Player Matchup

Pele
Pele
Gold V
 
Pele
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold III
MajikalDischarge
Camazotz
Gold III
Level 55
God Stats
0W - 2L
1,360 SR
Queue Stats
45W - 47L
1,518 MMR
Solo
Heimdallr
Heimdallr
Gold IV
TheSpookiTanuki
Heimdallr
Gold IV
Level 160
God Stats
2W - 1L
1,822 SR
Queue Stats
64W - 73L
1,501 MMR
Solo
Ix Chel
Ix Chel
Gold III
paco1997
Ix Chel
Gold III
Level 86
God Stats
4W - 3L
1,747 SR
Queue Stats
32W - 29L
1,714 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,586 SR
1,547 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,468 SR
1,510 MMR
Hades
Hades
Platinum V
 
Hades
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold III
TracerBurnout
Yu Huang
Gold III
Level 132
God Stats
2W - 2L
1,218 SR
Queue Stats
139W - 131L
1,521 MMR
Solo
Amaterasu
Amaterasu
Gold III
YoungWarrior674
Amaterasu
Gold III
Level 155
God Stats
21W - 12L
1,666 SR
Queue Stats
104W - 103L
1,516 MMR
Solo
Ares
Ares
Gold IV
aBlackIpad
Ares
Gold IV
Level 129
God Stats
2W - 2L
1,454 SR
Queue Stats
131W - 127L
1,500 MMR
Solo
Medusa
Medusa
Gold II
sub2zapu
Medusa
Gold II
Level 73
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 58L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 0 / 1
4,893
544
2,498
5,927
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
 
Hercules
8
0 / 2 / 1
4,658
518
2,829
7,692
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 1
4,986
554
4,977
9,232
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Heimdallr
TheSpookiTanuki
Heimdallr
9
1 / 1 / 0
4,658
518
3,473
6,620
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
paco1997
Ix Chel
10
0 / 1 / 0
4,893
544
2,840
4,600
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuAwilixSun WukongLoki

VS

Bans
ThanatosJanusThorBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 0 / 2
5,156
573
3,223
5,937
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
TracerBurnout
Yu Huang
10
1 / 0 / 0
5,344
594
2,016
3,232
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
YoungWarrior674
Amaterasu
10
2 / 2 / 0
6,262
696
5,689
9,062
7,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 1 / 2
4,589
510
3,534
6,230
4,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
sub2zapu
Medusa
10
3 / 0 / 0
5,458
606
6,516
4,652
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
6
6
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
0
1
1.5
L
Hercules
 
Hercules
0
2
1
0.25
W
Hades
 
Hades
0
0
2
1
L
1
2
1
0.75
L
Heimdallr
TheSpookiTanuki
Heimdallr
1
1
0
1
W
Yu Huang
TracerBurnout
Yu Huang
1
0
0
1
W
Amaterasu
YoungWarrior674
Amaterasu
2
2
0
1
W
0
1
2
1
L
Ix Chel
paco1997
Ix Chel
0
1
0
0
W
Medusa
sub2zapu
Medusa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,617
Damage
20,978
34,071
Taken
29,113
13,127
Mitigated
18,042
13,133
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,498
437
0
1,369
5,927
2,163
0
1,638
4,289
0
31,346
L
Hercules
 
Hercules
2,829
1,663
0
2,862
7,692
4,225
0
2,765
4,927
0
11,481
W
Hades
 
Hades
3,223
239
914
5,147
5,937
2,529
0
1,288
4,447
39,393
0
L
4,977
2,242
0
4,601
9,232
2,448
0
0
9,232
0
31,764
L
Heimdallr
TheSpookiTanuki
Heimdallr
3,473
1,709
0
2,573
6,620
2,534
0
1,267
5,353
0
36,172
W
Yu Huang
TracerBurnout
Yu Huang
2,016
200
0
1,262
3,232
1,075
0
1,113
2,043
41,841
3,739
W
Amaterasu
YoungWarrior674
Amaterasu
5,689
4,001
0
4,034
9,062
7,820
0
0
9,062
0
49,304
W
3,534
0
0
1,788
6,230
4,841
0
144
6,069
10,016
0
L
Ix Chel
paco1997
Ix Chel
2,840
314
222
1,506
4,600
1,757
0
3,103
1,497
31,163
0
W
Medusa
sub2zapu
Medusa
6,516
2,477
0
1,869
4,652
1,777
0
0
4,652
0
44,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,088
Gold Earned
26,809
266
Minions Killed
318
0
Camps Cleared
0
870,883
Distance Traveled
939,792
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,893
544
53
6
0
218,634
3
L
Hercules
4,658
518
19
2
0
171,060
0
W
Hades
5,156
573
75
8
0
206,216
0
L
Camazotz
4,986
554
52
6
0
157,061
3
L
Heimdallr
4,658
518
62
7
0
157,049
1
W
Yu Huang
5,344
594
81
9
0
179,712
1
W
Amaterasu
6,262
696
80
9
0
153,008
0
W
Ares
4,589
510
13
1
0
223,862
4
L
Ix Chel
4,893
544
80
9
0
167,079
0
W
Medusa
5,458
606
69
8
0
176,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role