Player Matchup

Cupid
Cupid
Bennnayyy
Cupid
Level 43
God Stats
2W - 0L
1,536 SR
Queue Stats
26W - 8L
1,757 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Devina
Morgan Le Fay
Level 147
God Stats
20W - 19L
1,525 SR
Queue Stats
254W - 248L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
Helix3202
Tsukuyomi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 53L
1,531 Elo+
Solo
Amaterasu
Amaterasu
Yadiel-053
Amaterasu
Level 77
God Stats
1W - 1L
1,258 SR
Queue Stats
23W - 32L
1,345 Elo+
Solo
Geb
Geb
wearepeople2
Geb
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,757 Elo+
Party 2
Team Averages
Level 98
1,464 SR
1,585 Elo+

VS

Team Averages
Level 158
1,689 SR
1,486 Elo+
Charybdis
Charybdis
BabyFlier
Charybdis
Level 111
God Stats
1W - 1L
1,991 SR
Queue Stats
38W - 46L
1,473 Elo+
Party 1
Anubis
Anubis
DarkHallow03
Anubis
Level 128
God Stats
10W - 10L
1,575 SR
Queue Stats
140W - 123L
1,571 Elo+
Solo
Sobek
Sobek
JaviSoSuavey
Sobek
Level 197
God Stats
2W - 1L
1,888 SR
Queue Stats
47W - 47L
1,489 Elo+
Solo
Aphrodite
Aphrodite
Pepino123456789
Aphrodite
Level 201
God Stats
9W - 5L
1,485 SR
Queue Stats
49W - 52L
1,462 Elo+
Solo
Xbalanque
Xbalanque
awesomepossom156
Xbalanque
Level 155
God Stats
6W - 10L
1,509 SR
Queue Stats
21W - 29L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bennnayyy
Cupid
15
1 / 1 / 0
8,738
514
7,919
12,348
5,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Devina
Morgan Le Fay
16
4 / 1 / 4
9,266
545
12,406
6,867
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Helix3202
Tsukuyomi
17
5 / 2 / 3
9,561
562
10,384
13,514
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Yadiel-053
Amaterasu
13
0 / 3 / 0
7,649
450
2,187
11,107
10,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 6
8,915
524
6,529
13,112
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BabyFlier
Charybdis
16
1 / 2 / 0
9,358
550
8,180
10,094
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
16
3 / 6 / 0
9,185
540
6,067
15,129
7,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
6,421
378
2,012
6,002
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Pepino123456789
Aphrodite
15
0 / 2 / 0
9,184
540
4,109
11,392
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
16
3 / 1 / 2
10,421
613
11,594
15,293
12,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
7
7
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BabyFlier
Charybdis
1
2
0
0.5
W
Cupid
Bennnayyy
Cupid
1
1
0
1
L
Anubis
3
6
0
0.5
W
Morgan Le Fay
Devina
Morgan Le Fay
4
1
4
6
W
Tsukuyomi
Helix3202
Tsukuyomi
5
2
3
3.25
L
0
0
0
0
L
Aphrodite
Pepino123456789
Aphrodite
0
2
0
0
W
Amaterasu
Yadiel-053
Amaterasu
0
3
0
0
L
Xbalanque
3
1
2
4
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,425
Damage
31,962
56,948
Taken
57,910
35,930
Mitigated
31,443
21,068
Healing
20,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BabyFlier
Charybdis
8,180
3,049
0
3,314
10,094
3,776
565
1,736
8,306
0
85,549
W
Cupid
Bennnayyy
Cupid
7,919
4,938
29
6,034
12,348
5,049
1,006
2,672
9,676
0
76,639
L
Anubis
6,067
249
70
2,900
15,129
7,970
0
5,510
9,290
81,842
0
W
Morgan Le Fay
Devina
Morgan Le Fay
12,406
725
0
2,174
6,867
2,655
0
4,297
2,570
58,919
2,296
W
Tsukuyomi
Helix3202
Tsukuyomi
10,384
2,880
0
7,461
13,514
6,661
0
1,729
11,785
0
82,094
L
2,012
54
0
2,576
6,002
3,542
0
1,590
4,412
10,762
0
L
Aphrodite
Pepino123456789
Aphrodite
4,109
368
1,167
6,238
11,392
4,136
0
7,664
3,072
72,575
0
W
Amaterasu
Yadiel-053
Amaterasu
2,187
1,593
0
2,638
11,107
10,210
0
548
10,559
0
44,988
L
Xbalanque
11,594
4,856
0
4,228
15,293
12,019
957
878
14,415
0
90,909
W
6,529
1,215
0
2,732
13,112
11,355
0
2,942
10,170
32,908
2,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,129
Gold Earned
44,569
501
Minions Killed
546
0
Camps Cleared
0
1,679,520
Distance Traveled
1,404,353
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,358
550
147
9
0
325,838
0
W
Cupid
8,738
514
148
9
0
329,304
0
L
Anubis
9,185
540
124
7
0
282,660
3
W
Morgan Le Fay
9,266
545
113
7
0
338,874
5
W
Tsukuyomi
9,561
562
122
7
0
370,304
1
L
Sobek
6,421
378
9
1
0
136,605
2
L
Aphrodite
9,184
540
128
8
0
349,326
1
W
Amaterasu
7,649
450
78
5
0
265,281
0
L
Xbalanque
10,421
613
138
8
0
309,924
0
W
Geb
8,915
524
40
2
0
375,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role