Player Matchup

Artemis
Artemis
Gold I
Alter_Saber_
Artemis
Gold I
Level 104
God Stats
4W - 2L
1,760 SR
Queue Stats
69W - 55L
1,651 MMR
Party 1
Geb
Geb
Diamond II
BlargstarOne
Geb
Diamond II
Level 217
God Stats
3W - 2L
1,659 SR
Queue Stats
154W - 128L
2,211 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Falvrast
Kukulkan
Platinum I
Level 168
God Stats
27W - 20L
1,681 SR
Queue Stats
131W - 128L
1,963 MMR
Solo
Pele
Pele
Platinum V
SnipDaTip
Pele
Platinum V
Level 185
God Stats
8W - 9L
1,535 SR
Queue Stats
250W - 240L
1,770 MMR
Party 1
Susano
Susano
Platinum III
iLiithium
Susano
Platinum III
Level 155
God Stats
19W - 16L
1,681 SR
Queue Stats
191W - 184L
1,847 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 166
1,663 SR
1,889 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 96
1,748 SR
1,882 MMR
Serqet
Serqet
Gold II
Bocchii
Serqet
Gold II
Level 76
God Stats
4W - 2L
1,760 SR
Queue Stats
12W - 5L
1,774 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Didacted
Sun Wukong
Platinum II
Level 111
God Stats
9W - 5L
1,860 SR
Queue Stats
36W - 25L
2,073 MMR
Solo
Ishtar
Ishtar
Platinum V
HowItFeels
Ishtar
Platinum V
Level 144
God Stats
3W - 0L
2,003 SR
Queue Stats
18W - 5L
1,987 MMR
Solo
Bacchus
Bacchus
Gold I
Lickiteesplit
Bacchus
Gold I
Level 63
God Stats
15W - 6L
1,718 SR
Queue Stats
74W - 80L
1,698 MMR
Solo
Ix Chel
Ix Chel
Platinum I
no2contender
Ix Chel
Platinum I
Level 88
God Stats
3W - 6L
1,397 SR
Queue Stats
54W - 46L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alter_Saber_
Artemis
12
1 / 1 / 1
6,003
500
4,811
5,835
2,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 1
5,835
486
3,941
9,477
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
Falvrast
Kukulkan
11
0 / 2 / 0
6,061
505
3,509
6,644
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
10
0 / 5 / 1
5,531
461
4,241
12,458
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Susano
iLiithium
Susano
11
2 / 3 / 2
5,924
494
7,564
9,270
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThothOdinBake Kujira

VS

Bans
MercuryAresLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bocchii
Serqet
12
4 / 1 / 3
6,419
535
3,443
9,047
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Sun Wukong
Didacted
Sun Wukong
14
5 / 1 / 0
8,803
734
9,420
11,582
8,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ishtar
HowItFeels
Ishtar
12
0 / 1 / 0
6,116
510
3,751
5,157
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
12
0 / 1 / 5
5,935
495
6,383
8,523
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
no2contender
Ix Chel
13
3 / 0 / 2
7,292
608
4,725
7,802
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
12
12
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alter_Saber_
Artemis
1
1
1
1.5
L
1
1
1
1.5
W
Serqet
Bocchii
Serqet
4
1
3
5.5
W
Sun Wukong
Didacted
Sun Wukong
5
1
0
5
L
Kukulkan
Falvrast
Kukulkan
0
2
0
0
W
Ishtar
HowItFeels
Ishtar
0
1
0
0
W
Bacchus
0
1
5
2.5
L
Pele
0
5
1
0.1
L
Susano
iLiithium
Susano
2
3
2
1
W
Ix Chel
no2contender
Ix Chel
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,066
Damage
27,722
43,684
Taken
42,111
17,741
Mitigated
25,689
13,701
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alter_Saber_
Artemis
4,811
2,386
0
3,255
5,835
2,166
0
2,090
3,220
0
48,882
L
3,941
521
0
2,346
9,477
5,744
0
1,471
7,642
24,520
0
W
Serqet
Bocchii
Serqet
3,443
403
0
1,583
9,047
4,166
0
1,583
7,464
0
37,516
W
Sun Wukong
Didacted
Sun Wukong
9,420
2,753
0
5,046
11,582
8,215
0
420
11,162
0
75,441
L
Kukulkan
Falvrast
Kukulkan
3,509
360
0
1,112
6,644
2,715
52
3,224
2,981
57,678
0
W
Ishtar
HowItFeels
Ishtar
3,751
2,324
0
1,992
5,157
2,152
0
945
4,212
0
53,059
W
Bacchus
6,383
342
0
3,483
8,523
7,772
0
1,853
6,670
30,740
5,177
L
Pele
4,241
549
0
4,066
12,458
3,748
0
231
12,227
0
40,189
L
Susano
iLiithium
Susano
7,564
1,733
0
2,922
9,270
3,368
0
1,409
7,367
0
42,949
W
Ix Chel
no2contender
Ix Chel
4,725
644
623
4,539
7,802
3,384
0
2,649
5,153
50,878
801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
34,565
365
Minions Killed
451
0
Camps Cleared
0
1,235,737
Distance Traveled
1,224,253
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,003
500
104
9
0
217,861
0
L
Geb
5,835
486
26
2
0
259,938
8
W
Serqet
6,419
535
63
5
0
289,367
0
W
Sun Wukong
8,803
734
126
11
0
219,870
1
L
Kukulkan
6,061
505
101
8
0
240,097
4
W
Ishtar
6,116
510
104
9
0
224,927
2
W
Bacchus
5,935
495
43
4
0
246,105
2
L
Pele
5,531
461
68
6
0
244,714
0
L
Susano
5,924
494
66
6
0
273,127
0
W
Ix Chel
7,292
608
115
10
0
243,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role