Player Matchup

Izanami
Izanami
Bennnayyy
Izanami
Level 44
God Stats
5W - 3L
1,675 SR
Queue Stats
26W - 8L
1,677 Elo+
Party 1
Fafnir
Fafnir
Rose7517
Fafnir
Level 103
God Stats
12W - 7L
1,707 SR
Queue Stats
68W - 63L
1,512 Elo+
Party 3
Vamana
Vamana
TurqioseChain93
Vamana
Level 80
God Stats
2W - 2L
1,598 SR
Queue Stats
39W - 32L
1,520 Elo+
Party 3
Thanatos
Thanatos
cdhockey14
Thanatos
Level 154
God Stats
4W - 1L
1,639 SR
Queue Stats
67W - 58L
1,612 Elo+
Solo
Anubis
Anubis
wearepeople2
Anubis
Level 82
God Stats
11W - 0L
1,946 SR
Queue Stats
26W - 8L
1,677 Elo+
Party 1
Team Averages
Level 93
1,713 SR
1,599 Elo+

VS

Team Averages
Level 147
1,532 SR
1,501 Elo+
Anhur
Anhur
Aljukes
Anhur
Level 132
God Stats
6W - 8L
1,441 SR
Queue Stats
29W - 32L
1,441 Elo+
Party 4
Cu Chulainn
Cu Chulainn
CapybaraJosie
Cu Chulainn
Level 141
God Stats
2W - 3L
1,675 SR
Queue Stats
134W - 122L
1,472 Elo+
Party 4
Ratatoskr
Ratatoskr
DoctorPopAOh
Ratatoskr
Level 182
God Stats
4W - 7L
1,389 SR
Queue Stats
84W - 105L
1,521 Elo+
Party 2
Fenrir
Fenrir
DoctorSaveAOh
Fenrir
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 73L
1,516 Elo+
Party 2
Anubis
Anubis
Eguski
Anubis
Level 126
God Stats
4W - 4L
1,654 SR
Queue Stats
34W - 36L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bennnayyy
Izanami
8
1 / 2 / 1
4,816
602
3,488
5,061
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Rose7517
Fafnir
8
0 / 0 / 0
4,804
601
1,391
6,253
5,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 1
5,758
720
5,561
8,322
4,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
cdhockey14
Thanatos
9
2 / 3 / 3
5,067
633
2,908
7,824
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
6 / 3 / 2
6,540
818
7,636
7,083
2,671
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aljukes
Anhur
9
1 / 0 / 0
5,094
637
3,598
4,840
1,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
CapybaraJosie
Cu Chulainn
10
1 / 1 / 1
5,445
681
5,500
8,034
4,355
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
DoctorPopAOh
Ratatoskr
8
2 / 2 / 3
5,167
646
6,200
6,018
2,289
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 3
4,886
611
3,521
8,852
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Eguski
Anubis
8
3 / 3 / 2
5,021
628
2,415
4,690
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
10
Kills
9
9
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aljukes
Anhur
1
0
0
1
W
Izanami
Bennnayyy
Izanami
1
2
1
0.75
L
Cu Chulainn
CapybaraJosie
Cu Chulainn
1
1
1
1.5
L
Ratatoskr
DoctorPopAOh
Ratatoskr
2
2
3
1.75
L
2
4
3
0.88
L
Anubis
Eguski
Anubis
3
3
2
1.33
W
Fafnir
Rose7517
Fafnir
0
0
0
0
W
1
1
1
1.5
W
Thanatos
cdhockey14
Thanatos
2
3
3
1.17
W
Anubis
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,984
Damage
21,234
34,543
Taken
32,434
16,283
Mitigated
13,483
13,001
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aljukes
Anhur
3,598
2,336
0
2,241
4,840
1,690
0
1,083
3,757
0
31,775
W
Izanami
Bennnayyy
Izanami
3,488
2,245
0
760
5,061
1,274
0
0
5,061
0
36,080
L
Cu Chulainn
CapybaraJosie
Cu Chulainn
5,500
1,268
0
3,828
8,034
4,355
0
0
7,465
0
39,319
L
Ratatoskr
DoctorPopAOh
Ratatoskr
6,200
1,632
0
1,307
6,018
2,289
0
2,705
3,313
0
22,584
L
3,521
1,144
0
1,583
8,852
3,297
0
2,231
6,621
0
28,383
L
Anubis
Eguski
Anubis
2,415
243
0
620
4,690
1,852
0
3,008
1,682
22,622
0
W
Fafnir
Rose7517
Fafnir
1,391
378
0
2,502
6,253
5,544
0
0
6,253
9,637
0
W
5,561
2,793
0
2,065
8,322
4,526
0
0
8,322
0
44,284
W
Thanatos
cdhockey14
Thanatos
2,908
807
0
5,388
7,824
2,268
0
529
7,219
0
27,262
W
Anubis
7,636
616
0
2,286
7,083
2,671
0
1,572
5,273
44,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,985
Gold Earned
25,613
281
Minions Killed
263
0
Camps Cleared
0
885,046
Distance Traveled
869,498
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,094
637
58
7
0
172,839
0
W
Izanami
4,816
602
67
8
0
163,044
0
L
Cu Chulainn
5,445
681
78
10
0
176,620
2
L
Ratatoskr
5,167
646
28
4
0
188,545
1
L
Fenrir
4,886
611
50
6
0
195,908
0
L
Anubis
5,021
628
49
6
0
135,586
1
W
Fafnir
4,804
601
9
1
0
194,448
4
W
Vamana
5,758
720
80
10
0
177,676
0
W
Thanatos
5,067
633
49
6
0
194,535
0
W
Anubis
6,540
818
76
10
0
155,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role