Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver II
Ashuraa666
Fenrir
Silver II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,578 MMR
Solo
Danzaburou
Danzaburou
Gold I
SparrowOnly
Danzaburou
Gold I
Level 61
God Stats
40W - 29L
1,645 SR
Queue Stats
69W - 71L
1,596 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
UEF-Silver
Cu Chulainn
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 83L
1,498 MMR
Solo
Ares
Ares
Gold III
gojirad
Ares
Gold III
Level 152
God Stats
14W - 18L
1,515 SR
Queue Stats
106W - 116L
1,582 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,532 SR
1,551 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,673 SR
1,547 MMR
Ra
Ra
Gold II
Eder_34_3
Ra
Gold II
Level 188
God Stats
1W - 0L
1,743 SR
Queue Stats
225W - 222L
1,497 MMR
Solo
Aphrodite
Aphrodite
Gold IV
ManBearPigMPEG
Aphrodite
Gold IV
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 36L
1,480 MMR
Solo
Hachiman
Hachiman
Gold V
Tinskibollen
Hachiman
Gold V
Level 48
God Stats
1W - 0L
1,708 SR
Queue Stats
6W - 5L
1,634 MMR
Party 2
Pele
Pele
Gold I
TricoDie_
Pele
Gold I
Level 154
God Stats
5W - 3L
1,499 SR
Queue Stats
405W - 410L
1,577 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Tôny
Sylvanus
Bronze III
Level 49
God Stats
2W - 0L
1,913 SR
Queue Stats
7W - 7L
1,550 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 2 / 1
7,364
491
5,503
7,400
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Ashuraa666
Fenrir
11
1 / 5 / 0
6,457
430
4,832
11,523
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
SparrowOnly
Danzaburou
15
4 / 4 / 2
8,519
568
12,099
15,598
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
UEF-Silver
Cu Chulainn
10
0 / 6 / 1
6,527
435
5,672
13,985
8,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ares
gojirad
Ares
11
2 / 3 / 2
7,295
486
7,355
11,747
10,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Ne ZhaCthulhuThanatosSusano

VS

Bans
Bake KujiraThorAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 6
8,586
572
4,790
8,179
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
ManBearPigMPEG
Aphrodite
15
4 / 1 / 2
9,218
615
10,523
12,830
10,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Tinskibollen
Hachiman
14
3 / 3 / 3
8,052
537
6,723
11,185
4,160
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
17
8 / 0 / 4
9,031
602
10,889
13,094
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Tôny
Sylvanus
10
3 / 3 / 2
6,723
448
3,498
14,107
9,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
19
20
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
L
Fenrir
Ashuraa666
Fenrir
1
5
0
0.2
W
1
1
6
4
W
Aphrodite
ManBearPigMPEG
Aphrodite
4
1
2
5
L
Danzaburou
SparrowOnly
Danzaburou
4
4
2
1.25
W
Hachiman
Tinskibollen
Hachiman
3
3
3
1.5
W
Pele
8
0
4
10
W
Sylvanus
Tôny
Sylvanus
3
3
2
1.33
L
Cu Chulainn
UEF-Silver
Cu Chulainn
0
6
1
0.08
L
Ares
gojirad
Ares
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,461
Damage
36,423
60,253
Taken
59,395
33,854
Mitigated
32,377
11,205
Healing
28,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,503
1,043
0
2,424
7,400
2,676
0
2,532
4,868
54,149
616
L
Fenrir
Ashuraa666
Fenrir
4,832
1,032
0
1,240
11,523
5,249
0
1,993
9,530
0
40,169
W
4,790
711
1,000
4,097
8,179
3,625
0
2,468
5,459
86,886
1,347
W
Aphrodite
ManBearPigMPEG
Aphrodite
10,523
2,546
0
9,090
12,830
10,370
934
2,194
10,422
69,377
3,343
L
Danzaburou
SparrowOnly
Danzaburou
12,099
7,095
0
5,159
15,598
6,836
84
2,451
13,147
0
80,781
W
Hachiman
Tinskibollen
Hachiman
6,723
4,104
0
3,602
11,185
4,160
0
1,248
9,813
0
60,542
W
Pele
10,889
3,315
0
7,265
13,094
5,143
0
2,388
10,456
0
86,911
W
Sylvanus
Tôny
Sylvanus
3,498
1,217
672
3,006
14,107
9,079
0
6,371
7,594
16,116
0
L
Cu Chulainn
UEF-Silver
Cu Chulainn
5,672
1,229
0
663
13,985
8,702
0
7,559
6,426
9,783
39,411
L
Ares
gojirad
Ares
7,355
575
0
1,719
11,747
10,391
0
3,540
8,103
29,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,162
Gold Earned
41,610
426
Minions Killed
520
0
Camps Cleared
0
1,303,564
Distance Traveled
1,508,526
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,364
491
118
8
0
266,078
2
L
Fenrir
6,457
430
62
4
0
276,670
0
W
Ra
8,586
572
145
10
0
317,084
2
W
Aphrodite
9,218
615
125
8
0
247,507
1
L
Danzaburou
8,519
568
133
9
0
272,965
1
W
Hachiman
8,052
537
115
8
0
285,446
1
W
Pele
9,031
602
117
8
0
365,438
0
W
Sylvanus
6,723
448
18
1
0
293,051
12
L
Cu Chulainn
6,527
435
71
5
0
197,699
2
L
Ares
7,295
486
42
3
0
290,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role