Player Matchup

Baron Samedi
Baron Samedi
FullPowerHoward
Baron Samedi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,105 Elo+
Party 2
Bakasura
Bakasura
HIDENFROMBIDEN12
Bakasura
Level 68
God Stats
5W - 7L
1,473 SR
Queue Stats
18W - 26L
1,377 Elo+
Solo
Izanami
Izanami
LifeAlertCEO
Izanami
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 2
Team Averages
Level 42
1,491 SR
1,327 Elo+

VS

Team Averages
Level 34
1,540 SR
1,138 Elo+
Rama
Rama
CrippledJ
Rama
Level 32
God Stats
1W - 0L
1,279 SR
Queue Stats
2W - 4L
1,035 Elo+
Party 1
Thoth
Thoth
Crunchienana
Thoth
Level 39
God Stats
2W - 0L
1,856 SR
Queue Stats
24W - 29L
1,346 Elo+
Solo
Ymir
Ymir
Farelorn
Ymir
Level 32
God Stats
1W - 1L
1,485 SR
Queue Stats
1W - 4L
1,035 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FullPowerHoward
Baron Samedi
15
4 / 3 / 4
9,596
800
8,453
12,837
8,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

1
0 / 0 / 0
4,702
392
0
0
0
Izanami
LifeAlertCEO
Izanami
15
6 / 6 / 3
9,412
784
10,497
13,980
5,861
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
5 / 3 / 4
10,386
866
11,179
9,173
3,579
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
4 / 3 / 4
9,706
809
6,581
7,550
2,663
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
13
0 / 5 / 7
8,774
731
4,132
12,809
11,762
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
10
Kills
9
9
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
5
3
4
2.33
W
4
3
4
2
W
Ymir
0
5
7
0.7
L
Baron Samedi
FullPowerHoward
Baron Samedi
4
3
4
2
L
0
0
0
0
L
Izanami
LifeAlertCEO
Izanami
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,950
Damage
21,892
26,817
Taken
29,532
14,070
Mitigated
18,004
3,135
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
11,179
8,758
0
1,548
9,173
3,579
1,568
1,713
7,405
0
40,841
W
6,581
410
90
1,469
7,550
2,663
728
2,646
4,855
26,068
305
W
Ymir
4,132
949
43
255
12,809
11,762
0
4,193
8,521
17,508
1,355
L
Baron Samedi
FullPowerHoward
Baron Samedi
8,453
496
252
2,357
12,837
8,209
93
5,765
7,042
29,622
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
LifeAlertCEO
Izanami
10,497
7,199
0
526
13,980
5,861
149
4,647
9,248
0
37,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,710
Gold Earned
28,866
99
Minions Killed
115
0
Camps Cleared
0
374,991
Distance Traveled
621,130
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,386
866
53
4
0
208,139
0
W
Thoth
9,706
809
35
3
0
220,900
0
W
Ymir
8,774
731
27
2
0
192,091
2
L
Baron Samedi
9,596
800
43
4
0
189,088
0
L
Bakasura
4,702
392
0
0
0
0
0
L
Izanami
9,412
784
56
5
0
185,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role