Player Matchup

Loki
Loki
Monkeyshota
Loki
Level 22
God Stats
2W - 0L
1,746 SR
Queue Stats
12W - 17L
1,417 Elo+
Party 1
Tyr
Tyr
XxdiveforcexX
Tyr
Level 139
God Stats
1W - 2L
1,200 SR
Queue Stats
73W - 62L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
oTjNyguu
Jing Wei
Level 43
God Stats
2W - 2L
1,356 SR
Queue Stats
40W - 52L
1,475 Elo+
Party 1
Bacchus
Bacchus
rafavolpi
Bacchus
Level 28
God Stats
2W - 2L
1,624 SR
Queue Stats
20W - 15L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
vinitheevil
Kukulkan
Level 46
God Stats
8W - 8L
1,523 SR
Queue Stats
83W - 104L
1,431 Elo+
Party 1
Team Averages
Level 56
1,490 SR
1,485 Elo+

VS

Team Averages
Level 126
1,401 SR
1,413 Elo+
Nut
Nut
 
Nut
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ConstanceHawk
Janus
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,527 Elo+
Solo
Hou Yi
Hou Yi
Cristocomekk
Hou Yi
Level 128
God Stats
24W - 23L
1,626 SR
Queue Stats
176W - 169L
1,506 Elo+
Party 2
Neith
Neith
Mirlos
Neith
Level 154
God Stats
0W - 2L
1,271 SR
Queue Stats
152W - 139L
1,466 Elo+
Party 2
Thanatos
Thanatos
Neroo0730
Thanatos
Level 27
God Stats
1W - 4L
1,107 SR
Queue Stats
6W - 9L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
7,329
564
6,199
10,901
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 2 / 1
8,212
632
8,941
14,176
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
oTjNyguu
Jing Wei
13
2 / 1 / 3
7,601
585
7,909
10,970
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Bacchus
rafavolpi
Bacchus
9
0 / 1 / 5
6,231
479
5,001
9,040
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Kukulkan
vinitheevil
Kukulkan
12
1 / 1 / 3
7,101
546
4,862
5,063
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 3 / 3
6,729
518
5,801
10,051
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 3
7,204
554
6,543
7,476
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
12
0 / 5 / 2
7,015
540
5,847
10,764
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Neith
Mirlos
Neith
11
3 / 2 / 1
6,758
520
9,524
8,353
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Neroo0730
Thanatos
11
2 / 5 / 0
6,000
462
4,051
10,561
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
17
Kills
8
8
Deaths
18
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
3
3
0.83
L
2
3
3
1.17
L
Hou Yi
0
5
2
0.2
L
Neith
Mirlos
Neith
3
2
1
1.75
W
6
3
3
2.5
L
Thanatos
Neroo0730
Thanatos
2
5
0
0.4
W
8
2
1
4.25
W
Jing Wei
oTjNyguu
Jing Wei
2
1
3
3.5
W
Bacchus
rafavolpi
Bacchus
0
1
5
2.5
W
Kukulkan
vinitheevil
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,912
Damage
31,766
50,150
Taken
47,205
24,327
Mitigated
18,391
16,928
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,801
3,212
0
2,554
10,051
3,727
0
1,964
8,087
0
47,706
L
6,543
115
0
146
7,476
2,834
105
2,516
4,960
41,686
662
L
Hou Yi
5,847
2,949
0
1,742
10,764
4,501
858
1,111
9,653
0
55,998
L
Neith
Mirlos
Neith
9,524
3,629
0
1,589
8,353
3,413
0
2,547
5,806
0
42,318
W
6,199
2,098
0
3,966
10,901
3,635
0
1,853
8,910
0
47,922
L
Thanatos
Neroo0730
Thanatos
4,051
1,303
0
5,644
10,561
3,916
0
1,575
8,986
0
40,342
W
8,941
1,301
0
4,169
14,176
7,120
60
338
13,798
0
54,026
W
Jing Wei
oTjNyguu
Jing Wei
7,909
6,247
0
5,598
10,970
3,982
884
1,018
9,850
0
64,293
W
Bacchus
rafavolpi
Bacchus
5,001
1,052
0
2,445
9,040
7,735
0
1,234
7,715
14,066
1,383
W
Kukulkan
vinitheevil
Kukulkan
4,862
884
0
750
5,063
1,855
326
1,458
3,381
53,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
33,706
378
Minions Killed
355
0
Camps Cleared
0
1,330,141
Distance Traveled
1,239,617
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,729
518
72
6
0
248,500
2
L
Janus
7,204
554
74
6
0
230,475
2
L
Hou Yi
7,015
540
92
7
0
195,917
0
L
Neith
6,758
520
66
5
0
263,215
0
W
Loki
7,329
564
84
6
0
290,192
0
L
Thanatos
6,000
462
51
4
0
301,510
1
W
Tyr
8,212
632
73
6
0
280,789
1
W
Jing Wei
7,601
585
113
9
0
234,293
0
W
Bacchus
6,231
479
17
1
0
273,108
4
W
Kukulkan
7,101
546
91
7
0
251,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role