Player Matchup

Amaterasu
Amaterasu
Chicaqox
Amaterasu
Level 153
God Stats
81W - 80L
1,502 SR
Queue Stats
222W - 215L
1,527 Elo+
Solo
Heimdallr
Heimdallr
ChristmasButter
Heimdallr
Level 140
God Stats
11W - 9L
1,548 SR
Queue Stats
113W - 100L
1,542 Elo+
Party 2
Guan Yu
Guan Yu
IRON_MAN_20
Guan Yu
Level 162
God Stats
20W - 10L
1,598 SR
Queue Stats
215W - 214L
1,468 Elo+
Solo
Ymir
Ymir
OOMBRB
Ymir
Level 135
God Stats
14W - 8L
1,700 SR
Queue Stats
135W - 116L
1,538 Elo+
Party 2
Tiamat
Tiamat
The Rain God663
Tiamat
Level 124
God Stats
2W - 0L
1,875 SR
Queue Stats
65W - 68L
1,539 Elo+
Solo
Team Averages
Level 143
1,645 SR
1,523 Elo+

VS

Team Averages
Level 148
1,582 SR
1,522 Elo+
Ravana
Ravana
AquaticHyena
Ravana
Level 149
God Stats
21W - 20L
1,538 SR
Queue Stats
171W - 145L
1,509 Elo+
Solo
Janus
Janus
Balllifetay
Janus
Level 159
God Stats
2W - 2L
1,715 SR
Queue Stats
118W - 108L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
Flooded Face
Hou Yi
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 105L
1,542 Elo+
Party 1
Anhur
Anhur
Glitch 013
Anhur
Level 159
God Stats
20W - 10L
1,913 SR
Queue Stats
404W - 382L
1,506 Elo+
Solo
Maui
Maui
Lazyassassin417
Maui
Level 146
God Stats
0W - 3L
1,244 SR
Queue Stats
79W - 89L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chicaqox
Amaterasu
15
5 / 1 / 7
8,506
608
7,771
16,537
8,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ChristmasButter
Heimdallr
15
4 / 0 / 6
8,475
605
10,608
10,351
4,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Guan Yu
IRON_MAN_20
Guan Yu
14
4 / 3 / 3
8,277
591
8,109
22,754
15,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ymir
OOMBRB
Ymir
13
2 / 0 / 8
8,179
584
7,409
8,784
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 2
7,337
524
4,837
7,642
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
1 / 5 / 0
6,521
466
6,111
12,295
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
1 / 0 / 0
7,692
549
6,422
6,123
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
13
2 / 4 / 2
7,497
536
11,903
15,068
8,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anhur
10
0 / 5 / 0
5,973
427
4,816
12,147
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 2 / 0
5,995
428
3,445
9,758
7,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
4
5
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
5
0
0.2
L
1
0
0
1
W
Amaterasu
Chicaqox
Amaterasu
5
1
7
8.5
W
Heimdallr
ChristmasButter
Heimdallr
4
0
6
7
L
Hou Yi
2
4
2
0.75
L
Anhur
0
5
0
0
W
Guan Yu
IRON_MAN_20
Guan Yu
4
3
3
1.83
L
0
2
0
0
W
Ymir
OOMBRB
Ymir
2
0
8
6
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,734
Damage
32,697
66,068
Taken
55,391
41,020
Mitigated
27,830
28,902
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
6,111
2,099
0
3,767
12,295
4,766
0
1,444
10,851
0
55,966
L
6,422
387
0
500
6,123
2,537
0
2,770
3,353
67,446
1,866
W
Amaterasu
Chicaqox
Amaterasu
7,771
3,445
0
7,857
16,537
8,987
11
648
15,817
0
75,292
W
Heimdallr
ChristmasButter
Heimdallr
10,608
5,413
0
6,250
10,351
4,984
620
1,109
9,242
0
79,139
L
Hou Yi
11,903
5,355
0
6,194
15,068
8,415
0
309
14,759
0
56,810
L
Anhur
4,816
1,927
0
1,979
12,147
4,376
0
3,457
8,690
0
37,116
W
Guan Yu
IRON_MAN_20
Guan Yu
8,109
881
403
9,598
22,754
15,336
258
823
21,891
0
52,761
L
3,445
424
0
1,232
9,758
7,736
0
4,023
5,735
22,910
0
W
Ymir
OOMBRB
Ymir
7,409
1,592
0
2,475
8,784
7,654
25
1,625
7,119
47,287
243
W
4,837
622
0
2,319
7,642
4,059
480
4,964
2,228
51,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,774
Gold Earned
33,678
477
Minions Killed
407
0
Camps Cleared
0
1,469,920
Distance Traveled
1,390,815
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,521
466
73
5
0
294,455
4
L
Janus
7,692
549
151
11
0
306,122
0
W
Amaterasu
8,506
608
104
7
0
338,582
0
W
Heimdallr
8,475
605
144
10
0
285,735
0
L
Hou Yi
7,497
536
87
6
0
221,877
2
L
Anhur
5,973
427
64
5
0
269,809
2
W
Guan Yu
8,277
591
73
5
0
279,971
0
L
Maui
5,995
428
32
2
0
298,552
0
W
Ymir
8,179
584
58
4
0
283,822
0
W
Tiamat
7,337
524
98
7
0
281,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role