Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Deathbear86357
Kuzenbo
Level 106
God Stats
3W - 4L
1,948 SR
Queue Stats
18W - 21L
1,603 Elo+
Party 2
Fenrir
Fenrir
LilMood
Fenrir
Level 159
God Stats
1W - 3L
1,491 SR
Queue Stats
205W - 137L
1,662 Elo+
Solo
Medusa
Medusa
Malionn
Medusa
Level 126
God Stats
1W - 1L
1,895 SR
Queue Stats
90W - 78L
1,554 Elo+
Solo
Mulan
Mulan
Toastiie45
Mulan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,547 Elo+
Party 2
Team Averages
Level 131
1,667 SR
1,573 Elo+

VS

Team Averages
Level 135
1,494 SR
1,555 Elo+
Yu Huang
Yu Huang
ACTIVEJR
Yu Huang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 92L
1,518 Elo+
Solo
Maui
Maui
DaddyDussy
Maui
Level 129
God Stats
1W - 0L
1,437 SR
Queue Stats
88W - 69L
1,587 Elo+
Solo
Erlang Shen
Erlang Shen
DevilPandaGames
Erlang Shen
Level 126
God Stats
13W - 9L
1,658 SR
Queue Stats
170W - 123L
1,576 Elo+
Party 1
Bastet
Bastet
MrStrawberryJam
Bastet
Level 148
God Stats
2W - 1L
1,419 SR
Queue Stats
174W - 149L
1,538 Elo+
Party 1
Charybdis
Charybdis
OkamiRyuken
Charybdis
Level 146
God Stats
4W - 3L
1,456 SR
Queue Stats
93W - 74L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 4 / 4
6,311
485
6,349
9,219
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 3 / 2
5,813
447
3,804
10,464
9,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
LilMood
Fenrir
13
7 / 3 / 2
7,299
561
6,513
13,486
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Malionn
Medusa
12
1 / 1 / 0
6,648
511
2,847
7,398
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
12
0 / 5 / 2
6,682
514
4,265
11,458
7,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ACTIVEJR
Yu Huang
13
2 / 3 / 2
7,488
576
6,741
7,323
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 5
6,919
532
3,683
8,681
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
DevilPandaGames
Erlang Shen
15
6 / 1 / 2
9,236
710
10,149
12,622
11,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 3 / 6
6,910
532
8,653
10,244
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
OkamiRyuken
Charybdis
13
3 / 2 / 2
7,801
600
5,566
7,825
3,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
16
16
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
4
0.75
W
Yu Huang
ACTIVEJR
Yu Huang
2
3
2
1
W
1
0
5
3.5
L
0
3
2
0.33
W
Erlang Shen
DevilPandaGames
Erlang Shen
6
1
2
7
L
Fenrir
LilMood
Fenrir
7
3
2
2.67
L
Medusa
Malionn
Medusa
1
1
0
1
W
4
3
6
2.33
W
Charybdis
OkamiRyuken
Charybdis
3
2
2
2
L
Mulan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,778
Damage
34,792
52,025
Taken
46,695
28,830
Mitigated
28,784
10,401
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,349
235
0
543
9,219
2,989
0
2,882
6,028
38,729
0
W
Yu Huang
ACTIVEJR
Yu Huang
6,741
382
0
770
7,323
3,069
0
2,783
4,540
51,212
1,464
W
3,683
1,059
0
2,104
8,681
6,450
0
3,098
5,583
19,020
569
L
3,804
1,555
0
1,226
10,464
9,849
0
3,936
6,396
16,508
1,643
W
Erlang Shen
DevilPandaGames
Erlang Shen
10,149
5,024
0
5,601
12,622
11,621
0
1,757
10,865
0
78,103
L
Fenrir
LilMood
Fenrir
6,513
2,817
0
4,823
13,486
5,334
0
1,103
12,217
0
44,011
L
Medusa
Malionn
Medusa
2,847
823
0
830
7,398
3,010
0
508
6,890
0
55,807
W
8,653
1,768
0
2,372
10,244
4,353
0
1,556
8,688
0
44,617
W
Charybdis
OkamiRyuken
Charybdis
5,566
3,355
0
3,595
7,825
3,291
0
1,205
6,620
0
69,478
L
Mulan
4,265
770
0
2,979
11,458
7,648
0
1,325
9,425
0
48,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,753
Gold Earned
38,354
365
Minions Killed
438
0
Camps Cleared
0
1,373,452
Distance Traveled
1,323,505
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,311
485
75
6
0
253,776
2
W
Yu Huang
7,488
576
115
9
0
245,587
1
W
Maui
6,919
532
20
2
0
265,391
0
L
Kuzenbo
5,813
447
30
2
0
288,518
0
W
Erlang Shen
9,236
710
125
10
0
287,828
0
L
Fenrir
7,299
561
71
5
0
317,262
0
L
Medusa
6,648
511
111
9
0
256,018
1
W
Bastet
6,910
532
60
5
0
303,279
0
W
Charybdis
7,801
600
118
9
0
221,420
2
L
Mulan
6,682
514
78
6
0
257,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role