Player Matchup

Ganesha
Ganesha
Andrenaline90
Ganesha
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,481 Elo+
Solo
Skadi
Skadi
GleeZee
Skadi
Level 108
God Stats
3W - 3L
1,283 SR
Queue Stats
137W - 109L
1,454 Elo+
Solo
Bastet
Bastet
Kemp2000
Bastet
Level 86
God Stats
0W - 1L
1,627 SR
Queue Stats
58W - 44L
1,446 Elo+
Party 2
Discordia
Discordia
USTkira
Discordia
Level 14
God Stats
12W - 12L
1,380 SR
Queue Stats
18W - 14L
1,461 Elo+
Party 2
Bellona
Bellona
gellison042001
Bellona
Level 45
God Stats
1W - 4L
1,131 SR
Queue Stats
43W - 44L
1,482 Elo+
Solo
Team Averages
Level 57
1,384 SR
1,465 Elo+

VS

Team Averages
Level 80
1,440 SR
1,490 Elo+
Cliodhna
Cliodhna
Bergo775121
Cliodhna
Level 7
God Stats
1W - 1L
1,302 SR
Queue Stats
11W - 6L
1,519 Elo+
Party 1
Anubis
Anubis
DownPainter181
Anubis
Level 64
God Stats
14W - 9L
1,616 SR
Queue Stats
75W - 59L
1,550 Elo+
Solo
Artemis
Artemis
EmmaLeeHee
Artemis
Level 120
God Stats
5W - 5L
1,428 SR
Queue Stats
16W - 17L
1,384 Elo+
Party 1
Hercules
Hercules
GucciMaynee
Hercules
Level 101
God Stats
2W - 2L
1,268 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Horus
Horus
pineappleryan
Horus
Level 110
God Stats
4W - 2L
1,585 SR
Queue Stats
22W - 16L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 4 / 0
6,103
436
2,932
13,618
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Skadi
GleeZee
Skadi
11
0 / 4 / 0
6,356
454
6,204
9,263
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Kemp2000
Bastet
13
1 / 3 / 0
6,846
489
9,613
14,414
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Discordia
USTkira
Discordia
12
1 / 2 / 1
6,926
495
5,574
6,950
1,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 9 / 0
6,024
430
6,957
16,495
10,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bergo775121
Cliodhna
16
6 / 1 / 6
9,280
663
10,329
17,968
7,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
3 / 1 / 3
8,043
575
5,216
5,060
2,421
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
EmmaLeeHee
Artemis
14
3 / 0 / 3
8,062
576
9,834
8,694
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
GucciMaynee
Hercules
13
4 / 0 / 5
8,522
609
7,784
10,435
9,499
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 5
9,173
655
12,896
15,019
11,272
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
22
22
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
4
0
0
W
Cliodhna
Bergo775121
Cliodhna
6
1
6
9
W
3
1
3
4.5
W
Artemis
EmmaLeeHee
Artemis
3
0
3
4.5
L
Skadi
GleeZee
Skadi
0
4
0
0
W
Hercules
GucciMaynee
Hercules
4
0
5
6.5
L
Bastet
Kemp2000
Bastet
1
3
0
0.33
L
Discordia
USTkira
Discordia
1
2
1
0.75
L
1
9
0
0.11
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,280
Damage
46,059
60,740
Taken
57,176
29,892
Mitigated
34,408
12,430
Healing
25,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
2,932
439
147
2,318
13,618
9,738
0
377
13,241
11,272
1,079
W
Cliodhna
Bergo775121
Cliodhna
10,329
2,005
0
7,905
17,968
7,726
315
1,978
15,990
0
85,455
W
5,216
126
0
2,183
5,060
2,421
0
1,913
3,147
53,731
590
W
Artemis
EmmaLeeHee
Artemis
9,834
4,670
0
3,082
8,694
3,490
1,107
691
8,003
0
65,604
L
Skadi
GleeZee
Skadi
6,204
2,184
0
1,120
9,263
3,172
0
700
8,563
0
57,299
W
Hercules
GucciMaynee
Hercules
7,784
2,145
1,775
4,673
10,435
9,499
130
2,180
8,255
0
24,145
L
Bastet
Kemp2000
Bastet
9,613
2,294
0
5,704
14,414
4,542
0
1,627
12,657
0
64,471
L
Discordia
USTkira
Discordia
5,574
160
0
650
6,950
1,530
0
1,508
5,352
43,569
1,053
L
6,957
3,640
0
2,491
16,495
10,910
0
994
14,450
0
32,258
W
12,896
5,363
159
5,592
15,019
11,272
1,383
1,487
13,532
0
60,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
43,080
360
Minions Killed
466
0
Camps Cleared
0
1,349,923
Distance Traveled
1,434,058
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,103
436
8
1
0
272,141
3
W
Cliodhna
9,280
663
130
9
0
315,871
0
W
Anubis
8,043
575
99
7
0
285,208
1
W
Artemis
8,062
576
100
7
0
257,835
0
L
Skadi
6,356
454
106
8
0
251,132
6
W
Hercules
8,522
609
43
3
0
320,048
0
L
Bastet
6,846
489
104
7
0
320,068
1
L
Discordia
6,926
495
89
6
0
280,216
0
L
Bellona
6,024
430
53
4
0
226,366
0
W
Horus
9,173
655
94
7
0
255,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role