Player Matchup

Ix Chel
Ix Chel
Platinum III
TheeAutist
Ix Chel
Platinum III
Level 67
God Stats
2W - 0L
1,321 SR
Queue Stats
53W - 45L
1,834 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 67
1,321 SR
1,834 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,672 SR
1,759 MMR
Medusa
Medusa
Gold II
Ensefe
Medusa
Gold II
Level 126
God Stats
4W - 5L
1,672 SR
Queue Stats
81W - 78L
1,759 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
TheeAutist
Ix Chel
20
5 / 5 / 0
20,522
1,026
24,624
23,828
12,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bans
OsirisSkadiBellonaSolAmaterasu

VS

Bans
HeimdallrGilgameshTsukuyomiSusanoHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ensefe
Medusa
20
4 / 5 / 0
18,914
946
19,470
30,037
23,480
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
5
Kills
4
5
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ensefe
Medusa
4
5
0
0.8
W
Ix Chel
TheeAutist
Ix Chel
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,624
Damage
19,470
23,828
Taken
30,037
12,952
Mitigated
23,480
6,544
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ensefe
Medusa
19,470
7,494
0
7,565
30,037
23,480
824
24,775
5,262
0
126,677
W
Ix Chel
TheeAutist
Ix Chel
24,624
1,830
0
6,544
23,828
12,952
1,462
398
23,430
129,806
1,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,522
Gold Earned
18,914
214
Minions Killed
208
7
Camps Cleared
10
345,226
Distance Traveled
360,728
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
18,914
946
208
10
10
360,728
0
W
Ix Chel
20,522
1,026
214
11
7
345,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role