Player Matchup

Zeus
Zeus
Lobozbayne
Zeus
Level 108
God Stats
3W - 0L
1,660 SR
Queue Stats
26W - 19L
1,652 Elo+
Party 2
Fenrir
Fenrir
NeoAnomaly
Fenrir
Level 148
God Stats
1W - 1L
1,611 SR
Queue Stats
9W - 5L
1,726 Elo+
Party 2
Lancelot
Lancelot
wisco44
Lancelot
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,583 Elo+
Party 2
Team Averages
Level 121
1,590 SR
1,653 Elo+

VS

Team Averages
Level 131
1,449 SR
1,513 Elo+
Vulcan
Vulcan
FeralFlower
Vulcan
Level 156
God Stats
4W - 5L
1,574 SR
Queue Stats
44W - 46L
1,541 Elo+
Party 1
Charon
Charon
ezr2sa
Charon
Level 156
God Stats
1W - 2L
1,492 SR
Queue Stats
32W - 44L
1,473 Elo+
Party 1
Hachiman
Hachiman
vIRL Assasin
Hachiman
Level 80
God Stats
0W - 2L
1,282 SR
Queue Stats
49W - 54L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 9
11,270
751
15,756
8,669
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
NeoAnomaly
Fenrir
16
8 / 2 / 4
11,649
777
12,815
18,716
13,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
wisco44
Lancelot
16
4 / 1 / 4
11,149
743
8,145
11,148
9,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 7 / 2
9,314
621
6,499
13,721
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charon
ezr2sa
Charon
15
1 / 2 / 1
9,647
643
9,952
13,414
12,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
vIRL Assasin
Hachiman
14
1 / 4 / 0
9,379
625
6,983
12,905
5,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
2
3
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
7
2
0.14
W
1
0
9
5.5
W
Fenrir
NeoAnomaly
Fenrir
8
2
4
5
L
Charon
ezr2sa
Charon
1
2
1
0.75
L
Hachiman
vIRL Assasin
Hachiman
1
4
0
0.25
W
Lancelot
wisco44
Lancelot
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,716
Damage
23,434
38,533
Taken
40,040
26,513
Mitigated
23,120
6,042
Healing
4,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,499
3,509
0
529
13,721
5,823
0
5,061
8,070
32,374
805
W
15,756
934
0
1,171
8,669
3,258
1,752
3,349
5,147
66,856
2,858
W
Fenrir
NeoAnomaly
Fenrir
12,815
2,545
0
3,577
18,716
13,264
176
7,208
10,595
0
52,599
L
Charon
ezr2sa
Charon
9,952
2,878
0
2,280
13,414
12,235
0
6,315
6,394
36,743
1,018
L
Hachiman
vIRL Assasin
Hachiman
6,983
4,285
0
1,295
12,905
5,062
0
3,291
9,236
0
31,901
W
Lancelot
wisco44
Lancelot
8,145
1,302
0
1,294
11,148
9,991
245
4,455
5,723
0
38,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
28,340
226
Minions Killed
165
0
Camps Cleared
0
861,880
Distance Traveled
796,427
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,314
621
63
4
0
253,619
9
W
Zeus
11,270
751
121
8
0
271,902
0
W
Fenrir
11,649
777
52
3
0
272,700
0
L
Charon
9,647
643
49
3
0
268,959
1
L
Hachiman
9,379
625
53
4
0
273,849
3
W
Lancelot
11,149
743
53
4
0
317,278
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role