Player Matchup

Cliodhna
Cliodhna
Gold I
Blizetta
Cliodhna
Gold I
Level 154
God Stats
5W - 4L
1,643 SR
Queue Stats
199W - 188L
1,618 MMR
Solo
Anhur
Anhur
Silver I
ImsperS
Anhur
Silver I
Level 69
God Stats
4W - 1L
1,801 SR
Queue Stats
19W - 15L
1,617 MMR
Solo
Ra
Ra
Platinum IV
QW1K
Ra
Platinum IV
Level 201
God Stats
9W - 2L
1,897 SR
Queue Stats
149W - 139L
1,624 MMR
Solo
Charon
Charon
Gold II
ghoultillmay
Charon
Gold II
Level 119
God Stats
1W - 1L
1,347 SR
Queue Stats
141W - 147L
1,616 MMR
Solo
Surtr
Surtr
Silver I
pandasquad
Surtr
Silver I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,630 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,637 SR
1,621 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,673 SR
1,621 MMR
Ganesha
Ganesha
Gold III
AgentP1599
Ganesha
Gold III
Level 61
God Stats
5W - 2L
1,732 SR
Queue Stats
7W - 4L
1,739 MMR
Party 1
Charybdis
Charybdis
Gold IV
CreditScore750
Charybdis
Gold IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,537 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
Ortega78
Zhong Kui
Gold IV
Level 157
God Stats
4W - 2L
1,627 SR
Queue Stats
63W - 66L
1,609 MMR
Solo
Anubis
Anubis
Gold I
Zelm3
Anubis
Gold I
Level 147
God Stats
1W - 3L
1,747 SR
Queue Stats
91W - 80L
1,709 MMR
Party 2
Fenrir
Fenrir
Gold IV
bobby22713
Fenrir
Gold IV
Level 146
God Stats
4W - 2L
1,759 SR
Queue Stats
33W - 36L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blizetta
Cliodhna
18
4 / 0 / 5
9,940
621
6,774
11,120
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Anhur
ImsperS
Anhur
18
5 / 0 / 1
10,105
632
9,091
12,555
5,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
QW1K
Ra
17
5 / 3 / 3
10,191
637
6,867
7,935
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
13
1 / 4 / 3
7,845
490
4,360
10,588
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Surtr
13
2 / 3 / 3
8,525
533
9,009
17,050
14,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
OdinThanatosBake Kujira

VS

Bans
ThorKuzenboAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AgentP1599
Ganesha
10
0 / 2 / 3
6,937
434
1,014
6,074
3,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
CreditScore750
Charybdis
7
0 / 2 / 1
5,942
371
2,733
4,946
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Ortega78
Zhong Kui
14
3 / 3 / 2
8,699
544
13,703
14,588
12,339
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Anubis
Zelm3
Anubis
16
5 / 6 / 1
8,997
562
11,402
13,439
6,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
bobby22713
Fenrir
12
2 / 5 / 1
6,949
434
5,574
14,148
5,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
17
Kills
10
10
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AgentP1599
Ganesha
0
2
3
0.75
W
Cliodhna
Blizetta
Cliodhna
4
0
5
6.5
L
Charybdis
CreditScore750
Charybdis
0
2
1
0.25
W
Anhur
ImsperS
Anhur
5
0
1
5.5
L
Zhong Kui
Ortega78
Zhong Kui
3
3
2
1.33
W
Ra
QW1K
Ra
5
3
3
2.17
L
Anubis
Zelm3
Anubis
5
6
1
0.92
L
Fenrir
bobby22713
Fenrir
2
5
1
0.5
W
Charon
1
4
3
0.63
W
Surtr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,101
Damage
34,426
59,248
Taken
53,195
35,628
Mitigated
29,346
25,527
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AgentP1599
Ganesha
1,014
105
0
1,843
6,074
3,711
0
368
5,706
22,772
0
W
Cliodhna
Blizetta
Cliodhna
6,774
1,312
0
7,289
11,120
4,526
0
3,688
7,432
0
104,029
L
Charybdis
CreditScore750
Charybdis
2,733
1,524
0
2,420
4,946
1,105
0
474
4,472
0
32,704
W
Anhur
ImsperS
Anhur
9,091
7,499
0
7,800
12,555
5,381
2,317
1,309
11,246
0
109,227
L
Zhong Kui
Ortega78
Zhong Kui
13,703
1,713
0
7,867
14,588
12,339
96
925
12,745
67,614
6,044
W
Ra
QW1K
Ra
6,867
445
967
2,586
7,935
2,893
301
4,734
3,201
82,102
262
L
Anubis
Zelm3
Anubis
11,402
154
0
3,501
13,439
6,600
0
5,731
7,015
80,357
595
L
Fenrir
bobby22713
Fenrir
5,574
1,170
0
1,840
14,148
5,591
0
3,107
10,744
0
39,418
W
Charon
4,360
1,009
0
1,760
10,588
8,435
60
4,157
6,431
19,280
0
W
Surtr
9,009
3,071
0
5,125
17,050
14,393
0
11,063
5,987
766
51,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,606
Gold Earned
37,524
560
Minions Killed
455
0
Camps Cleared
0
1,599,796
Distance Traveled
1,191,129
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,937
434
26
2
0
206,719
2
W
Cliodhna
9,940
621
150
9
0
405,910
2
L
Charybdis
5,942
371
67
4
0
143,720
0
W
Anhur
10,105
632
150
9
0
286,086
5
L
Zhong Kui
8,699
544
145
9
0
262,971
1
W
Ra
10,191
637
152
10
0
324,347
5
L
Anubis
8,997
562
146
9
0
278,920
0
L
Fenrir
6,949
434
71
4
0
298,799
0
W
Charon
7,845
490
26
2
0
283,540
6
W
Surtr
8,525
533
82
5
0
299,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role