Player Matchup

Sol
Sol
Silver II
Basarcan
Sol
Silver II
Level 45
God Stats
0W - 5L
1,462 SR
Queue Stats
10W - 16L
1,469 MMR
Solo
Bastet
Bastet
Gold III
D_WOLF77
Bastet
Gold III
Level 128
God Stats
37W - 36L
1,518 SR
Queue Stats
169W - 164L
1,481 MMR
Solo
Heimdallr
Heimdallr
Gold II
Pililuk
Heimdallr
Gold II
Level 159
God Stats
15W - 7L
1,733 SR
Queue Stats
99W - 93L
1,484 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
ZsZs94
Baron Samedi
Gold V
Level 128
God Stats
0W - 1L
1,702 SR
Queue Stats
48W - 54L
1,387 MMR
Party 1
Bacchus
Bacchus
Gold III
Öregúr
Bacchus
Gold III
Level 127
God Stats
21W - 12L
1,590 SR
Queue Stats
52W - 54L
1,560 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,601 SR
1,476 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,587 SR
1,474 MMR
Nut
Nut
Silver III
Hyena300
Nut
Silver III
Level 155
God Stats
1W - 0L
1,877 SR
Queue Stats
14W - 8L
1,499 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
Ryanide X
Sun Wukong
Silver III
Level 159
God Stats
2W - 0L
1,721 SR
Queue Stats
14W - 8L
1,499 MMR
Party 2
Ganesha
Ganesha
Gold III
Suffino
Ganesha
Gold III
Level 107
God Stats
16W - 21L
1,343 SR
Queue Stats
182W - 179L
1,456 MMR
Solo
Ravana
Ravana
Gold V
c3on
Ravana
Gold V
Level 174
God Stats
29W - 22L
1,406 SR
Queue Stats
276W - 271L
1,317 MMR
Party 3
Poseidon
Poseidon
Silver I
yoloxmofo
Poseidon
Silver I
Level 124
God Stats
18W - 22L
1,588 SR
Queue Stats
82W - 84L
1,600 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
8,518
448
11,363
15,319
5,241
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Bastet
D_WOLF77
Bastet
17
5 / 1 / 2
9,817
517
14,121
19,108
8,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Pililuk
Heimdallr
18
1 / 3 / 1
10,080
531
7,963
13,887
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
ZsZs94
Baron Samedi
15
0 / 3 / 0
8,225
433
6,682
13,821
13,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
Öregúr
Bacchus
13
2 / 4 / 5
8,635
454
5,584
18,729
23,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
JanusThorBake KujiraVamana

VS

Bans
BellonaAthenaThanatosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 3
11,708
616
11,257
15,482
7,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Sun Wukong
Ryanide X
Sun Wukong
18
3 / 0 / 4
12,191
642
14,898
17,226
12,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Suffino
Ganesha
15
0 / 4 / 12
10,352
545
2,848
19,888
22,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
c3on
Ravana
17
6 / 2 / 6
11,029
580
13,503
12,486
7,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Poseidon
yoloxmofo
Poseidon
18
6 / 1 / 6
11,653
613
14,649
6,897
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
18
18
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Bastet
D_WOLF77
Bastet
5
1
2
6
W
3
1
3
4.5
L
Heimdallr
Pililuk
Heimdallr
1
3
1
0.5
W
Sun Wukong
Ryanide X
Sun Wukong
3
0
4
5
W
Ganesha
Suffino
Ganesha
0
4
12
1.5
L
Baron Samedi
ZsZs94
Baron Samedi
0
3
0
0
W
Ravana
c3on
Ravana
6
2
6
4.5
W
Poseidon
yoloxmofo
Poseidon
6
1
6
9
L
Bacchus
Öregúr
Bacchus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,713
Damage
57,155
80,864
Taken
71,979
56,864
Mitigated
51,782
25,967
Healing
21,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,363
3,032
0
4,246
15,319
5,241
0
7,272
8,047
68,969
2,373
L
Bastet
D_WOLF77
Bastet
14,121
3,293
0
9,355
19,108
8,012
0
1,079
18,029
0
92,175
W
11,257
7,905
0
5,778
15,482
7,269
706
2,129
13,353
0
114,649
L
Heimdallr
Pililuk
Heimdallr
7,963
3,650
0
4,676
13,887
6,780
732
944
12,943
0
112,223
W
Sun Wukong
Ryanide X
Sun Wukong
14,898
3,242
0
7,444
17,226
12,411
0
5,179
11,330
0
99,640
W
Ganesha
Suffino
Ganesha
2,848
653
0
4,806
19,888
22,183
238
9,025
10,817
33,633
3,326
L
Baron Samedi
ZsZs94
Baron Samedi
6,682
843
370
4,683
13,821
13,540
0
36
13,785
60,239
0
W
Ravana
c3on
Ravana
13,503
3,071
0
2,610
12,486
7,325
112
3,776
8,500
0
102,747
W
Poseidon
yoloxmofo
Poseidon
14,649
1,919
0
1,155
6,897
2,594
427
2,797
4,056
91,735
0
L
Bacchus
Öregúr
Bacchus
5,584
749
0
2,637
18,729
23,291
0
7,811
10,918
26,711
1,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,275
Gold Earned
56,933
563
Minions Killed
658
0
Camps Cleared
0
1,835,409
Distance Traveled
2,080,235
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,518
448
124
7
0
360,292
0
L
Bastet
9,817
517
134
7
0
447,748
3
W
Nut
11,708
616
188
10
0
388,466
4
L
Heimdallr
10,080
531
177
9
0
359,688
3
W
Sun Wukong
12,191
642
153
8
0
437,390
7
W
Ganesha
10,352
545
4
0
0
369,484
8
L
Baron Samedi
8,225
433
95
5
0
307,484
4
W
Ravana
11,029
580
135
7
0
453,833
5
W
Poseidon
11,653
613
178
9
0
431,062
1
L
Bacchus
8,635
454
33
2
0
360,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role