Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
boufrixx
Cabrakan
Gold IV
Level 127
God Stats
6W - 6L
1,488 SR
Queue Stats
76W - 77L
1,325 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
c3on
Ah Muzen Cab
Gold V
Level 174
God Stats
9W - 7L
1,662 SR
Queue Stats
276W - 271L
1,343 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
gingerdog156
Erlang Shen
Gold V
Level 136
God Stats
42W - 33L
1,650 SR
Queue Stats
292W - 294L
1,354 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,560 SR
1,404 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,491 SR
1,341 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Silver II
ELCANCERITA
Chiron
Silver II
Level 86
God Stats
3W - 2L
1,710 SR
Queue Stats
22W - 32L
1,159 MMR
Party 2
Charon
Charon
Bronze V
Syst_Frucal
Charon
Bronze V
Level 125
God Stats
0W - 1L
1,460 SR
Queue Stats
2W - 8L
1,287 MMR
Party 1
Odin
Odin
Gold IV
Woooloooloo1
Odin
Gold IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,335 MMR
Solo
Kali
Kali
Bronze V
XxMyster974xX
Kali
Bronze V
Level 145
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 5L
1,426 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
8 / 2 / 3
8,762
626
12,290
9,232
5,387
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
12
2 / 2 / 4
7,694
550
5,244
13,947
9,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
boufrixx
Cabrakan
13
4 / 2 / 2
8,518
608
6,342
8,903
10,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
c3on
Ah Muzen Cab
15
1 / 1 / 1
8,712
622
8,524
11,491
4,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
gingerdog156
Erlang Shen
16
3 / 2 / 5
8,930
638
6,912
12,809
10,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
ThanatosAnhurCliodhnaThor

VS

Bans
KuzenboLokiSurtrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 6 / 2
6,930
495
7,176
10,052
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
13
2 / 2 / 4
6,831
488
8,515
9,579
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
10
1 / 2 / 5
6,271
448
4,466
11,005
7,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 3 / 2
7,037
503
4,867
9,931
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

10
2 / 5 / 4
6,327
452
4,300
15,942
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
18
Kills
9
9
Deaths
18
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
3
4.75
W
Aphrodite
 
Aphrodite
2
2
4
2
L
Janus
 
Janus
3
6
2
0.67
L
Chiron
2
2
4
2
L
Charon
1
2
5
1.75
L
1
3
2
0.67
L
2
5
4
0.8
W
Cabrakan
boufrixx
Cabrakan
4
2
2
2.5
W
Ah Muzen Cab
c3on
Ah Muzen Cab
1
1
1
1.5
W
Erlang Shen
gingerdog156
Erlang Shen
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,312
Damage
29,324
56,382
Taken
56,509
40,960
Mitigated
27,749
22,547
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,290
461
145
2,795
9,232
5,387
1,252
4,266
4,402
68,835
2,011
W
Aphrodite
 
Aphrodite
5,244
778
2,507
7,448
13,947
9,801
901
3,969
9,726
19,649
1,634
L
Janus
 
Janus
7,176
277
0
860
10,052
3,144
0
6,511
3,463
29,266
0
L
Chiron
8,515
3,378
398
1,755
9,579
3,363
0
1,563
8,016
0
51,528
L
Charon
4,466
981
0
3,186
11,005
7,601
0
5,274
5,679
20,960
1,001
L
4,867
691
0
1,784
9,931
7,110
0
2,658
6,687
0
45,483
L
4,300
2,169
0
4,208
15,942
6,531
0
5,381
10,421
0
38,837
W
Cabrakan
boufrixx
Cabrakan
6,342
1,076
0
2,090
8,903
10,780
140
489
7,929
35,247
3,216
W
Ah Muzen Cab
c3on
Ah Muzen Cab
8,524
3,036
0
1,352
11,491
4,637
2,361
631
10,860
0
86,588
W
Erlang Shen
gingerdog156
Erlang Shen
6,912
3,716
0
6,210
12,809
10,355
0
1,364
11,200
0
76,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
33,396
478
Minions Killed
300
0
Camps Cleared
0
1,304,326
Distance Traveled
1,386,911
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,762
626
97
7
0
235,215
0
W
Aphrodite
7,694
550
28
2
0
259,671
0
L
Janus
6,930
495
50
4
0
270,782
0
L
Chiron
6,831
488
80
6
0
275,519
1
L
Charon
6,271
448
29
2
0
285,799
0
L
Odin
7,037
503
85
6
0
259,893
0
L
Kali
6,327
452
56
4
0
294,918
2
W
Cabrakan
8,518
608
88
6
0
220,665
2
W
Ah Muzen Cab
8,712
622
147
11
0
256,789
5
W
Erlang Shen
8,930
638
118
8
0
331,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role