Player Matchup

Rama
Rama
BlueSeppuku
Rama
Level 29
God Stats
1W - 3L
1,310 SR
Queue Stats
15W - 33L
1,579 Elo+
Party 1
Osiris
Osiris
ResidualArc
Osiris
Level 139
God Stats
1W - 4L
1,484 SR
Queue Stats
139W - 145L
1,560 Elo+
Party 1
Ravana
Ravana
SimplyIsa_
Ravana
Level 119
God Stats
4W - 6L
1,302 SR
Queue Stats
94W - 89L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
TheOneBanana562
Cthulhu
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Hades
Hades
VikingYeeYee
Hades
Level 69
God Stats
1W - 3L
1,364 SR
Queue Stats
84W - 91L
1,492 Elo+
Party 3
Team Averages
Level 74
1,392 SR
1,536 Elo+

VS

Team Averages
Level 76
1,422 SR
1,487 Elo+
Arachne
Arachne
JasonBlasy
Arachne
Level 153
God Stats
2W - 2L
1,208 SR
Queue Stats
143W - 106L
1,644 Elo+
Party 4
Ra
Ra
JoustThor
Ra
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 14L
1,603 Elo+
Party 4
Skadi
Skadi
TTVjjcrum
Skadi
Level 30
God Stats
2W - 2L
1,496 SR
Queue Stats
12W - 11L
1,441 Elo+
Party 2
Nemesis
Nemesis
lBUNCHYY-
Nemesis
Level 35
God Stats
2W - 3L
1,297 SR
Queue Stats
10W - 26L
1,306 Elo+
Solo
Jormungandr
Jormungandr
n o t a 1 k
Jormungandr
Level 158
God Stats
2W - 1L
1,610 SR
Queue Stats
11W - 11L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
9,327
444
6,178
13,039
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
16
2 / 3 / 0
10,336
492
11,726
23,440
31,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
SimplyIsa_
Ravana
17
3 / 3 / 3
10,047
478
12,138
14,287
6,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 5
8,490
404
7,399
17,026
13,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

9
1 / 1 / 0
7,245
345
3,002
8,306
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JasonBlasy
Arachne
19
6 / 0 / 2
11,426
544
6,140
19,217
12,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
4 / 2 / 6
12,557
598
12,191
12,500
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Skadi
TTVjjcrum
Skadi
16
0 / 5 / 1
9,731
463
9,075
11,425
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
lBUNCHYY-
Nemesis
17
2 / 3 / 2
10,811
515
8,269
14,783
6,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
n o t a 1 k
Jormungandr
16
1 / 2 / 6
10,696
509
13,067
14,895
20,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
12
Kills
13
13
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
Arachne
JasonBlasy
Arachne
6
0
2
7
W
4
2
6
3.5
L
Osiris
2
3
0
0.67
L
Ravana
SimplyIsa_
Ravana
3
3
3
1.5
W
Skadi
TTVjjcrum
Skadi
0
5
1
0.1
L
1
3
5
1.17
L
1
1
0
1
W
Nemesis
lBUNCHYY-
Nemesis
2
3
2
1
W
Jormungandr
n o t a 1 k
Jormungandr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,443
Damage
48,742
76,098
Taken
72,820
60,403
Mitigated
49,550
16,990
Healing
22,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,178
4,022
0
3,017
13,039
5,275
578
3,507
9,299
0
56,335
W
Arachne
JasonBlasy
Arachne
6,140
4,021
0
7,514
19,217
12,415
1,412
899
18,062
0
103,578
W
12,191
1,466
4,754
6,023
12,500
5,729
1,887
1,820
10,666
121,276
462
L
Osiris
11,726
3,930
0
3,130
23,440
31,156
0
11,574
11,693
0
85,238
L
Ravana
SimplyIsa_
Ravana
12,138
2,366
0
5,179
14,287
6,932
0
5,639
8,493
0
94,037
W
Skadi
TTVjjcrum
Skadi
9,075
3,820
0
221
11,425
4,177
42
3,028
7,841
0
67,996
L
7,399
495
71
1,168
17,026
13,203
136
2,574
14,365
42,573
351
L
3,002
168
303
4,122
8,306
3,837
0
1,894
6,335
33,521
0
W
Nemesis
lBUNCHYY-
Nemesis
8,269
4,954
0
2,606
14,783
6,888
240
4,643
9,778
0
70,505
W
Jormungandr
n o t a 1 k
Jormungandr
13,067
3,313
135
1,499
14,895
20,341
821
0
13,605
66,419
3,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,445
Gold Earned
55,221
492
Minions Killed
613
0
Camps Cleared
0
1,722,609
Distance Traveled
2,089,434
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,327
444
90
4
0
346,546
0
W
Arachne
11,426
544
128
6
0
489,558
2
W
Ra
12,557
598
183
9
0
442,209
2
L
Osiris
10,336
492
136
6
0
389,904
2
L
Ravana
10,047
478
127
6
0
432,811
2
W
Skadi
9,731
463
101
5
0
374,977
0
L
Cthulhu
8,490
404
79
4
0
365,474
0
L
Hades
7,245
345
60
3
0
187,874
0
W
Nemesis
10,811
515
108
5
0
411,320
0
W
Jormungandr
10,696
509
93
4
0
371,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role