Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JustTakeiTTT
Medusa
Level 87
God Stats
9W - 4L
1,666 SR
Queue Stats
141W - 126L
1,515 Elo+
Solo
Chronos
Chronos
MrsIves
Chronos
Level 27
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 1
Athena
Athena
cojotrash
Athena
Level 90
God Stats
5W - 5L
1,724 SR
Queue Stats
712W - 680L
1,590 Elo+
Solo
Hun Batz
Hun Batz
nzblln
Hun Batz
Level 104
God Stats
11W - 16L
1,469 SR
Queue Stats
208W - 192L
1,514 Elo+
Solo
Team Averages
Level 87
1,615 SR
1,458 Elo+

VS

Team Averages
Level 116
1,532 SR
1,471 Elo+
Ymir
Ymir
CRZYBoi
Ymir
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 54L
1,498 Elo+
Party 2
Ah Puch
Ah Puch
PubBLACKDOG
Ah Puch
Level 159
God Stats
2W - 3L
1,330 SR
Queue Stats
259W - 238L
1,484 Elo+
Solo
Neith
Neith
Tuiuzin
Neith
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,384 Elo+
Party 2
Thanatos
Thanatos
VegasMS
Thanatos
Level 88
God Stats
11W - 8L
1,728 SR
Queue Stats
272W - 281L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
juli97
Sun Wukong
Level 220
God Stats
11W - 8L
1,604 SR
Queue Stats
646W - 645L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 3 / 0
6,198
517
2,104
10,729
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
12
2 / 3 / 2
7,015
585
8,302
9,773
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
MrsIves
Chronos
9
0 / 3 / 4
5,252
438
2,904
8,771
2,546
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Athena
cojotrash
Athena
10
3 / 1 / 1
6,390
533
7,465
16,015
10,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
nzblln
Hun Batz
13
3 / 3 / 2
6,697
558
6,281
13,484
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CRZYBoi
Ymir
10
2 / 2 / 3
6,357
530
6,219
12,446
8,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
PubBLACKDOG
Ah Puch
13
3 / 2 / 4
7,628
636
11,758
9,077
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Tuiuzin
Neith
10
0 / 1 / 5
5,909
492
5,756
5,801
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
VegasMS
Thanatos
12
5 / 3 / 3
7,003
584
7,450
13,678
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
juli97
Sun Wukong
14
3 / 0 / 1
8,499
708
6,912
7,995
7,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
13
13
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
0
0
W
Ymir
CRZYBoi
Ymir
2
2
3
1.75
L
Medusa
2
3
2
1
L
Chronos
MrsIves
Chronos
0
3
4
0.67
W
Ah Puch
PubBLACKDOG
Ah Puch
3
2
4
2.5
W
Neith
Tuiuzin
Neith
0
1
5
2.5
W
Thanatos
VegasMS
Thanatos
5
3
3
2.17
L
Athena
cojotrash
Athena
3
1
1
3.5
W
Sun Wukong
juli97
Sun Wukong
3
0
1
3.5
L
Hun Batz
nzblln
Hun Batz
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,056
Damage
38,095
58,772
Taken
48,997
27,127
Mitigated
28,110
13,585
Healing
19,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,104
444
0
1,667
10,729
4,519
0
1,462
9,267
0
42,419
W
Ymir
CRZYBoi
Ymir
6,219
2,207
0
3,514
12,446
8,724
0
4,423
8,023
24,742
1,047
L
Medusa
8,302
3,891
0
2,690
9,773
3,910
0
3,146
6,627
0
54,250
L
Chronos
MrsIves
Chronos
2,904
1,110
188
592
8,771
2,546
0
3,428
5,343
19,579
1,101
W
Ah Puch
PubBLACKDOG
Ah Puch
11,758
870
0
2,630
9,077
3,911
0
2,521
6,556
64,255
0
W
Neith
Tuiuzin
Neith
5,756
2,137
0
1,000
5,801
2,204
0
587
5,214
0
38,594
W
Thanatos
VegasMS
Thanatos
7,450
2,368
0
10,588
13,678
5,379
0
2,406
11,272
0
44,354
L
Athena
cojotrash
Athena
7,465
1,077
1,070
2,495
16,015
10,851
0
6,400
9,615
28,776
0
W
Sun Wukong
juli97
Sun Wukong
6,912
1,459
0
1,837
7,995
7,892
255
236
7,759
0
64,956
L
Hun Batz
nzblln
Hun Batz
6,281
2,041
0
4,883
13,484
5,301
0
3,398
10,086
0
50,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,552
Gold Earned
35,396
344
Minions Killed
355
0
Camps Cleared
0
1,243,734
Distance Traveled
1,237,317
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,198
517
88
7
0
235,904
0
W
Ymir
6,357
530
24
2
0
241,006
0
L
Medusa
7,015
585
91
8
0
223,951
2
L
Chronos
5,252
438
40
3
0
240,358
2
W
Ah Puch
7,628
636
98
8
0
245,593
2
W
Neith
5,909
492
61
5
0
226,055
0
W
Thanatos
7,003
584
64
5
0
265,012
0
L
Athena
6,390
533
39
3
0
251,763
0
W
Sun Wukong
8,499
708
108
9
0
259,651
1
L
Hun Batz
6,697
558
86
7
0
291,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role