Player Matchup

Tsukuyomi
Tsukuyomi
Masters
KINGMuFasa23
Tsukuyomi
Masters
Level 166
God Stats
28W - 16L
1,766 SR
Queue Stats
515W - 462L
2,651 MMR
Solo
Hachiman
Hachiman
Diamond II
Radnòr
Hachiman
Diamond II
Level 129
God Stats
3W - 4L
1,537 SR
Queue Stats
350W - 333L
2,347 MMR
Solo
King Arthur
King Arthur
Diamond II
Skippercool
King Arthur
Diamond II
Level 164
God Stats
8W - 4L
1,804 SR
Queue Stats
202W - 166L
2,381 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
StonedKorean
Zhong Kui
Diamond I
Level 317
God Stats
34W - 14L
1,879 SR
Queue Stats
105W - 82L
2,497 MMR
Party 2
Cerberus
Cerberus
Diamond III
Sοlomon
Cerberus
Diamond III
Level 200
God Stats
1W - 0L
1,541 SR
Queue Stats
103W - 67L
2,339 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 195
1,705 SR
2,443 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,648 SR
2,445 MMR
Yemoja
Yemoja
Platinum I
ImGеttingInThere
Yemoja
Platinum I
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 15L
2,257 MMR
Party 1
Janus
Janus
Diamond II
LivingOmen
Janus
Diamond II
Level 159
God Stats
15W - 8L
1,730 SR
Queue Stats
47W - 42L
2,278 MMR
Party 1
Guan Yu
Guan Yu
Diamond I
Mitigated
Guan Yu
Diamond I
Level 126
God Stats
176W - 153L
1,661 SR
Queue Stats
180W - 156L
2,451 MMR
Solo
Surtr
Surtr
Masters
Piyks
Surtr
Masters
Level 147
God Stats
2W - 4L
1,535 SR
Queue Stats
97W - 59L
2,947 MMR
Solo
Anhur
Anhur
Diamond II
TwoGuysPizza
Anhur
Diamond II
Level 159
God Stats
12W - 7L
1,813 SR
Queue Stats
313W - 296L
2,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KINGMuFasa23
Tsukuyomi
7
2 / 1 / 4
4,132
826
3,957
5,599
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
Radnòr
Hachiman
7
0 / 0 / 1
3,531
706
3,315
2,348
607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
Skippercool
King Arthur
8
2 / 0 / 1
4,319
864
2,575
4,374
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
StonedKorean
Zhong Kui
8
2 / 0 / 2
4,526
905
1,758
2,050
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
Sοlomon
Cerberus
6
0 / 0 / 1
3,738
748
1,957
3,368
1,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SusanoThanatosGaneshaCharon

VS

Bans
AresOdinAchillesCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,518
704
1,008
3,981
1,951
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
7
1 / 1 / 0
3,999
800
1,482
2,175
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Mitigated
Guan Yu
7
0 / 1 / 0
3,941
788
1,966
4,674
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Surtr
Piyks
Surtr
6
0 / 4 / 1
3,333
667
4,138
7,131
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,065
613
1,939
2,881
729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Tsukuyomi
KINGMuFasa23
Tsukuyomi
2
1
4
4
L
Janus
1
1
0
1
L
Guan Yu
Mitigated
Guan Yu
0
1
0
0
L
Surtr
Piyks
Surtr
0
4
1
0.13
W
Hachiman
Radnòr
Hachiman
0
0
1
0.5
W
King Arthur
Skippercool
King Arthur
2
0
1
2.5
W
Zhong Kui
StonedKorean
Zhong Kui
2
0
2
3
W
Cerberus
Sοlomon
Cerberus
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,562
Damage
10,533
17,739
Taken
20,842
6,863
Mitigated
8,707
9,640
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,008
399
764
1,383
3,981
1,951
0
1,043
2,938
9,651
0
W
Tsukuyomi
KINGMuFasa23
Tsukuyomi
3,957
1,116
0
2,889
5,599
1,697
0
791
4,728
0
22,204
L
Janus
1,482
60
0
735
2,175
592
0
765
1,278
22,269
0
L
Guan Yu
Mitigated
Guan Yu
1,966
234
40
1,705
4,674
2,591
0
0
4,674
0
22,185
L
Surtr
Piyks
Surtr
4,138
1,667
0
2,237
7,131
2,844
0
975
6,108
683
15,078
W
Hachiman
Radnòr
Hachiman
3,315
1,165
0
1,483
2,348
607
0
775
1,573
0
21,260
W
King Arthur
Skippercool
King Arthur
2,575
577
0
1,973
4,374
1,471
0
68
4,306
0
23,929
W
Zhong Kui
StonedKorean
Zhong Kui
1,758
378
0
1,313
2,050
1,432
0
718
1,210
20,253
1,001
W
Cerberus
Sοlomon
Cerberus
1,957
79
0
1,982
3,368
1,656
0
266
3,102
11,586
511
L
1,939
1,476
0
1,281
2,881
729
0
698
2,183
0
13,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,246
Gold Earned
17,856
215
Minions Killed
172
0
Camps Cleared
0
620,894
Distance Traveled
510,736
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,518
704
14
3
0
95,008
0
W
Tsukuyomi
4,132
826
42
8
0
137,323
0
L
Janus
3,999
800
54
11
0
120,798
0
L
Guan Yu
3,941
788
48
10
0
109,204
0
L
Surtr
3,333
667
26
5
0
122,717
0
W
Hachiman
3,531
706
53
11
0
116,416
0
W
King Arthur
4,319
864
42
8
0
129,531
0
W
Zhong Kui
4,526
905
59
12
0
113,015
1
W
Cerberus
3,738
748
19
4
0
124,609
0
L
Anhur
3,065
613
30
6
0
63,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role