Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
Asikira
Rama
Bronze III
Level 159
God Stats
0W - 2L
1,885 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
Bagas0
Fenrir
Bronze III
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 37L
1,500 MMR
Solo
Athena
Athena
Gold III
Rustaban
Athena
Gold III
Level 139
God Stats
12W - 20L
1,479 SR
Queue Stats
298W - 301L
1,496 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
WiwaTheGoat
Gilgamesh
Gold V
Level 63
God Stats
6W - 4L
1,529 SR
Queue Stats
37W - 42L
1,490 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,579 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,562 SR
1,498 MMR
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
Dalm0nd
Hachiman
Gold IV
Level 156
God Stats
2W - 5L
1,512 SR
Queue Stats
68W - 65L
1,424 MMR
Party 1
Xing Tian
Xing Tian
Silver I
O27hunter
Xing Tian
Silver I
Level 157
God Stats
6W - 4L
1,611 SR
Queue Stats
29W - 23L
1,511 MMR
Solo
Mercury
Mercury
Gold I
s1ntenze
Mercury
Gold I
Level 159
God Stats
5W - 1L
1,644 SR
Queue Stats
100W - 96L
1,580 MMR
Party 1
Hel
Hel
Gold III
zeljko55
Hel
Gold III
Level 123
God Stats
2W - 2L
1,543 SR
Queue Stats
28W - 27L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 2 / 1
8,705
512
7,584
8,304
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rama
Asikira
Rama
14
0 / 7 / 1
8,221
484
6,674
15,009
5,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Fenrir
Bagas0
Fenrir
14
4 / 3 / 1
8,166
480
2,975
11,003
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Rustaban
Athena
11
1 / 4 / 2
7,390
435
3,926
17,553
14,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Gilgamesh
WiwaTheGoat
Gilgamesh
14
1 / 3 / 3
8,502
500
8,173
21,773
16,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
BellonaLokiThorThanatos

VS

Bans
Sun WukongBacchusAwilixSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 1 / 3
10,548
620
13,876
7,331
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Dalm0nd
Hachiman
17
5 / 0 / 5
10,096
594
12,709
11,825
4,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
O27hunter
Xing Tian
14
1 / 2 / 7
9,006
530
6,395
16,569
14,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
s1ntenze
Mercury
17
8 / 2 / 5
10,108
595
10,070
11,393
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
0 / 4 / 4
9,460
556
12,459
13,811
10,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
19
19
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
1
1.75
W
Merlin
 
Merlin
5
1
3
6.5
L
Rama
Asikira
Rama
0
7
1
0.07
L
Fenrir
Bagas0
Fenrir
4
3
1
1.5
W
Hachiman
Dalm0nd
Hachiman
5
0
5
7.5
W
Xing Tian
O27hunter
Xing Tian
1
2
7
2.25
L
Athena
Rustaban
Athena
1
4
2
0.5
L
Gilgamesh
WiwaTheGoat
Gilgamesh
1
3
3
0.83
W
Mercury
s1ntenze
Mercury
8
2
5
5.25
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,332
Damage
55,509
73,642
Taken
60,929
45,489
Mitigated
37,293
12,169
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,584
366
0
465
8,304
3,035
0
4,425
3,879
70,203
0
W
Merlin
 
Merlin
13,876
552
0
1,326
7,331
2,809
681
3,032
3,994
111,415
715
L
Rama
Asikira
Rama
6,674
5,203
0
3,408
15,009
5,615
0
815
14,194
0
67,507
L
Fenrir
Bagas0
Fenrir
2,975
1,091
0
1,555
11,003
4,997
632
5,955
4,978
0
43,221
W
Hachiman
Dalm0nd
Hachiman
12,709
7,864
0
6,564
11,825
4,867
2,825
762
11,012
0
94,819
W
Xing Tian
O27hunter
Xing Tian
6,395
643
0
2,112
16,569
14,037
0
5,554
10,703
32,188
1,643
L
Athena
Rustaban
Athena
3,926
958
0
1,841
17,553
14,956
0
7,798
9,689
18,648
0
L
Gilgamesh
WiwaTheGoat
Gilgamesh
8,173
2,175
0
4,900
21,773
16,886
192
12,144
8,425
0
62,978
W
Mercury
s1ntenze
Mercury
10,070
6,386
0
523
11,393
5,560
264
1,724
9,629
0
86,805
W
12,459
1,526
23
7,587
13,811
10,020
20
274
12,661
68,780
90

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,984
Gold Earned
49,218
448
Minions Killed
570
0
Camps Cleared
0
1,572,305
Distance Traveled
1,743,751
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,705
512
136
8
0
336,302
5
W
Merlin
10,548
620
168
10
0
320,814
3
L
Rama
8,221
484
121
7
0
281,509
2
L
Fenrir
8,166
480
78
5
0
348,111
0
W
Hachiman
10,096
594
141
8
0
326,265
1
W
Xing Tian
9,006
530
29
2
0
370,847
6
L
Athena
7,390
435
24
1
0
301,042
4
L
Gilgamesh
8,502
500
89
5
0
305,341
0
W
Mercury
10,108
595
115
7
0
401,946
0
W
Hel
9,460
556
117
7
0
323,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role