Player Matchup

Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
NEXOSSJ
Ra
Level 87
God Stats
17W - 23L
1,464 SR
Queue Stats
108W - 148L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Zabusca
Cthulhu
Level 12
God Stats
24W - 11L
1,649 SR
Queue Stats
29W - 14L
1,620 Elo+
Party 1
Team Averages
Level 68
1,538 SR
1,517 Elo+

VS

Team Averages
Level 134
1,466 SR
1,468 Elo+
Ravana
Ravana
Dalmark
Ravana
Level 156
God Stats
0W - 2L
1,344 SR
Queue Stats
96W - 107L
1,455 Elo+
Solo
Anubis
Anubis
Fergalvaaan
Anubis
Level 87
God Stats
7W - 4L
1,583 SR
Queue Stats
151W - 170L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PosseGamer
Ah Muzen Cab
Level 159
God Stats
8W - 6L
1,470 SR
Queue Stats
35W - 43L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 7
7,921
792
9,544
8,561
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 2
8,195
820
2,165
4,640
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Zabusca
Cthulhu
14
4 / 0 / 5
8,262
826
6,468
7,883
7,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dalmark
Ravana
10
0 / 6 / 1
6,585
659
3,271
8,064
4,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
11
0 / 2 / 1
6,749
675
4,676
4,150
2,248
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
PosseGamer
Ah Muzen Cab
13
1 / 2 / 0
7,869
787
8,306
7,485
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
1
1
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
7
5.5
L
Ravana
Dalmark
Ravana
0
6
1
0.08
L
Anubis
0
2
1
0.25
W
4
0
2
5
L
Ah Muzen Cab
PosseGamer
Ah Muzen Cab
1
2
0
0.5
W
Cthulhu
Zabusca
Cthulhu
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,177
Damage
16,253
21,084
Taken
19,699
12,489
Mitigated
10,010
7,523
Healing
1,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,544
7,384
0
2,741
8,561
3,183
165
1,258
7,093
0
36,543
L
Ravana
Dalmark
Ravana
3,271
312
0
512
8,064
4,331
0
2,034
6,023
0
14,582
L
Anubis
4,676
72
0
1,101
4,150
2,248
0
2,891
1,259
17,308
0
W
2,165
171
1,044
2,427
4,640
1,895
205
1,360
3,280
28,955
0
L
Ah Muzen Cab
PosseGamer
Ah Muzen Cab
8,306
1,031
0
345
7,485
3,431
0
3,650
3,835
0
43,876
W
Cthulhu
Zabusca
Cthulhu
6,468
365
289
1,022
7,883
7,411
87
2,106
5,623
17,476
456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
21,203
170
Minions Killed
150
0
Camps Cleared
0
632,768
Distance Traveled
600,591
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,921
792
63
6
0
203,788
0
L
Ravana
6,585
659
31
3
0
185,448
0
L
Anubis
6,749
675
37
4
0
166,377
0
W
Ra
8,195
820
81
8
0
209,393
3
L
Ah Muzen Cab
7,869
787
82
8
0
248,766
0
W
Cthulhu
8,262
826
26
3
0
219,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role