Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Artio
Ymir
Bronze III
Level 158
God Stats
1W - 0L
1,762 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Chiron
Chiron
Gold IV
Clappo
Chiron
Gold IV
Level 115
God Stats
6W - 12L
1,356 SR
Queue Stats
181W - 187L
1,405 MMR
Solo
Awilix
Awilix
Gold III
MrMercedesBenz
Awilix
Gold III
Level 177
God Stats
19W - 10L
1,711 SR
Queue Stats
152W - 154L
1,400 MMR
Solo
Neith
Neith
Bronze III
killuapãodoce
Neith
Bronze III
Level 44
God Stats
1W - 1L
1,806 SR
Queue Stats
3W - 12L
1,307 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,627 SR
1,422 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,549 SR
1,428 MMR
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Bronze III
TheMacAtnight
Charon
Bronze III
Level 151
God Stats
2W - 2L
1,576 SR
Queue Stats
7W - 7L
1,394 MMR
Party 1
Jing Wei
Jing Wei
Gold II
Wxrd
Jing Wei
Gold II
Level 55
God Stats
7W - 4L
1,672 SR
Queue Stats
69W - 75L
1,447 MMR
Solo
Janus
Janus
Bronze III
itzHeliox
Janus
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,407 MMR
Solo
Artio
Artio
Bronze III
maddizzmm
Artio
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,394 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 3 / 0
8,146
627
5,545
9,416
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Artio
Ymir
9
0 / 1 / 3
5,855
450
4,062
12,949
8,852
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Clappo
Chiron
14
3 / 1 / 0
7,693
592
3,221
6,394
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 0 / 3
6,624
510
8,654
10,584
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 0 / 1
6,467
497
3,393
6,881
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bans
AresBacchusKuzenbo

VS

Bans
ThanatosAgniKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 2 / 0
5,185
399
1,320
5,366
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 0 / 1
6,507
501
4,923
7,417
5,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Wxrd
Jing Wei
12
1 / 2 / 0
6,087
468
6,183
10,256
4,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
itzHeliox
Janus
12
0 / 3 / 2
6,812
524
4,548
7,290
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
maddizzmm
Artio
13
3 / 2 / 0
7,722
594
6,618
12,064
11,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
0
1
L
Arachne
 
Arachne
1
2
0
0.5
W
Ymir
Artio
Ymir
0
1
3
1.5
W
Chiron
Clappo
Chiron
3
1
0
3
W
2
0
3
3.5
L
0
0
1
0.5
L
Jing Wei
Wxrd
Jing Wei
1
2
0
0.5
L
Janus
itzHeliox
Janus
0
3
2
0.33
W
1
0
1
1.5
L
Artio
maddizzmm
Artio
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,875
Damage
23,592
46,224
Taken
42,393
21,381
Mitigated
25,821
13,743
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,545
532
0
750
9,416
3,379
0
5,078
3,620
0
63,717
L
Arachne
 
Arachne
1,320
976
0
1,757
5,366
1,619
0
0
5,366
0
26,506
W
Ymir
Artio
Ymir
4,062
770
1,236
3,967
12,949
8,852
0
4,073
8,741
16,767
0
W
Chiron
Clappo
Chiron
3,221
1,212
106
2,071
6,394
2,458
0
1,927
4,223
0
68,307
W
8,654
3,171
0
4,897
10,584
3,962
0
2,260
8,178
0
63,705
L
4,923
1,125
0
1,667
7,417
5,945
0
1,423
5,994
29,264
0
L
Jing Wei
Wxrd
Jing Wei
6,183
4,409
0
2,451
10,256
4,274
0
2,339
7,917
0
51,880
L
Janus
itzHeliox
Janus
4,548
307
0
915
7,290
2,644
0
300
6,990
53,850
598
W
3,393
1,224
0
716
6,881
2,730
46
1,235
5,646
0
47,658
L
Artio
maddizzmm
Artio
6,618
711
0
2,978
12,064
11,339
0
0
12,064
43,312
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,785
Gold Earned
32,313
439
Minions Killed
373
0
Camps Cleared
0
1,324,108
Distance Traveled
1,132,598
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,146
627
118
9
0
256,466
0
L
Arachne
5,185
399
42
3
0
119,267
0
W
Ymir
5,855
450
21
2
0
256,345
1
W
Chiron
7,693
592
118
9
0
258,519
2
W
Awilix
6,624
510
99
8
0
315,692
0
L
Charon
6,507
501
33
3
0
245,057
4
L
Jing Wei
6,087
468
93
7
0
244,355
1
L
Janus
6,812
524
102
8
0
248,304
2
W
Neith
6,467
497
83
6
0
237,086
0
L
Artio
7,722
594
103
8
0
275,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role