Player Matchup

Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
JerryBerry30
Bacchus
Gold IV
Level 154
God Stats
51W - 46L
1,547 SR
Queue Stats
91W - 98L
1,382 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
SwaggyMcYolo69
Gilgamesh
Silver II
Level 127
God Stats
1W - 1L
1,578 SR
Queue Stats
14W - 20L
1,316 MMR
Party 1
Bellona
Bellona
Silver II
XEgyptianBladesX
Bellona
Silver II
Level 90
God Stats
4W - 0L
1,745 SR
Queue Stats
12W - 17L
1,333 MMR
Party 1
Cupid
Cupid
Gold V
sheboutjus
Cupid
Gold V
Level 146
God Stats
14W - 18L
1,513 SR
Queue Stats
80W - 87L
1,301 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,576 SR
1,366 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,506 SR
1,340 MMR
Heimdallr
Heimdallr
Gold V
Catz_MadNess
Heimdallr
Gold V
Level 128
God Stats
5W - 9L
1,469 SR
Queue Stats
93W - 105L
1,343 MMR
Solo
Eset
Eset
Silver V
Downersz
Eset
Silver V
Level 139
God Stats
6W - 8L
1,409 SR
Queue Stats
9W - 17L
1,286 MMR
Solo
Cliodhna
Cliodhna
Gold IV
JayADayDrAway
Cliodhna
Gold IV
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 112L
1,364 MMR
Solo
Aphrodite
Aphrodite
Gold IV
MadMadolche
Aphrodite
Gold IV
Level 158
God Stats
7W - 9L
1,645 SR
Queue Stats
183W - 182L
1,371 MMR
Solo
Cthulhu
Cthulhu
Gold V
eliteabtl
Cthulhu
Gold V
Level 167
God Stats
6W - 5L
1,507 SR
Queue Stats
57W - 60L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
3 / 0 / 2
7,370
670
4,284
4,247
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
JerryBerry30
Bacchus
11
0 / 0 / 1
6,236
567
2,481
5,327
4,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
SwaggyMcYolo69
Gilgamesh
12
3 / 1 / 4
6,697
609
7,315
8,959
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 1
6,775
616
5,830
9,869
8,588
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
13
1 / 0 / 1
7,185
653
3,921
4,866
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesAgniLancelotNut

VS

Bans
ThanatosNeithAthenaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Catz_MadNess
Heimdallr
12
1 / 0 / 0
5,895
536
1,722
6,961
2,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
11
1 / 3 / 0
6,060
551
4,360
6,440
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cliodhna
JayADayDrAway
Cliodhna
5
0 / 2 / 1
4,431
403
632
4,338
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
MadMadolche
Aphrodite
9
0 / 1 / 0
5,468
497
1,453
6,031
4,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cthulhu
eliteabtl
Cthulhu
11
0 / 2 / 0
6,091
554
7,130
10,561
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
2
2
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
2
4
L
Heimdallr
Catz_MadNess
Heimdallr
1
0
0
1
L
Eset
1
3
0
0.33
L
Cliodhna
JayADayDrAway
Cliodhna
0
2
1
0.25
W
Bacchus
JerryBerry30
Bacchus
0
0
1
0.5
L
Aphrodite
MadMadolche
Aphrodite
0
1
0
0
W
Gilgamesh
SwaggyMcYolo69
Gilgamesh
3
1
4
5
W
1
1
1
1.5
L
Cthulhu
eliteabtl
Cthulhu
0
2
0
0
W
Cupid
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
15,297
33,268
Taken
34,331
20,301
Mitigated
15,889
12,207
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,284
1,428
0
1,483
4,247
1,498
0
1,991
1,999
55,250
0
L
Heimdallr
Catz_MadNess
Heimdallr
1,722
361
0
1,442
6,961
2,715
332
1,242
5,719
0
43,174
L
Eset
4,360
210
75
920
6,440
2,487
0
2,851
3,377
41,126
0
L
Cliodhna
JayADayDrAway
Cliodhna
632
224
0
1,940
4,338
1,221
0
357
3,927
0
13,098
W
Bacchus
JerryBerry30
Bacchus
2,481
383
0
2,029
5,327
4,656
0
2,793
2,362
15,476
214
L
Aphrodite
MadMadolche
Aphrodite
1,453
497
2,051
3,233
6,031
4,103
0
1,561
4,462
18,713
0
W
Gilgamesh
SwaggyMcYolo69
Gilgamesh
7,315
2,636
0
1,944
8,959
3,766
0
2,456
6,417
0
48,656
W
5,830
2,112
0
3,939
9,869
8,588
224
4,877
4,992
0
48,130
L
Cthulhu
eliteabtl
Cthulhu
7,130
1,201
0
2,597
10,561
5,363
0
480
10,081
49,734
0
W
Cupid
3,921
1,522
54
2,758
4,866
1,793
1,004
830
3,996
0
68,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
27,945
394
Minions Killed
313
0
Camps Cleared
0
1,185,316
Distance Traveled
976,168
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,370
670
111
10
0
227,567
0
L
Heimdallr
5,895
536
78
7
0
210,926
0
L
Eset
6,060
551
84
8
0
202,542
1
L
Cliodhna
4,431
403
30
3
0
130,414
0
W
Bacchus
6,236
567
21
2
0
268,154
2
L
Aphrodite
5,468
497
35
3
0
204,800
3
W
Gilgamesh
6,697
609
66
6
0
281,933
2
W
Bellona
6,775
616
80
7
0
192,538
0
L
Cthulhu
6,091
554
86
8
0
227,486
2
W
Cupid
7,185
653
116
11
0
215,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role