Player Matchup

Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold II
Lil Dag2
Lancelot
Gold II
Level 159
God Stats
41W - 42L
1,568 SR
Queue Stats
153W - 151L
1,617 MMR
Solo
Nemesis
Nemesis
Gold III
aProspector
Nemesis
Gold III
Level 232
God Stats
44W - 28L
1,622 SR
Queue Stats
141W - 140L
1,604 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
sub2zapu
Kumbhakarna
Gold I
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 58L
1,545 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
yonkzoid
Baron Samedi
Gold II
Level 146
God Stats
12W - 10L
1,571 SR
Queue Stats
108W - 114L
1,583 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,552 SR
1,570 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,499 SR
1,638 MMR
Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Gold III
Manlikepegasus9
Bake Kujira
Gold III
Level 128
God Stats
2W - 3L
1,609 SR
Queue Stats
86W - 94L
1,532 MMR
Solo
Anubis
Anubis
Platinum IV
TrustWeScale
Anubis
Platinum IV
Level 152
God Stats
0W - 1L
1,465 SR
Queue Stats
93W - 89L
1,914 MMR
Party 1
King Arthur
King Arthur
Gold III
YungExtendos
King Arthur
Gold III
Level 158
God Stats
4W - 9L
1,479 SR
Queue Stats
72W - 75L
1,524 MMR
Solo
Rama
Rama
Gold I
ZelDUUUUUH
Rama
Gold I
Level 165
God Stats
10W - 22L
1,441 SR
Queue Stats
220W - 195L
1,720 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 0 / 0
8,658
618
6,177
6,335
2,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Lil Dag2
Lancelot
14
4 / 1 / 4
7,669
548
9,830
11,171
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
aProspector
Nemesis
12
3 / 4 / 2
7,748
553
9,231
18,781
10,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kumbhakarna
sub2zapu
Kumbhakarna
11
0 / 0 / 5
7,173
512
3,218
9,917
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
yonkzoid
Baron Samedi
15
5 / 1 / 4
8,598
614
7,576
6,291
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
EsetAgniOdinNikeArachne

VS

Bans
GaneshaAwilixThorAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 5 / 2
6,518
466
3,981
9,879
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
Manlikepegasus9
Bake Kujira
10
0 / 1 / 1
6,448
461
3,629
9,956
6,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Anubis
14
1 / 5 / 0
7,847
561
6,403
7,633
3,493
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
YungExtendos
King Arthur
13
3 / 2 / 2
8,008
572
12,600
15,703
16,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 0
7,261
519
3,732
7,339
2,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
6
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
L
Ravana
 
Ravana
1
5
2
0.4
W
Lancelot
Lil Dag2
Lancelot
4
1
4
6
L
Bake Kujira
Manlikepegasus9
Bake Kujira
0
1
1
0.5
L
Anubis
1
5
0
0.2
L
King Arthur
YungExtendos
King Arthur
3
2
2
2
L
1
1
0
1
W
Nemesis
aProspector
Nemesis
3
4
2
1
W
Kumbhakarna
sub2zapu
Kumbhakarna
0
0
5
2.5
W
Baron Samedi
yonkzoid
Baron Samedi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,032
Damage
30,345
52,495
Taken
50,510
28,939
Mitigated
32,646
15,261
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,177
4,087
0
4,904
6,335
2,660
780
377
5,958
0
92,965
L
Ravana
 
Ravana
3,981
754
0
1,968
9,879
3,659
0
1,413
8,466
0
46,941
W
Lancelot
Lil Dag2
Lancelot
9,830
2,472
0
500
11,171
5,256
0
2,252
8,919
0
70,235
L
Bake Kujira
Manlikepegasus9
Bake Kujira
3,629
1,579
0
2,258
9,956
6,465
0
3,082
6,874
21,135
1,641
L
Anubis
6,403
52
0
1,906
7,633
3,493
0
3,488
4,145
74,005
0
L
King Arthur
YungExtendos
King Arthur
12,600
1,694
0
1,250
15,703
16,696
0
2,140
13,563
0
59,099
L
3,732
3,071
0
3,758
7,339
2,333
0
620
6,719
0
64,113
W
Nemesis
aProspector
Nemesis
9,231
3,520
0
2,831
18,781
10,731
0
1,171
17,610
0
53,688
W
Kumbhakarna
sub2zapu
Kumbhakarna
3,218
271
0
4,202
9,917
7,408
0
3,585
6,332
20,968
0
W
Baron Samedi
yonkzoid
Baron Samedi
7,576
395
681
2,143
6,291
2,884
0
2,861
3,430
63,115
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,846
Gold Earned
36,082
476
Minions Killed
457
0
Camps Cleared
0
1,410,625
Distance Traveled
1,334,497
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,658
618
151
11
0
247,559
0
L
Ravana
6,518
466
75
5
0
284,300
0
W
Lancelot
7,669
548
103
7
0
330,286
1
L
Bake Kujira
6,448
461
23
2
0
281,680
9
L
Anubis
7,847
561
132
9
0
260,090
0
L
King Arthur
8,008
572
96
7
0
241,735
0
L
Rama
7,261
519
131
9
0
266,692
1
W
Nemesis
7,748
553
89
6
0
254,293
1
W
Kumbhakarna
7,173
512
26
2
0
302,404
9
W
Baron Samedi
8,598
614
107
8
0
276,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role