Player Matchup

Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GD-_-Von
Danzaburou
Level 69
God Stats
54W - 40L
1,559 SR
Queue Stats
150W - 142L
1,479 Elo+
Party 1
Freya
Freya
GD_Dracooo
Freya
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,669 Elo+
Party 1
Team Averages
Level 80
1,520 SR
1,550 Elo+

VS

Team Averages
Level 58
1,765 SR
1,518 Elo+
Anubis
Anubis
GoDzDragon32
Anubis
Level 69
God Stats
15W - 1L
1,900 SR
Queue Stats
36W - 24L
1,519 Elo+
Party 2
Izanami
Izanami
UnTioBlancoHeter
Izanami
Level 80
God Stats
5W - 1L
1,718 SR
Queue Stats
114W - 100L
1,515 Elo+
Solo
Khepri
Khepri
spacegamer12703
Khepri
Level 26
God Stats
9W - 2L
1,678 SR
Queue Stats
36W - 24L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
1 / 1 / 1
5,880
588
1,446
2,729
1,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
GD-_-Von
Danzaburou
12
0 / 5 / 2
6,712
671
6,463
10,018
3,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
10
1 / 7 / 1
6,588
659
6,295
13,220
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
10 / 0 / 2
9,284
928
13,280
7,907
4,212
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 1 / 5
7,276
728
2,431
5,720
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
2 / 2 / 10
7,957
796
3,581
7,556
8,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
13
13
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
1
1.5
L
Danzaburou
GD-_-Von
Danzaburou
0
5
2
0.2
L
Freya
1
7
1
0.21
W
Anubis
10
0
2
11
W
1
1
5
3.5
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,204
Damage
19,292
25,967
Taken
21,183
9,175
Mitigated
14,430
5,035
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,446
700
280
1,187
2,729
1,465
33
1,533
1,196
0
3,750
L
Danzaburou
GD-_-Von
Danzaburou
6,463
2,343
0
1,875
10,018
3,770
0
5,664
4,190
0
31,193
L
Freya
6,295
1,804
0
1,693
13,220
3,940
0
8,903
4,139
16,993
733
W
Anubis
13,280
429
0
3,098
7,907
4,212
360
3,720
4,187
34,878
745
W
2,431
1,539
0
1,843
5,720
2,018
2,181
974
4,746
0
25,074
W
3,581
520
0
0
7,556
8,200
455
1,635
5,921
8,598
558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,180
Gold Earned
24,517
72
Minions Killed
106
0
Camps Cleared
0
351,404
Distance Traveled
490,360
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,880
588
4
0
0
64,551
2
L
Danzaburou
6,712
671
42
4
0
142,613
0
L
Freya
6,588
659
26
3
0
144,240
0
W
Anubis
9,284
928
48
5
0
176,097
0
W
Izanami
7,276
728
50
5
0
132,178
0
W
Khepri
7,957
796
8
1
0
182,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role