Player Matchup

Hun Batz
Hun Batz
Diamond V
Dreeaamm
Hun Batz
Diamond V
Level 157
God Stats
5W - 4L
1,563 SR
Queue Stats
109W - 101L
1,929 MMR
Party 2
Aphrodite
Aphrodite
Platinum III
Eternαtus
Aphrodite
Platinum III
Level 108
God Stats
11W - 12L
1,640 SR
Queue Stats
115W - 102L
1,935 MMR
Party 1
Janus
Janus
Diamond V
Persianist
Janus
Diamond V
Level 184
God Stats
10W - 10L
1,506 SR
Queue Stats
148W - 132L
2,027 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
gibblegabble
Ah Muzen Cab
Diamond V
Level 154
God Stats
6W - 4L
1,654 SR
Queue Stats
258W - 237L
1,976 MMR
Solo
Cerberus
Cerberus
Platinum I
xxLimePledge
Cerberus
Platinum I
Level 144
God Stats
13W - 4L
1,834 SR
Queue Stats
94W - 85L
2,056 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,639 SR
1,985 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,560 SR
1,901 MMR
Neith
Neith
Diamond V
 
Neith
Diamond V
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Platinum III
A-AronH01
Bacchus
Platinum III
Level 126
God Stats
12W - 9L
1,857 SR
Queue Stats
68W - 57L
1,992 MMR
Solo
Artemis
Artemis
Platinum I
CogBoy
Artemis
Platinum I
Level 141
God Stats
8W - 7L
1,540 SR
Queue Stats
115W - 114L
1,984 MMR
Solo
Osiris
Osiris
Platinum III
Kxvinnn
Osiris
Platinum III
Level 161
God Stats
3W - 5L
1,401 SR
Queue Stats
33W - 35L
1,975 MMR
Solo
Athena
Athena
Platinum I
Skillеt
Athena
Platinum I
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 54L
2,056 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dreeaamm
Hun Batz
12
2 / 0 / 2
6,516
543
5,367
8,930
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Eternαtus
Aphrodite
12
0 / 1 / 2
6,542
545
3,184
8,000
5,489
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
14
3 / 2 / 2
7,457
621
5,447
6,616
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
gibblegabble
Ah Muzen Cab
13
1 / 1 / 0
6,765
564
5,441
9,071
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
xxLimePledge
Cerberus
13
2 / 0 / 2
7,492
624
6,610
8,172
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SobekOdinCharonThoth

VS

Bans
ThorDa JiAo KuangKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 2 / 2
6,710
559
7,672
7,177
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
A-AronH01
Bacchus
11
0 / 0 / 2
6,258
522
5,184
8,785
8,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
CogBoy
Artemis
12
1 / 2 / 1
6,320
527
5,052
7,819
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
Kxvinnn
Osiris
14
0 / 0 / 0
7,130
594
2,448
8,617
8,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Athena
Skillеt
Athena
11
2 / 4 / 1
6,210
518
5,748
12,327
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
4
4
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
2
1
L
Bacchus
A-AronH01
Bacchus
0
0
2
1
L
Artemis
CogBoy
Artemis
1
2
1
0.75
W
Hun Batz
Dreeaamm
Hun Batz
2
0
2
3
W
Aphrodite
Eternαtus
Aphrodite
0
1
2
1
L
Osiris
Kxvinnn
Osiris
0
0
0
0
W
Janus
3
2
2
2
L
Athena
Skillеt
Athena
2
4
1
0.63
W
Ah Muzen Cab
gibblegabble
Ah Muzen Cab
1
1
0
1
W
Cerberus
xxLimePledge
Cerberus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,049
Damage
26,104
40,789
Taken
44,725
21,248
Mitigated
29,939
17,505
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,672
3,255
0
1,878
7,177
2,857
0
2,280
4,713
0
57,646
L
Bacchus
A-AronH01
Bacchus
5,184
719
0
3,029
8,785
8,347
0
2,224
6,428
23,858
0
L
Artemis
CogBoy
Artemis
5,052
1,278
0
1,699
7,819
2,910
0
1,865
5,896
0
48,717
W
Hun Batz
Dreeaamm
Hun Batz
5,367
1,240
0
3,584
8,930
3,564
0
2,042
6,837
0
48,890
W
Aphrodite
Eternαtus
Aphrodite
3,184
742
4,195
4,555
8,000
5,489
0
2,464
5,536
24,136
920
L
Osiris
Kxvinnn
Osiris
2,448
739
0
1,378
8,617
8,882
0
2,335
5,910
0
64,291
W
Janus
5,447
271
0
555
6,616
2,646
0
2,330
4,286
55,728
1,833
L
Athena
Skillеt
Athena
5,748
1,672
0
3,137
12,327
6,943
0
5,021
6,973
40,692
0
W
Ah Muzen Cab
gibblegabble
Ah Muzen Cab
5,441
1,660
0
861
9,071
4,023
350
2,711
6,360
0
75,494
W
Cerberus
xxLimePledge
Cerberus
6,610
377
0
3,755
8,172
5,526
0
1,385
6,437
50,695
1,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,772
Gold Earned
32,628
489
Minions Killed
404
0
Camps Cleared
0
1,379,448
Distance Traveled
1,267,922
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,710
559
115
10
0
229,319
0
L
Bacchus
6,258
522
24
2
0
267,994
0
L
Artemis
6,320
527
87
7
0
231,531
1
W
Hun Batz
6,516
543
69
6
0
334,186
3
W
Aphrodite
6,542
545
46
4
0
231,916
5
L
Osiris
7,130
594
111
9
0
245,919
0
W
Janus
7,457
621
103
9
0
332,720
0
L
Athena
6,210
518
67
6
0
293,159
0
W
Ah Muzen Cab
6,765
564
124
10
0
235,956
2
W
Cerberus
7,492
624
147
12
0
244,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role