Player Matchup

Susano
Susano
Diamond III
 
Susano
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond III
Chillynn
Bacchus
Diamond III
Level 168
God Stats
0W - 3L
1,209 SR
Queue Stats
254W - 247L
2,280 MMR
Solo
King Arthur
King Arthur
Masters
Daicarrus
King Arthur
Masters
Level 207
God Stats
28W - 12L
1,816 SR
Queue Stats
89W - 63L
2,559 MMR
Solo
Janus
Janus
Diamond I
Hаnа
Janus
Diamond I
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 57L
2,396 MMR
Solo
Medusa
Medusa
Diamond II
PlAlex5
Medusa
Diamond II
Level 160
God Stats
3W - 1L
1,863 SR
Queue Stats
181W - 163L
2,336 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,578 SR
2,214 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,668 SR
2,217 MMR
Thoth
Thoth
Diamond II
 
Thoth
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
Jаsper
Anhur
Diamond II
Level 159
God Stats
2W - 4L
1,864 SR
Queue Stats
61W - 37L
2,260 MMR
Solo
Guan Yu
Guan Yu
Diamond I
Skeeeeeee
Guan Yu
Diamond I
Level 209
God Stats
2W - 2L
1,673 SR
Queue Stats
346W - 327L
2,316 MMR
Solo
Artio
Artio
Diamond III
SuppleFemboy
Artio
Diamond III
Level 108
God Stats
1W - 2L
1,473 SR
Queue Stats
167W - 150L
2,288 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Teddy522
Ao Kuang
Masters
Level 161
God Stats
18W - 6L
1,828 SR
Queue Stats
189W - 156L
2,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
4 / 2 / 1
6,975
581
3,912
9,803
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Chillynn
Bacchus
10
0 / 1 / 0
6,036
503
4,802
9,212
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

King Arthur
Daicarrus
King Arthur
12
1 / 2 / 2
7,356
613
10,597
11,996
9,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
Hаnа
Janus
14
0 / 0 / 4
7,392
616
5,439
4,277
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
PlAlex5
Medusa
11
0 / 4 / 0
6,004
500
4,864
9,224
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
LokiThanatosThor

VS

Bans
KaliAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 1 / 1
7,714
643
4,009
3,938
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Jаsper
Anhur
14
2 / 0 / 1
7,528
627
6,725
9,812
3,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Guan Yu
Skeeeeeee
Guan Yu
12
1 / 2 / 1
6,888
574
5,616
13,729
14,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 3
6,585
549
3,183
10,657
8,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Teddy522
Ao Kuang
14
5 / 2 / 2
7,378
615
9,530
10,936
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
9
9
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
2
1
2.25
W
Thoth
 
Thoth
0
1
1
0.5
L
Bacchus
Chillynn
Bacchus
0
1
0
0
L
King Arthur
Daicarrus
King Arthur
1
2
2
1
L
Janus
Hаnа
Janus
0
0
4
2
W
Anhur
Jаsper
Anhur
2
0
1
2.5
L
Medusa
PlAlex5
Medusa
0
4
0
0
W
Guan Yu
Skeeeeeee
Guan Yu
1
2
1
0.75
W
1
0
3
2.5
W
Ao Kuang
Teddy522
Ao Kuang
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,614
Damage
29,063
44,512
Taken
49,072
24,392
Mitigated
31,457
13,384
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,912
907
0
5,029
9,803
3,243
0
3,372
6,365
0
45,423
W
Thoth
 
Thoth
4,009
55
0
481
3,938
1,403
0
1,667
2,155
70,432
932
L
Bacchus
Chillynn
Bacchus
4,802
904
0
3,198
9,212
8,193
0
4,853
4,301
29,595
0
L
King Arthur
Daicarrus
King Arthur
10,597
987
0
2,932
11,996
9,873
0
2,322
9,674
382
63,628
L
Janus
Hаnа
Janus
5,439
281
0
672
4,277
1,079
0
2,509
1,496
71,327
0
W
Anhur
Jаsper
Anhur
6,725
2,015
0
4,496
9,812
3,714
1,040
1,933
7,877
0
69,050
L
Medusa
PlAlex5
Medusa
4,864
1,872
0
1,553
9,224
2,004
0
3,210
5,974
0
47,648
W
Guan Yu
Skeeeeeee
Guan Yu
5,616
938
68
4,988
13,729
14,171
0
629
13,048
0
50,493
W
3,183
143
502
3,246
10,657
8,062
0
3,311
7,254
24,590
0
W
Ao Kuang
Teddy522
Ao Kuang
9,530
2,471
0
5,670
10,936
4,107
0
2,407
8,415
53,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
36,093
438
Minions Killed
476
0
Camps Cleared
0
1,305,348
Distance Traveled
1,351,652
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,975
581
69
6
0
290,073
3
W
Thoth
7,714
643
139
12
0
268,116
2
L
Bacchus
6,036
503
33
3
0
268,658
2
L
King Arthur
7,356
613
91
8
0
257,836
0
L
Janus
7,392
616
135
11
0
276,019
1
W
Anhur
7,528
627
129
11
0
228,980
0
L
Medusa
6,004
500
110
9
0
212,762
2
W
Guan Yu
6,888
574
95
8
0
263,092
2
W
Artio
6,585
549
22
2
0
288,068
6
W
Ao Kuang
7,378
615
91
8
0
303,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role