Player Matchup

Cerberus
Cerberus
emilx99
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 1
Chiron
Chiron
monoceros1337
Chiron
Level 66
God Stats
0W - 1L
1,849 SR
Queue Stats
35W - 42L
1,350 Elo+
Party 1
Sol
Sol
olwx
Sol
Level 29
God Stats
0W - 2L
1,561 SR
Queue Stats
6W - 10L
1,368 Elo+
Party 1
Team Averages
Level 34
1,637 SR
1,329 Elo+

VS

Team Averages
Level 145
1,460 SR
1,409 Elo+
Ah Muzen Cab
Ah Muzen Cab
CRYPTICJOKER
Ah Muzen Cab
Level 156
God Stats
5W - 1L
1,682 SR
Queue Stats
130W - 155L
1,423 Elo+
Solo
Merlin
Merlin
SauceGodStewop
Merlin
Level 154
God Stats
2W - 1L
1,234 SR
Queue Stats
42W - 39L
1,374 Elo+
Party 2
Cerberus
Cerberus
solosoldier8219
Cerberus
Level 126
God Stats
20W - 20L
1,463 SR
Queue Stats
146W - 145L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
emilx99
Cerberus
12
0 / 5 / 0
7,583
583
2,132
15,772
15,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
0 / 4 / 0
7,969
613
5,460
11,288
4,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
olwx
Sol
13
1 / 4 / 0
8,589
661
10,328
11,622
3,843
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CRYPTICJOKER
Ah Muzen Cab
15
7 / 1 / 3
10,572
813
8,528
7,568
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

15
3 / 0 / 7
9,967
767
10,298
7,152
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
16
3 / 0 / 9
10,437
803
10,034
17,957
10,739
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
13
13
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CRYPTICJOKER
Ah Muzen Cab
7
1
3
8.5
W
3
0
7
6.5
L
Cerberus
emilx99
Cerberus
0
5
0
0
L
0
4
0
0
L
Sol
olwx
Sol
1
4
0
0.25
W
Cerberus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,920
Damage
28,860
38,682
Taken
32,677
23,119
Mitigated
16,985
7,864
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CRYPTICJOKER
Ah Muzen Cab
8,528
3,242
0
390
7,568
3,261
1,410
3,496
4,072
0
46,423
W
10,298
195
0
1,256
7,152
2,985
737
4,038
3,114
30,390
0
L
Cerberus
emilx99
Cerberus
2,132
270
0
1,330
15,772
15,079
0
7,397
7,671
8,548
0
L
5,460
1,008
314
2,313
11,288
4,197
0
5,864
4,895
0
31,183
L
Sol
olwx
Sol
10,328
4,147
0
3,907
11,622
3,843
0
4,613
6,524
40,577
519
W
Cerberus
10,034
524
0
7,215
17,957
10,739
380
4,875
13,082
40,509
6,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,141
Gold Earned
30,976
155
Minions Killed
200
0
Camps Cleared
0
652,497
Distance Traveled
757,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,572
813
52
4
0
250,413
0
W
Merlin
9,967
767
50
4
0
250,301
0
L
Cerberus
7,583
583
19
1
0
221,984
0
L
Chiron
7,969
613
53
4
0
216,413
0
L
Sol
8,589
661
83
6
0
214,100
0
W
Cerberus
10,437
803
98
8
0
256,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role