Player Matchup

Ullr
Ullr
Gold III
PabloBiscuits
Ullr
Gold III
Level 145
God Stats
16W - 13L
1,747 SR
Queue Stats
60W - 53L
1,742 MMR
Party 1
Cthulhu
Cthulhu
Gold V
fer_guel
Cthulhu
Gold V
Level 123
God Stats
6W - 2L
1,622 SR
Queue Stats
53W - 51L
1,442 MMR
Party 1
Agni
Agni
Gold IV
lkerSP-
Agni
Gold IV
Level 116
God Stats
13W - 10L
1,503 SR
Queue Stats
69W - 68L
1,611 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,624 SR
1,598 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 190
1,523 SR
1,542 MMR
Hercules
Hercules
Bronze III
Damadarin
Hercules
Bronze III
Level 206
God Stats
0W - 1L
1,816 SR
Queue Stats
3W - 3L
1,542 MMR
Party 2
Nox
Nox
Bronze III
Floreon
Nox
Bronze III
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,542 MMR
Party 2
Anhur
Anhur
Bronze III
MenDoZka
Anhur
Bronze III
Level 188
God Stats
0W - 1L
1,254 SR
Queue Stats
3W - 3L
1,542 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 9
11,995
706
13,990
16,711
9,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
fer_guel
Cthulhu
19
7 / 3 / 5
13,235
779
18,434
19,620
24,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
lkerSP-
Agni
18
5 / 2 / 4
12,725
749
12,731
10,851
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothAchillesKuzenboPersephoneAres

VS

Bans
GebAthenaCabrakanHorusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Damadarin
Hercules
17
0 / 4 / 7
10,721
631
15,612
29,495
31,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nox
16
4 / 6 / 4
11,559
680
10,129
14,405
6,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
MenDoZka
Anhur
17
4 / 3 / 3
11,266
663
14,100
15,650
7,373
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
8
8
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
Damadarin
Hercules
0
4
7
0.88
L
Nox
4
6
4
1
L
Anhur
MenDoZka
Anhur
4
3
3
1.83
W
1
3
9
1.83
W
Cthulhu
fer_guel
Cthulhu
7
3
5
3.17
W
Agni
lkerSP-
Agni
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,155
Damage
39,841
47,182
Taken
59,550
38,853
Mitigated
45,658
8,969
Healing
16,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Damadarin
Hercules
15,612
3,909
0
13,636
29,495
31,615
0
10,562
17,734
388
43,939
L
Nox
10,129
202
0
750
14,405
6,670
0
6,902
6,632
45,663
582
L
Anhur
MenDoZka
Anhur
14,100
6,654
0
1,859
15,650
7,373
212
9,378
5,877
0
46,495
W
13,990
6,108
0
4,009
16,711
9,046
1,973
3,640
12,596
0
54,218
W
Cthulhu
fer_guel
Cthulhu
18,434
1,145
554
3,196
19,620
24,960
345
5,155
13,527
45,056
2,265
W
Agni
lkerSP-
Agni
12,731
403
0
1,210
10,851
4,847
1,009
1,821
8,705
66,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
33,546
223
Minions Killed
204
0
Camps Cleared
0
980,772
Distance Traveled
915,552
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,721
631
42
2
0
330,581
0
L
Nox
11,559
680
86
5
0
299,049
0
L
Anhur
11,266
663
76
4
0
285,922
2
W
Ullr
11,995
706
73
4
0
308,392
0
W
Cthulhu
13,235
779
69
4
0
336,508
1
W
Agni
12,725
749
81
5
0
335,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role