Player Matchup

Ix Chel
Ix Chel
Platinum II
BKRåndy
Ix Chel
Platinum II
Level 120
God Stats
16W - 9L
1,709 SR
Queue Stats
219W - 178L
1,888 MMR
Party 1
Cupid
Cupid
Platinum III
BirdmanOTF
Cupid
Platinum III
Level 148
God Stats
4W - 0L
1,968 SR
Queue Stats
59W - 53L
1,865 MMR
Party 1
Bake Kujira
Bake Kujira
Platinum V
stangbrandon02
Bake Kujira
Platinum V
Level 158
God Stats
1W - 0L
1,756 SR
Queue Stats
21W - 11L
1,802 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,811 SR
1,852 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 167
1,584 SR
1,799 MMR
Baron Samedi
Baron Samedi
Gold V
A Beef Shawarma
Baron Samedi
Gold V
Level 155
God Stats
5W - 4L
1,535 SR
Queue Stats
15W - 11L
1,607 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
Lucid Blinx
Gilgamesh
Masters
Level 159
God Stats
32W - 20L
1,703 SR
Queue Stats
100W - 73L
2,164 MMR
Solo
Nut
Nut
Silver I
Petriesss
Nut
Silver I
Level 188
God Stats
0W - 1L
1,514 SR
Queue Stats
3W - 1L
1,627 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BKRåndy
Ix Chel
17
3 / 3 / 7
11,762
692
17,523
11,204
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
18
3 / 4 / 6
12,751
750
14,514
20,316
9,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Bake Kujira
stangbrandon02
Bake Kujira
19
5 / 4 / 3
12,944
761
13,351
26,136
29,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AchillesJing WeiKuzenboThothCharon

VS

Bans
Ne ZhaAtlasOdinCthulhuBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A Beef Shawarma
Baron Samedi
19
3 / 2 / 6
11,981
705
13,920
12,837
7,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Lucid Blinx
Gilgamesh
15
2 / 6 / 7
10,839
638
13,436
25,905
20,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 3 / 4
11,807
695
20,663
16,335
6,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
11
Kills
11
11
Deaths
11
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A Beef Shawarma
Baron Samedi
3
2
6
3
W
Ix Chel
BKRåndy
Ix Chel
3
3
7
2.17
W
Cupid
3
4
6
1.5
L
Gilgamesh
Lucid Blinx
Gilgamesh
2
6
7
0.92
L
6
3
4
2.67
W
Bake Kujira
stangbrandon02
Bake Kujira
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,388
Damage
48,019
57,656
Taken
55,077
43,742
Mitigated
34,867
22,098
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A Beef Shawarma
Baron Samedi
13,920
920
1,324
2,964
12,837
7,115
0
5,977
6,072
58,956
1,003
W
Ix Chel
BKRåndy
Ix Chel
17,523
891
3,294
3,252
11,204
4,973
405
1,425
9,164
52,623
0
W
Cupid
14,514
9,522
1,785
8,618
20,316
9,337
1,561
3,704
15,754
0
63,197
L
Gilgamesh
Lucid Blinx
Gilgamesh
13,436
3,371
0
5,388
25,905
20,838
743
12,011
12,085
0
44,343
L
20,663
11,123
0
2,529
16,335
6,914
0
8,409
7,047
0
57,060
W
Bake Kujira
stangbrandon02
Bake Kujira
13,351
5,219
0
5,149
26,136
29,432
596
7,167
17,608
32,306
1,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
34,627
208
Minions Killed
230
0
Camps Cleared
0
971,646
Distance Traveled
856,975
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,981
705
121
7
0
286,253
2
W
Ix Chel
11,762
692
72
4
0
355,084
0
W
Cupid
12,751
750
94
6
0
295,390
0
L
Gilgamesh
10,839
638
52
3
0
310,131
0
L
Nut
11,807
695
57
3
0
260,591
0
W
Bake Kujira
12,944
761
42
2
0
321,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role