Player Matchup

Anhur
Anhur
DaGamingKiid
Anhur
Level 49
God Stats
30W - 33L
1,393 SR
Queue Stats
115W - 129L
1,346 Elo+
Solo
Fenrir
Fenrir
HECTOR NOOBY
Fenrir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
Sword0f1kTruths
Ao Kuang
Level 108
God Stats
1W - 3L
1,303 SR
Queue Stats
49W - 36L
1,487 Elo+
Solo
Merlin
Merlin
W1ldfir3X
Merlin
Level 86
God Stats
3W - 0L
1,901 SR
Queue Stats
20W - 16L
1,503 Elo+
Solo
Atlas
Atlas
Y0UNG FRASS
Atlas
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 63L
1,313 Elo+
Solo
Team Averages
Level 98
1,519 SR
1,403 Elo+

VS

Team Averages
Level 77
1,614 SR
1,398 Elo+
Zeus
Zeus
RoyceKing15
Zeus
Level 27
God Stats
5W - 9L
1,426 SR
Queue Stats
76W - 69L
1,399 Elo+
Party 1
Geb
Geb
SavageSilasDK
Geb
Level 83
God Stats
1W - 5L
1,395 SR
Queue Stats
210W - 204L
1,483 Elo+
Solo
Martichoras
Martichoras
The_Mighty_Poon
Martichoras
Level 86
God Stats
1W - 3L
1,696 SR
Queue Stats
79W - 73L
1,379 Elo+
Party 1
Arachne
Arachne
X_III_XI_X
Arachne
Level 103
God Stats
1W - 1L
1,761 SR
Queue Stats
17W - 24L
1,290 Elo+
Solo
Odin
Odin
xRTR4LIFEx
Odin
Level 88
God Stats
8W - 3L
1,793 SR
Queue Stats
122W - 123L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,475
498
4,702
7,085
2,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fenrir
11
4 / 2 / 0
6,495
590
4,180
10,321
5,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
11
2 / 0 / 1
5,992
545
4,047
8,090
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
W1ldfir3X
Merlin
11
2 / 0 / 2
6,320
575
4,131
4,546
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 2 / 2
5,220
475
5,597
8,362
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,702
518
3,520
4,629
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
5,351
486
3,277
8,134
4,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
The_Mighty_Poon
Martichoras
9
2 / 3 / 0
5,536
503
6,372
8,021
2,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Arachne
X_III_XI_X
Arachne
8
1 / 2 / 0
4,998
454
1,790
7,563
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 4 / 1
5,982
544
6,487
9,376
7,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
4
4
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Fenrir
4
2
0
2
L
0
2
0
0
L
0
0
1
0.5
W
Ao Kuang
2
0
1
2.5
L
Martichoras
The_Mighty_Poon
Martichoras
2
3
0
0.67
W
Merlin
W1ldfir3X
Merlin
2
0
2
3
L
Arachne
X_III_XI_X
Arachne
1
2
0
0.5
W
2
2
2
1.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,657
Damage
21,446
38,404
Taken
37,723
17,235
Mitigated
18,791
15,371
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,702
2,524
0
3,435
7,085
2,346
0
1,162
5,923
0
36,156
W
Fenrir
4,180
1,701
0
4,297
10,321
5,679
0
0
10,321
0
33,327
L
3,520
918
0
750
4,629
1,318
0
2,860
1,638
38,681
0
L
3,277
332
0
2,476
8,134
4,758
0
3,659
3,899
18,313
844
W
Ao Kuang
4,047
1,748
0
3,714
8,090
2,910
0
373
7,717
39,957
16,884
L
Martichoras
The_Mighty_Poon
Martichoras
6,372
2,089
0
1,647
8,021
2,583
0
1,925
5,623
0
34,090
W
Merlin
W1ldfir3X
Merlin
4,131
0
0
1,565
4,546
1,654
0
2,407
2,139
37,523
1,313
L
Arachne
X_III_XI_X
Arachne
1,790
1,359
0
1,764
7,563
2,676
0
3,615
3,847
0
21,056
W
5,597
1,759
0
2,360
8,362
4,646
0
2,837
5,525
16,415
1,897
L
6,487
1,816
0
1,210
9,376
7,456
0
0
8,926
0
37,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,502
Gold Earned
27,569
322
Minions Killed
263
0
Camps Cleared
0
1,090,928
Distance Traveled
1,052,652
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,475
498
59
5
0
216,409
4
W
Fenrir
6,495
590
69
6
0
188,495
4
L
Zeus
5,702
518
86
8
0
200,399
0
L
Geb
5,351
486
20
2
0
245,861
0
W
Ao Kuang
5,992
545
86
8
0
242,812
0
L
Martichoras
5,536
503
58
5
0
207,246
0
W
Merlin
6,320
575
78
7
0
228,126
0
L
Arachne
4,998
454
38
3
0
200,946
0
W
Atlas
5,220
475
30
3
0
215,086
0
L
Odin
5,982
544
61
6
0
198,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role