Player Matchup

Bacchus
Bacchus
Bronze III
Aleyhisselam
Bacchus
Bronze III
Level 74
God Stats
1W - 3L
1,609 SR
Queue Stats
1W - 10L
1,454 MMR
Solo
Vamana
Vamana
Gold III
Chiqii98
Vamana
Gold III
Level 107
God Stats
48W - 29L
1,614 SR
Queue Stats
122W - 121L
1,454 MMR
Solo
Loki
Loki
Gold III
ElectricHoneyTea
Loki
Gold III
Level 140
God Stats
32W - 14L
1,776 SR
Queue Stats
180W - 181L
1,475 MMR
Solo
Izanami
Izanami
Silver II
ILoveDayZ
Izanami
Silver II
Level 109
God Stats
1W - 1L
1,489 SR
Queue Stats
3W - 5L
1,483 MMR
Solo
Zeus
Zeus
Gold III
SpotifyNchill
Zeus
Gold III
Level 148
God Stats
14W - 8L
1,714 SR
Queue Stats
172W - 162L
1,492 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,640 SR
1,472 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,590 SR
1,472 MMR
Fenrir
Fenrir
Gold IV
ArrowTarget
Fenrir
Gold IV
Level 156
God Stats
3W - 3L
1,556 SR
Queue Stats
111W - 118L
1,452 MMR
Solo
Martichoras
Martichoras
Bronze III
Grillø
Martichoras
Bronze III
Level 183
God Stats
0W - 1L
1,867 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold II
NatOP
Cerberus
Gold II
Level 104
God Stats
0W - 2L
1,272 SR
Queue Stats
45W - 50L
1,438 MMR
Solo
Scylla
Scylla
Gold V
NombreRdm
Scylla
Gold V
Level 126
God Stats
2W - 6L
1,659 SR
Queue Stats
150W - 170L
1,470 MMR
Solo
Charon
Charon
Bronze III
Zeraden
Charon
Bronze III
Level 150
God Stats
0W - 2L
1,597 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aleyhisselam
Bacchus
14
1 / 0 / 4
8,349
522
4,910
9,290
10,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vamana
Chiqii98
Vamana
16
1 / 2 / 0
9,292
581
9,762
17,929
13,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
4 / 3 / 4
8,346
522
9,499
14,982
5,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
ILoveDayZ
Izanami
16
1 / 0 / 0
9,412
588
3,363
8,440
3,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

16
6 / 1 / 4
9,672
605
17,062
9,657
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
ArachneChaacSobekGeb

VS

Bans
AnhurMaman BrigitteThanatosSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 4 / 2
7,096
444
8,375
15,965
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
Grillø
Martichoras
15
0 / 1 / 0
8,156
510
9,982
9,747
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cerberus
NatOP
Cerberus
15
3 / 1 / 1
9,337
584
13,959
15,332
16,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
NombreRdm
Scylla
14
0 / 6 / 3
7,713
482
2,295
11,640
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Charon
Zeraden
Charon
13
1 / 1 / 0
7,895
493
6,834
10,793
8,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
6
6
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aleyhisselam
Bacchus
1
0
4
3
L
Fenrir
2
4
2
0.75
W
Vamana
Chiqii98
Vamana
1
2
0
0.5
W
4
3
4
2
L
Martichoras
Grillø
Martichoras
0
1
0
0
W
Izanami
ILoveDayZ
Izanami
1
0
0
1
L
Cerberus
NatOP
Cerberus
3
1
1
3.5
L
Scylla
NombreRdm
Scylla
0
6
3
0.25
W
6
1
4
8
L
Charon
Zeraden
Charon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,596
Damage
41,445
60,298
Taken
63,477
37,269
Mitigated
39,540
15,798
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aleyhisselam
Bacchus
4,910
542
0
3,329
9,290
10,138
0
3,737
5,443
21,480
0
L
Fenrir
8,375
2,904
0
3,828
15,965
6,745
0
5,239
10,265
0
46,052
W
Vamana
Chiqii98
Vamana
9,762
4,494
0
4,120
17,929
13,684
0
10,102
6,751
0
81,374
W
9,499
2,893
0
4,860
14,982
5,853
0
2,427
12,419
0
68,339
L
Martichoras
Grillø
Martichoras
9,982
3,072
0
4,124
9,747
4,290
0
2,311
7,394
0
92,038
W
Izanami
ILoveDayZ
Izanami
3,363
2,501
0
2,699
8,440
3,922
0
975
7,465
0
96,366
L
Cerberus
NatOP
Cerberus
13,959
1,093
0
5,498
15,332
16,003
0
1,685
12,743
71,639
0
L
Scylla
NombreRdm
Scylla
2,295
144
0
802
11,640
3,658
0
6,756
4,370
63,829
0
W
17,062
2,655
0
790
9,657
3,672
0
3,969
5,587
74,833
1,811
L
Charon
Zeraden
Charon
6,834
1,073
0
2,497
10,793
8,844
0
4,752
5,801
26,466
1,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,071
Gold Earned
40,197
569
Minions Killed
551
0
Camps Cleared
0
1,709,464
Distance Traveled
1,544,538
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,349
522
30
2
0
361,849
0
L
Fenrir
7,096
444
62
4
0
319,283
1
W
Vamana
9,292
581
143
9
0
317,421
2
W
Loki
8,346
522
81
5
0
382,281
0
L
Martichoras
8,156
510
147
9
0
265,050
1
W
Izanami
9,412
588
181
11
0
314,857
4
L
Cerberus
9,337
584
164
10
0
330,885
2
L
Scylla
7,713
482
128
8
0
293,615
2
W
Zeus
9,672
605
134
8
0
333,056
7
L
Charon
7,895
493
50
3
0
335,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role