Player Matchup

Susano
Susano
Gold V
ByL2008
Susano
Gold V
Level 221
God Stats
11W - 12L
1,569 SR
Queue Stats
180W - 188L
1,382 MMR
Solo
Persephone
Persephone
Bronze III
Doughnutmole
Persephone
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,416 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Nazyo99
Sun Wukong
Silver I
Level 158
God Stats
4W - 2L
1,587 SR
Queue Stats
6W - 3L
1,559 MMR
Party 1
Geb
Geb
Gold V
bloodzombie479
Geb
Gold V
Level 127
God Stats
1W - 1L
1,748 SR
Queue Stats
39W - 50L
1,403 MMR
Solo
Medusa
Medusa
Silver I
xXCaraverXx
Medusa
Silver I
Level 65
God Stats
0W - 3L
1,778 SR
Queue Stats
65W - 68L
1,271 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,636 SR
1,406 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,466 SR
1,410 MMR
Bacchus
Bacchus
Silver I
BoooberryPancake
Bacchus
Silver I
Level 146
God Stats
12W - 10L
1,565 SR
Queue Stats
85W - 95L
1,239 MMR
Party 2
Artio
Artio
Gold IV
LS-_Simba
Artio
Gold IV
Level 150
God Stats
86W - 86L
1,618 SR
Queue Stats
179W - 183L
1,403 MMR
Party 3
Loki
Loki
Gold II
PeccYz
Loki
Gold II
Level 158
God Stats
3W - 3L
1,506 SR
Queue Stats
125W - 124L
1,519 MMR
Party 2
Neith
Neith
Gold IV
Saturn9940
Neith
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 162L
1,429 MMR
Solo
Chang'e
Chang'e
Gold IV
harry_kevin
Chang'e
Gold IV
Level 148
God Stats
4W - 3L
1,139 SR
Queue Stats
65W - 63L
1,459 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ByL2008
Susano
14
3 / 3 / 2
8,664
456
8,424
14,181
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
Doughnutmole
Persephone
13
0 / 8 / 3
8,440
444
8,454
14,008
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sun Wukong
Nazyo99
Sun Wukong
18
3 / 2 / 0
11,172
588
18,739
25,673
23,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 5 / 2
8,457
445
7,041
17,144
8,055
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
1 / 4 / 3
9,064
477
9,046
16,287
7,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bans
BellonaEsetAthenaThorBake Kujira

VS

Bans
AnhurThanatosAresNikeLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
9,122
480
5,984
15,173
17,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artio
LS-_Simba
Artio
16
0 / 3 / 3
10,195
537
15,622
24,093
27,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
PeccYz
Loki
20
11 / 1 / 5
12,006
632
16,237
19,226
8,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
1 / 2 / 9
10,070
530
9,314
10,033
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Chang'e
harry_kevin
Chang'e
19
9 / 2 / 5
11,537
607
12,547
13,425
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
10
Kills
22
22
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
Susano
ByL2008
Susano
3
3
2
1.33
L
Persephone
Doughnutmole
Persephone
0
8
3
0.19
W
Artio
LS-_Simba
Artio
0
3
3
0.5
L
Sun Wukong
Nazyo99
Sun Wukong
3
2
0
1.5
W
Loki
PeccYz
Loki
11
1
5
13.5
W
Neith
1
2
9
2.75
L
3
5
2
0.8
W
Chang'e
harry_kevin
Chang'e
9
2
5
5.75
L
Medusa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,704
Damage
59,704
87,293
Taken
81,950
49,329
Mitigated
63,879
20,612
Healing
29,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,984
482
0
1,629
15,173
17,117
74
2,655
12,518
23,604
390
L
Susano
ByL2008
Susano
8,424
1,943
0
5,018
14,181
5,538
130
3,372
10,541
0
54,147
L
Persephone
Doughnutmole
Persephone
8,454
796
0
1,378
14,008
4,743
0
5,088
8,185
50,870
969
W
Artio
LS-_Simba
Artio
15,622
1,387
0
7,258
24,093
27,509
116
973
23,120
74,270
0
L
Sun Wukong
Nazyo99
Sun Wukong
18,739
6,161
0
7,003
25,673
23,465
0
13,076
10,641
0
112,697
W
Loki
PeccYz
Loki
16,237
5,217
0
9,119
19,226
8,810
510
3,950
15,276
0
125,140
W
Neith
9,314
2,446
0
3,508
10,033
4,460
1,489
2,629
7,404
0
86,330
L
7,041
767
0
3,288
17,144
8,055
153
6,471
10,519
46,188
1,704
W
Chang'e
harry_kevin
Chang'e
12,547
436
2,094
6,140
13,425
5,983
268
5,047
8,378
89,825
0
L
Medusa
9,046
3,332
0
3,925
16,287
7,528
410
3,011
13,178
0
95,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,797
Gold Earned
52,930
552
Minions Killed
630
0
Camps Cleared
0
1,699,123
Distance Traveled
1,947,095
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,122
480
27
1
0
402,117
9
L
Susano
8,664
456
74
4
0
333,852
2
L
Persephone
8,440
444
76
4
0
299,895
2
W
Artio
10,195
537
133
7
0
338,457
0
L
Sun Wukong
11,172
588
192
10
0
331,995
6
W
Loki
12,006
632
172
9
0
445,754
0
W
Neith
10,070
530
143
8
0
362,038
2
L
Geb
8,457
445
61
3
0
373,197
2
W
Chang'e
11,537
607
155
8
0
398,729
0
L
Medusa
9,064
477
149
8
0
360,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role