Player Matchup

Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
Goose
Sol
Silver I
Level 128
God Stats
34W - 27L
1,605 SR
Queue Stats
71W - 73L
1,197 MMR
Solo
Hercules
Hercules
Silver I
JDoty_
Hercules
Silver I
Level 124
God Stats
1W - 3L
1,182 SR
Queue Stats
124W - 146L
1,245 MMR
Solo
Janus
Janus
Silver I
TTVDownToQuest
Janus
Silver I
Level 99
God Stats
2W - 4L
1,438 SR
Queue Stats
10W - 12L
1,333 MMR
Solo
Sylvanus
Sylvanus
Silver I
xxBangBulletxx
Sylvanus
Silver I
Level 117
God Stats
62W - 57L
1,434 SR
Queue Stats
185W - 183L
1,214 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,432 SR
1,298 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,652 SR
1,276 MMR
Odin
Odin
Bronze III
E N R G II Z
Odin
Bronze III
Level 145
God Stats
1W - 2L
1,787 SR
Queue Stats
9W - 18L
1,382 MMR
Solo
King Arthur
King Arthur
Gold V
KING freddie11
King Arthur
Gold V
Level 118
God Stats
3W - 2L
1,489 SR
Queue Stats
83W - 88L
1,263 MMR
Solo
Nut
Nut
Gold V
TylerZCreator
Nut
Gold V
Level 128
God Stats
13W - 11L
1,681 SR
Queue Stats
136W - 151L
1,389 MMR
Solo
Agni
Agni
Silver I
fernando2008446
Agni
Silver I
Level 128
God Stats
7W - 6L
1,619 SR
Queue Stats
195W - 210L
1,154 MMR
Party 1
Charon
Charon
Silver II
xXJuniorXx1127
Charon
Silver II
Level 142
God Stats
10W - 4L
1,685 SR
Queue Stats
83W - 98L
1,190 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 0 / 0
3,853
642
2,282
3,373
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Goose
Sol
7
2 / 0 / 0
4,437
740
4,443
2,477
675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Hercules
JDoty_
Hercules
8
0 / 1 / 1
4,335
723
3,286
5,386
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 0 / 0
3,919
653
1,321
2,103
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sylvanus
7
0 / 0 / 2
4,389
732
1,389
4,342
2,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
TiamatKuzenboKaliHeimdallr

VS

Bans
AtlasSurtrAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,696
616
849
3,987
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
KING freddie11
King Arthur
7
0 / 0 / 0
4,063
677
2,774
5,409
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

3
0 / 2 / 0
2,938
490
1,174
4,298
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

7
0 / 0 / 0
3,776
629
2,082
3,224
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,586
598
1,702
4,267
1,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
0
0
0
L
0
0
0
0
W
Sol
Goose
Sol
2
0
0
2
W
Hercules
JDoty_
Hercules
0
1
1
0.5
L
King Arthur
KING freddie11
King Arthur
0
0
0
0
W
0
0
0
0
L
0
2
0
0
L
0
0
0
0
L
0
1
0
0
W
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,721
Damage
8,581
17,681
Taken
21,185
9,538
Mitigated
9,260
8,265
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,282
637
0
1,126
3,373
1,284
0
925
2,374
0
22,657
L
849
224
0
1,870
3,987
1,382
0
509
3,476
0
18,747
W
Sol
Goose
Sol
4,443
3,444
0
992
2,477
675
718
512
1,921
24,888
2,513
W
Hercules
JDoty_
Hercules
3,286
602
0
3,136
5,386
4,117
0
275
5,111
0
27,645
L
King Arthur
KING freddie11
King Arthur
2,774
329
0
2,000
5,409
3,587
0
0
5,059
0
26,062
W
1,321
226
0
375
2,103
679
0
868
1,069
19,309
476
L
1,174
778
0
1,307
4,298
1,405
0
3,682
616
0
8,814
L
2,082
165
0
300
3,224
908
0
1,187
1,913
17,881
483
L
1,702
234
177
1,513
4,267
1,978
0
1,358
2,831
11,645
0
W
Sylvanus
1,389
695
332
2,304
4,342
2,783
0
792
3,512
20,936
194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,933
Gold Earned
18,059
216
Minions Killed
167
0
Camps Cleared
0
635,099
Distance Traveled
647,546
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
3,853
642
46
8
0
148,666
0
L
Odin
3,696
616
39
7
0
142,050
0
W
Sol
4,437
740
37
6
0
121,157
0
W
Hercules
4,335
723
55
9
0
125,171
0
L
King Arthur
4,063
677
43
7
0
149,650
0
W
Janus
3,919
653
46
8
0
126,511
4
L
Nut
2,938
490
15
3
0
70,870
0
L
Agni
3,776
629
51
9
0
143,246
0
L
Charon
3,586
598
19
3
0
141,730
0
W
Sylvanus
4,389
732
32
5
0
113,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role