Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
Sir RunFromFear
Ah Muzen Cab
Bronze III
Level 85
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 1L
1,559 MMR
Party 1
Agni
Agni
Bronze III
TrustedCoast81
Agni
Bronze III
Level 88
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 1L
1,559 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Wo1fbrother
Gilgamesh
Bronze III
Level 86
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 1L
1,559 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,513 SR
1,559 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,702 SR
1,647 MMR
Kuzenbo
Kuzenbo
Platinum IV
MacPhersonxX
Kuzenbo
Platinum IV
Level 132
God Stats
22W - 13L
1,616 SR
Queue Stats
104W - 95L
1,790 MMR
Solo
Medusa
Medusa
Gold II
colombianfury5
Medusa
Gold II
Level 181
God Stats
3W - 1L
1,850 SR
Queue Stats
37W - 36L
1,609 MMR
Solo
Hera
Hera
Gold II
iTz BaDo ZnIp3r
Hera
Gold II
Level 153
God Stats
71W - 64L
1,639 SR
Queue Stats
209W - 223L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sir RunFromFear
Ah Muzen Cab
14
0 / 4 / 2
8,967
641
6,513
14,172
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 7 / 2
9,479
677
5,683
10,341
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
Wo1fbrother
Gilgamesh
12
2 / 5 / 0
8,978
641
6,313
16,841
15,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bans
KaliAchillesDa JiThothAphrodite

VS

Bans
PersephoneScyllaJormungandrNoxSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MacPhersonxX
Kuzenbo
15
1 / 0 / 14
10,034
717
12,243
14,904
17,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 2 / 11
10,456
747
11,316
12,306
5,135
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

16
11 / 1 / 4
11,671
834
10,574
4,381
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
16
16
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
MacPhersonxX
Kuzenbo
1
0
14
8
L
Ah Muzen Cab
Sir RunFromFear
Ah Muzen Cab
0
4
2
0.25
L
1
7
2
0.29
L
Gilgamesh
Wo1fbrother
Gilgamesh
2
5
0
0.4
W
4
2
11
4.75
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,509
Damage
34,133
41,354
Taken
31,591
25,960
Mitigated
24,232
2,877
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
MacPhersonxX
Kuzenbo
12,243
3,127
0
3,182
14,904
17,409
177
2,794
10,178
26,830
1,882
L
Ah Muzen Cab
Sir RunFromFear
Ah Muzen Cab
6,513
1,310
0
2,053
14,172
6,305
0
7,461
6,320
0
49,070
L
5,683
841
0
70
10,341
4,178
0
6,202
3,795
35,440
0
L
Gilgamesh
Wo1fbrother
Gilgamesh
6,313
1,155
0
754
16,841
15,477
0
7,796
8,432
0
16,599
W
11,316
5,585
0
4,812
12,306
5,135
1,843
2,818
9,148
0
49,741
W
10,574
2,803
0
505
4,381
1,688
901
650
3,634
52,264
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
32,161
157
Minions Killed
201
0
Camps Cleared
0
728,540
Distance Traveled
799,187
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,034
717
37
3
0
290,140
0
L
Ah Muzen Cab
8,967
641
83
6
0
249,164
2
L
Agni
9,479
677
49
4
0
219,220
0
L
Gilgamesh
8,978
641
25
2
0
260,156
6
W
Medusa
10,456
747
69
5
0
250,851
4
W
Hera
11,671
834
95
7
0
258,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role