Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
I am Sodergren
Chiron
Silver III
Level 136
God Stats
1W - 0L
1,333 SR
Queue Stats
12W - 23L
1,238 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
Neman11
Kuzenbo
Gold IV
Level 108
God Stats
44W - 53L
1,482 SR
Queue Stats
90W - 100L
1,261 MMR
Solo
Janus
Janus
Silver II
UntamedPilot002
Janus
Silver II
Level 138
God Stats
1W - 0L
1,330 SR
Queue Stats
17W - 26L
1,229 MMR
Party 1
Ratatoskr
Ratatoskr
Silver I
mrcros
Ratatoskr
Silver I
Level 153
God Stats
26W - 17L
1,535 SR
Queue Stats
140W - 142L
1,211 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,436 SR
1,288 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,455 SR
1,316 MMR
Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver III
TeeMitKetchup
Osiris
Silver III
Level 104
God Stats
1W - 5L
1,455 SR
Queue Stats
39W - 55L
1,100 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
ZiggyBibby
Heimdallr
Bronze III
Level 44
God Stats
0W - 2L
1,301 SR
Queue Stats
12W - 17L
1,328 MMR
Solo
Zeus
Zeus
Silver V
geleManitou62
Zeus
Silver V
Level 106
God Stats
0W - 3L
1,522 SR
Queue Stats
7W - 19L
1,294 MMR
Solo
Atlas
Atlas
Gold IV
temp-375744
Atlas
Gold IV
Level 124
God Stats
46W - 48L
1,496 SR
Queue Stats
127W - 133L
1,359 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 0 / 2
6,662
606
7,623
10,833
8,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 4
5,894
536
6,284
7,134
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
Neman11
Kuzenbo
11
1 / 1 / 4
5,444
495
2,875
5,749
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 1
6,948
632
4,781
3,444
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
mrcros
Ratatoskr
11
4 / 0 / 2
6,299
573
4,394
6,917
2,839
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AgniOdinHachimanAo Kuang

VS

Bans
ThanatosThorSusanoBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 4 / 0
5,407
492
1,738
13,093
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 0
5,865
533
5,176
10,973
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
ZiggyBibby
Heimdallr
9
0 / 3 / 1
5,122
466
3,077
8,009
3,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
5,326
484
1,376
3,069
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,459
496
3,971
7,926
5,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
2
2
L
Bakasura
 
Bakasura
2
4
0
0.5
W
0
1
4
2
W
Kuzenbo
Neman11
Kuzenbo
1
1
4
3
L
0
1
0
0
W
4
0
1
4.5
L
Heimdallr
ZiggyBibby
Heimdallr
0
3
1
0.17
L
0
1
1
0.5
W
Ratatoskr
mrcros
Ratatoskr
4
0
2
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,957
Damage
15,338
34,077
Taken
43,070
19,285
Mitigated
24,396
11,003
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,623
903
0
5,459
10,833
8,095
0
682
9,403
0
54,508
L
Bakasura
 
Bakasura
1,738
1,033
0
2,546
13,093
5,178
17
1,942
10,920
0
30,121
W
6,284
1,169
218
2,199
7,134
2,661
437
1,950
5,135
0
45,901
W
Kuzenbo
Neman11
Kuzenbo
2,875
661
0
773
5,749
4,612
137
1,660
3,956
24,449
2,172
L
5,176
649
0
3,600
10,973
9,980
0
0
10,192
0
41,888
W
4,781
53
0
604
3,444
1,078
70
625
2,499
56,978
1,609
L
Heimdallr
ZiggyBibby
Heimdallr
3,077
1,324
0
2,790
8,009
3,189
0
1,279
6,403
0
28,334
L
1,376
0
0
527
3,069
773
0
1,442
1,449
26,010
0
W
Ratatoskr
mrcros
Ratatoskr
4,394
1,114
0
1,750
6,917
2,839
0
164
6,607
0
40,476
L
3,971
1,508
0
1,174
7,926
5,276
0
1,907
5,769
30,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,247
Gold Earned
27,179
374
Minions Killed
303
0
Camps Cleared
0
1,232,175
Distance Traveled
1,116,826
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,662
606
83
8
0
260,346
0
L
Bakasura
5,407
492
57
5
0
258,079
0
W
Chiron
5,894
536
80
7
0
209,224
0
W
Kuzenbo
5,444
495
35
3
0
223,611
0
L
Osiris
5,865
533
89
8
0
199,075
0
W
Janus
6,948
632
113
10
0
247,927
0
L
Heimdallr
5,122
466
51
5
0
205,041
0
L
Zeus
5,326
484
61
6
0
223,568
6
W
Ratatoskr
6,299
573
63
6
0
291,067
0
L
Atlas
5,459
496
45
4
0
231,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role