Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
 
Sol
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
MrSandve
Agni
Level 17
God Stats
1W - 1L
1,294 SR
Queue Stats
8W - 8L
1,442 Elo+
Party 3
Bacchus
Bacchus
Mushin666
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,459 Elo+
Party 4
Maman Brigitte
Maman Brigitte
Redundantr
Maman Brigitte
Level 115
God Stats
2W - 1L
1,475 SR
Queue Stats
32W - 26L
1,546 Elo+
Party 3
Team Averages
Level 78
1,454 SR
1,489 Elo+

VS

Team Averages
Level 112
1,481 SR
1,504 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Kreypee
Nut
Level 127
God Stats
2W - 2L
1,556 SR
Queue Stats
98W - 100L
1,466 Elo+
Party 1
Thanatos
Thanatos
RicknRollbadumz
Thanatos
Level 69
God Stats
0W - 4L
1,151 SR
Queue Stats
82W - 80L
1,504 Elo+
Party 2
Ra
Ra
SchMolCH
Ra
Level 109
God Stats
1W - 1L
1,699 SR
Queue Stats
22W - 17L
1,606 Elo+
Party 2
Achilles
Achilles
VeiledSnow42
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 101L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
8 / 1 / 2
7,345
735
8,465
6,901
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sol
 
Sol
12
4 / 1 / 2
7,270
727
7,715
6,595
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
11
1 / 1 / 1
5,846
585
2,042
3,635
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Mushin666
Bacchus
10
2 / 0 / 7
5,898
590
5,111
5,450
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Maman Brigitte
Redundantr
Maman Brigitte
9
0 / 2 / 2
5,123
512
3,191
9,559
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 4 / 0
4,357
436
1,927
10,026
5,488
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
10
0 / 5 / 1
5,216
522
3,283
8,749
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
9
2 / 2 / 1
5,233
523
4,526
9,390
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 0
6,046
605
3,870
5,439
2,178
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
VeiledSnow42
Achilles
9
0 / 3 / 1
4,779
478
2,016
8,077
4,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
5
5
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
1
2
9
W
Sol
 
Sol
4
1
2
5
L
Cerberus
 
Cerberus
0
4
0
0
L
Nut
0
5
1
0.1
W
Agni
1
1
1
1.5
W
Bacchus
Mushin666
Bacchus
2
0
7
5.5
W
Maman Brigitte
Redundantr
Maman Brigitte
0
2
2
0.5
L
Thanatos
2
2
1
1.25
L
3
1
0
3
L
Achilles
VeiledSnow42
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,524
Damage
15,622
32,140
Taken
41,681
13,669
Mitigated
18,690
14,094
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,465
4,413
0
3,035
6,901
2,796
884
955
5,946
0
52,112
W
Sol
 
Sol
7,715
3,071
0
3,029
6,595
1,882
795
1,030
5,159
46,293
10,398
L
Cerberus
 
Cerberus
1,927
275
672
1,797
10,026
5,488
0
2,828
6,868
13,188
335
L
Nut
3,283
2,228
0
1,666
8,749
3,010
0
1,964
6,523
0
34,119
W
Agni
2,042
118
0
1,335
3,635
1,079
0
927
2,610
35,263
803
W
Bacchus
Mushin666
Bacchus
5,111
1,068
0
1,391
5,450
4,808
0
828
4,583
17,332
0
W
Maman Brigitte
Redundantr
Maman Brigitte
3,191
495
0
5,304
9,559
3,104
0
1,334
8,023
29,728
2,258
L
Thanatos
4,526
1,462
0
4,391
9,390
3,797
0
2,931
6,339
0
34,129
L
3,870
420
420
1,665
5,439
2,178
0
4,432
1,007
31,379
251
L
Achilles
VeiledSnow42
Achilles
2,016
291
0
2,652
8,077
4,217
0
4,737
3,340
0
24,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
25,631
342
Minions Killed
261
0
Camps Cleared
0
989,834
Distance Traveled
965,106
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,345
735
92
9
0
176,850
4
W
Sol
7,270
727
97
10
0
167,203
0
L
Cerberus
4,357
436
26
3
0
196,114
4
L
Nut
5,216
522
73
7
0
178,008
0
W
Agni
5,846
585
65
7
0
197,117
0
W
Bacchus
5,898
590
28
3
0
217,232
4
W
Maman Brigitte
5,123
512
60
6
0
231,432
0
L
Thanatos
5,233
523
54
5
0
204,960
2
L
Ra
6,046
605
70
7
0
197,547
2
L
Achilles
4,779
478
38
4
0
188,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role