Player Matchup

Xing Tian
Xing Tian
Platinum V
Endless_Noire
Xing Tian
Platinum V
Level 128
God Stats
38W - 30L
1,591 SR
Queue Stats
95W - 102L
1,603 MMR
Solo
Cliodhna
Cliodhna
Platinum V
GigglingGanker
Cliodhna
Platinum V
Level 106
God Stats
3W - 3L
1,353 SR
Queue Stats
101W - 89L
1,609 MMR
Solo
Vulcan
Vulcan
Gold I
Mingas
Vulcan
Gold I
Level 195
God Stats
1W - 0L
1,763 SR
Queue Stats
31W - 21L
1,622 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
MorganCad
Ah Muzen Cab
Gold I
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,618 MMR
Solo
Chaac
Chaac
Gold I
xXDrakofireXx
Chaac
Gold I
Level 169
God Stats
7W - 5L
1,620 SR
Queue Stats
76W - 83L
1,615 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,565 SR
1,613 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,544 SR
1,589 MMR
Ix Chel
Ix Chel
Gold I
 
Ix Chel
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
BadandBoujee342
Arachne
Gold I
Level 144
God Stats
2W - 1L
1,771 SR
Queue Stats
99W - 97L
1,617 MMR
Solo
Nut
Nut
Gold IV
ChRiSss619
Nut
Gold IV
Level 147
God Stats
13W - 11L
1,608 SR
Queue Stats
116W - 127L
1,587 MMR
Solo
Fafnir
Fafnir
Gold IV
lilmadslayer
Fafnir
Gold IV
Level 148
God Stats
0W - 1L
1,318 SR
Queue Stats
18W - 17L
1,609 MMR
Solo
Odin
Odin
Gold I
suissse
Odin
Gold I
Level 129
God Stats
18W - 7L
1,525 SR
Queue Stats
97W - 88L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Endless_Noire
Xing Tian
10
0 / 0 / 5
5,248
525
4,310
8,507
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Cliodhna
12
6 / 0 / 1
6,598
660
6,672
6,822
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
Mingas
Vulcan
12
1 / 0 / 3
6,735
674
3,339
3,131
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
MorganCad
Ah Muzen Cab
12
2 / 0 / 0
6,009
601
4,061
2,673
911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 0 / 0
6,522
652
3,480
7,647
7,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThorLokiBake Kujira

VS

Bans
AgniThanatosCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 2 / 0
5,714
571
1,341
5,052
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,631
463
1,956
8,828
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 2 / 0
4,308
431
1,555
4,730
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
8
0 / 3 / 0
4,886
489
1,447
10,042
9,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
suissse
Odin
10
0 / 1 / 0
5,325
533
3,323
5,629
4,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
L
0
1
0
0
L
0
2
0
0
W
Xing Tian
Endless_Noire
Xing Tian
0
0
5
2.5
W
Cliodhna
6
0
1
6.5
W
Vulcan
Mingas
Vulcan
1
0
3
2.5
W
Ah Muzen Cab
MorganCad
Ah Muzen Cab
2
0
0
2
L
Fafnir
0
3
0
0
L
Odin
suissse
Odin
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,862
Damage
9,622
28,780
Taken
34,281
17,749
Mitigated
20,017
9,333
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,341
146
150
1,123
5,052
1,950
0
2,358
2,694
48,231
366
L
1,956
1,137
0
2,956
8,828
3,018
0
602
8,226
0
27,872
L
1,555
1,141
0
988
4,730
1,433
0
887
3,627
0
25,972
W
Xing Tian
Endless_Noire
Xing Tian
4,310
135
0
760
8,507
5,530
60
1,575
6,932
23,446
581
W
Cliodhna
6,672
1,120
0
5,132
6,822
2,261
0
276
6,546
0
50,856
W
Vulcan
Mingas
Vulcan
3,339
715
0
659
3,131
1,145
0
1,122
2,009
48,638
1,035
W
Ah Muzen Cab
MorganCad
Ah Muzen Cab
4,061
1,772
0
100
2,673
911
312
29
2,644
0
54,856
L
Fafnir
1,447
566
0
3,356
10,042
9,024
0
2,623
6,863
13,932
0
L
Odin
suissse
Odin
3,323
443
0
2,651
5,629
4,592
0
0
5,629
0
34,727
W
3,480
507
0
2,682
7,647
7,902
0
0
7,117
0
48,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
24,864
421
Minions Killed
286
0
Camps Cleared
0
1,074,229
Distance Traveled
913,839
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,714
571
96
10
0
192,680
3
L
Arachne
4,631
463
49
5
0
223,047
0
L
Nut
4,308
431
42
4
0
124,409
0
W
Xing Tian
5,248
525
40
4
0
196,761
3
W
Cliodhna
6,598
660
91
9
0
279,607
2
W
Vulcan
6,735
674
100
10
0
221,825
2
W
Ah Muzen Cab
6,009
601
88
9
0
193,805
1
L
Fafnir
4,886
489
32
3
0
187,403
0
L
Odin
5,325
533
67
7
0
186,300
2
W
Chaac
6,522
652
102
10
0
182,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role