,020
0
2,693
2,675
0
7,581
L
Gilgamesh
DyJave
Gilgamesh
7,034
2,297
0
1,371
9,268
5,936
0
4,255
4,722
0
28,096
W
Cthulhu
King_NV871
Cthulhu
4,991
188
0
25
6,855
5,977
133
1,041
5,814
19,675
1,384
W
Arachne
L3ON4RD3SK
Arachne
6,857
4,549
0
3,229
8,968
4,858
168
1,082
7,886
0
28,559
L
Eset
P4RLMNT
Eset
3,345
126
75
513
6,366
2,429
0
3,289
2,861
23,221
483
W
Scylla
6,047
708
0
2,654
5,147
2,573
510
1,204
3,943
30,202
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,305
Gold Earned
23,462
127
Minions Killed
138
0
Camps Cleared
0
504,365
Distance Traveled
582,947
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,931
593
18
2
0
130,800
0
L
Gilgamesh
7,168
717
58
6
0
200,026
0
W
Cthulhu
7,620
762
30
3
0
191,031
5
W
Arachne
8,152
815
43
4
0
212,957
0
L
Eset
6,206
621
51
5
0
173,539
0
W
Scylla
7,690
769
65
7
0
178,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role