Player Matchup

Hercules
Hercules
Bronze III
AdamHoggler
Hercules
Bronze III
Level 82
God Stats
0W - 1L
1,255 SR
Queue Stats
2W - 5L
1,492 MMR
Solo
Izanami
Izanami
Gold III
MOTD_Leader
Izanami
Gold III
Level 149
God Stats
1W - 5L
1,360 SR
Queue Stats
74W - 83L
1,511 MMR
Solo
Ix Chel
Ix Chel
Gold II
RedDragonClay
Ix Chel
Gold II
Level 144
God Stats
2W - 4L
1,376 SR
Queue Stats
78W - 109L
1,486 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,330 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,659 SR
1,499 MMR
Jormungandr
Jormungandr
Platinum V
Infernal Jootz
Jormungandr
Platinum V
Level 158
God Stats
158W - 101L
1,670 SR
Queue Stats
203W - 224L
1,479 MMR
Party 1
Scylla
Scylla
Bronze III
Ledoot
Scylla
Bronze III
Level 39
God Stats
4W - 1L
1,900 SR
Queue Stats
38W - 39L
1,455 MMR
Solo
Rama
Rama
Gold II
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Rama
Gold II
Level 106
God Stats
4W - 5L
1,407 SR
Queue Stats
646W - 698L
1,562 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdamHoggler
Hercules
14
6 / 5 / 1
9,312
847
10,298
18,013
10,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
MOTD_Leader
Izanami
7
0 / 2 / 2
6,635
603
517
3,279
788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
12
0 / 9 / 6
7,984
726
8,233
12,640
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
AgniNe ZhaCthulhuAchilles

VS

Bans
MedusaPersephoneNoxBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Infernal Jootz
Jormungandr
15
7 / 2 / 7
10,276
934
8,425
11,292
11,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Ledoot
Scylla
15
7 / 1 / 7
10,112
919
12,010
8,059
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 4 / 7
8,311
756
7,363
9,769
3,576
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
15
16
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
AdamHoggler
Hercules
6
5
1
1.3
W
Jormungandr
Infernal Jootz
Jormungandr
7
2
7
5.25
W
Scylla
Ledoot
Scylla
7
1
7
10.5
L
Izanami
MOTD_Leader
Izanami
0
2
2
0.5
L
Ix Chel
0
9
6
0.33
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,048
Damage
27,798
33,932
Taken
29,120
16,531
Mitigated
18,485
6,475
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AdamHoggler
Hercules
10,298
3,024
0
5,390
18,013
10,996
0
8,836
8,637
0
26,050
W
Jormungandr
Infernal Jootz
Jormungandr
8,425
2,954
0
2,690
11,292
11,984
1,134
3,232
7,124
29,070
1,022
W
Scylla
Ledoot
Scylla
12,010
1,347
0
2,362
8,059
2,925
360
2,545
4,997
36,680
0
L
Izanami
MOTD_Leader
Izanami
517
251
0
0
3,279
788
0
2,228
971
0
7,315
L
Ix Chel
8,233
784
277
808
12,640
4,747
0
8,140
4,048
26,681
0
W
7,363
5,598
0
1,665
9,769
3,576
1,181
1,526
7,766
0
29,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,931
Gold Earned
28,699
87
Minions Killed
139
0
Camps Cleared
0
403,370
Distance Traveled
605,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,312
847
33
3
0
186,445
0
W
Jormungandr
10,276
934
47
4
0
198,623
0
W
Scylla
10,112
919
62
6
0
225,413
0
L
Izanami
6,635
603
9
1
0
52,879
0
L
Ix Chel
7,984
726
45
4
0
164,046
0
W
Rama
8,311
756
30
3
0
181,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role