Player Matchup

Chaac
Chaac
Platinum II
AodUnworthy
Chaac
Platinum II
Level 157
God Stats
0W - 3L
1,456 SR
Queue Stats
130W - 125L
1,959 MMR
Solo
Bastet
Bastet
Diamond V
astraless
Bastet
Diamond V
Level 72
God Stats
31W - 29L
1,629 SR
Queue Stats
177W - 164L
1,969 MMR
Solo
Ares
Ares
Diamond II
rooftopfoursome
Ares
Diamond II
Level 89
God Stats
3W - 7L
1,591 SR
Queue Stats
117W - 100L
2,010 MMR
Solo
Skadi
Skadi
Platinum I
skulduggeryP
Skadi
Platinum I
Level 140
God Stats
4W - 2L
1,763 SR
Queue Stats
147W - 144L
2,028 MMR
Solo
Janus
Janus
Platinum I
xxKAIDOxx
Janus
Platinum I
Level 178
God Stats
11W - 9L
1,601 SR
Queue Stats
89W - 85L
2,046 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,608 SR
2,002 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,543 SR
1,911 MMR
Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond V
BatHouse
Danzaburou
Diamond V
Level 272
God Stats
5W - 1L
1,774 SR
Queue Stats
51W - 39L
1,970 MMR
Party 1
Sobek
Sobek
Platinum I
BrettAztec
Sobek
Platinum I
Level 146
God Stats
8W - 8L
1,576 SR
Queue Stats
51W - 39L
1,970 MMR
Party 1
Eset
Eset
Platinum II
NigeriaMan
Eset
Platinum II
Level 86
God Stats
2W - 1L
1,298 SR
Queue Stats
24W - 13L
2,194 MMR
Party 2
Serqet
Serqet
Platinum III
Szyza
Serqet
Platinum III
Level 175
God Stats
2W - 3L
1,567 SR
Queue Stats
421W - 408L
1,923 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,407
681
1,458
5,235
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bastet
astraless
Bastet
8
0 / 0 / 0
3,841
768
492
3,439
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 0 / 0
3,273
655
2,410
5,267
2,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

5
0 / 1 / 0
2,957
591
2,635
2,585
651
Mace

Mace

+10
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Janus
xxKAIDOxx
Janus
1
0 / 0 / 0
953
191
0
0
0
Bans
CthulhuKuzenboLokiThor

VS

Bans
ThothAgniThanatosAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 0 / 1
3,690
738
3,019
3,807
2,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
BatHouse
Danzaburou
6
1 / 0 / 0
3,619
724
2,701
2,698
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
6
0 / 0 / 1
3,575
715
1,936
4,392
2,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,729
746
676
1,713
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
Szyza
Serqet
6
1 / 0 / 1
3,366
673
1,171
3,111
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
1
0.5
L
0
1
0
0
W
Danzaburou
BatHouse
Danzaburou
1
0
0
1
W
Sobek
0
0
1
0.5
W
0
0
0
0
W
Serqet
Szyza
Serqet
1
0
1
1.5
L
Bastet
astraless
Bastet
0
0
0
0
L
0
0
0
0
L
0
1
0
0
L
Janus
xxKAIDOxx
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,995
Damage
9,503
16,526
Taken
15,721
6,541
Mitigated
7,690
6,860
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,019
1,089
0
2,007
3,807
2,417
0
0
3,807
0
20,019
L
1,458
234
0
2,135
5,235
2,041
0
0
4,776
0
19,526
W
Danzaburou
BatHouse
Danzaburou
2,701
1,385
0
1,836
2,698
962
0
965
1,733
0
22,797
W
Sobek
1,936
342
0
2,114
4,392
2,595
0
1,121
3,271
7,946
1,837
W
676
168
0
262
1,713
443
0
0
1,713
20,600
0
W
Serqet
Szyza
Serqet
1,171
290
0
600
3,111
1,273
0
324
2,787
0
12,778
L
Bastet
astraless
Bastet
492
118
0
2,069
3,439
1,045
0
600
2,763
0
25,468
L
2,410
443
0
1,539
5,267
2,804
0
1,227
4,040
8,766
0
L
2,635
1,258
0
1,117
2,585
651
0
369
2,216
0
18,585
L
Janus
xxKAIDOxx
Janus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,431
Gold Earned
17,979
129
Minions Killed
177
0
Camps Cleared
0
409,605
Distance Traveled
511,150
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,690
738
38
8
0
113,200
0
L
Chaac
3,407
681
34
7
0
89,619
0
W
Danzaburou
3,619
724
44
9
0
86,544
0
W
Sobek
3,575
715
15
3
0
108,247
2
W
Eset
3,729
746
56
11
0
94,325
0
W
Serqet
3,366
673
24
5
0
108,834
0
L
Bastet
3,841
768
60
12
0
118,778
0
L
Ares
3,273
655
6
1
0
108,828
0
L
Skadi
2,957
591
29
6
0
92,380
2
L
Janus
953
191
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role