Player Matchup

Sylvanus
Sylvanus
Silver I
MFMHoundV1
Sylvanus
Silver I
Level 138
God Stats
1W - 0L
1,840 SR
Queue Stats
5W - 5L
1,444 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
coolieoboy6126
Baron Samedi
Silver I
Level 119
God Stats
1W - 0L
1,714 SR
Queue Stats
5W - 5L
1,444 MMR
Party 2
Danzaburou
Danzaburou
Bronze I
Саб7
Danzaburou
Bronze I
Level 126
God Stats
16W - 16L
1,375 SR
Queue Stats
45W - 80L
500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,643 SR
1,129 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,399 SR
1,128 MMR
Chang'e
Chang'e
Silver IV
Theplay11
Chang'e
Silver IV
Level 109
God Stats
10W - 8L
1,319 SR
Queue Stats
198W - 238L
840 MMR
Party 1
Neith
Neith
Gold II
TimKass11
Neith
Gold II
Level 65
God Stats
10W - 10L
1,563 SR
Queue Stats
158W - 178L
1,450 MMR
Solo
Ganesha
Ganesha
Silver II
gonzalohihuhe_77
Ganesha
Silver II
Level 175
God Stats
1W - 3L
1,314 SR
Queue Stats
207W - 246L
1,094 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MFMHoundV1
Sylvanus
15
1 / 0 / 10
9,603
739
11,241
16,485
17,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
coolieoboy6126
Baron Samedi
15
4 / 1 / 6
9,894
761
15,168
7,722
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Саб7
Danzaburou
16
6 / 4 / 5
10,637
818
11,213
13,703
6,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThothGilgameshAtlasAchillesNe Zha

VS

Bans
AresKukulkanHou YiHeraHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Theplay11
Chang'e
15
3 / 5 / 1
9,618
740
7,105
14,978
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
TimKass11
Neith
13
1 / 4 / 4
8,797
677
9,764
10,685
3,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

15
1 / 2 / 4
8,733
672
8,266
18,214
21,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
11
Kills
5
5
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
MFMHoundV1
Sylvanus
1
0
10
6
L
Chang'e
Theplay11
Chang'e
3
5
1
0.7
L
Neith
TimKass11
Neith
1
4
4
0.75
W
Baron Samedi
coolieoboy6126
Baron Samedi
4
1
6
7
L
1
2
4
1.5
W
Danzaburou
Саб7
Danzaburou
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,622
Damage
25,135
37,910
Taken
43,877
29,328
Mitigated
30,539
16,327
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
MFMHoundV1
Sylvanus
11,241
3,644
3,608
5,303
16,485
17,895
540
5,311
10,527
28,914
9,183
L
Chang'e
Theplay11
Chang'e
7,105
347
1,330
3,769
14,978
5,617
126
8,668
6,306
27,011
0
L
Neith
TimKass11
Neith
9,764
2,508
0
2,416
10,685
3,844
0
6,678
4,003
0
33,736
W
Baron Samedi
coolieoboy6126
Baron Samedi
15,168
1,334
2,683
1,973
7,722
4,860
593
3,199
4,382
38,968
0
L
8,266
390
0
3,975
18,214
21,078
0
10,407
7,807
28,703
1,273
W
Danzaburou
Саб7
Danzaburou
11,213
4,273
0
2,760
13,703
6,573
1,846
5,639
7,804
0
42,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,134
Gold Earned
27,148
162
Minions Killed
152
0
Camps Cleared
0
688,333
Distance Traveled
738,431
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,603
739
49
4
0
231,890
0
L
Chang'e
9,618
740
66
5
0
249,852
2
L
Neith
8,797
677
73
6
0
236,070
0
W
Baron Samedi
9,894
761
48
4
0
245,827
0
L
Ganesha
8,733
672
13
1
0
252,509
0
W
Danzaburou
10,637
818
65
5
0
210,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role