Player Matchup

Medusa
Medusa
Platinum II
BilboBeBagging
Medusa
Platinum II
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 81L
1,928 MMR
Solo
Awilix
Awilix
Platinum I
Ipullupp
Awilix
Platinum I
Level 267
God Stats
1W - 2L
1,644 SR
Queue Stats
68W - 54L
1,924 MMR
Solo
Agni
Agni
Platinum V
MahkaiTheWar
Agni
Platinum V
Level 53
God Stats
2W - 1L
1,896 SR
Queue Stats
32W - 20L
1,950 MMR
Solo
Charon
Charon
Platinum II
PrimitveBruh
Charon
Platinum II
Level 151
God Stats
5W - 4L
1,569 SR
Queue Stats
167W - 147L
1,922 MMR
Solo
Shiva
Shiva
Platinum I
SrNothing
Shiva
Platinum I
Level 208
God Stats
3W - 5L
1,290 SR
Queue Stats
150W - 144L
1,964 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 166
1,580 SR
1,937 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,591 SR
1,761 MMR
Tiamat
Tiamat
Platinum I
 
Tiamat
Platinum I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Diamond V
 
Cupid
Diamond V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum IV
Caviler
Thanatos
Platinum IV
Level 100
God Stats
4W - 0L
1,872 SR
Queue Stats
33W - 16L
1,950 MMR
Solo
Maui
Maui
Platinum II
DjBlick
Maui
Platinum II
Level 128
God Stats
10W - 6L
1,581 SR
Queue Stats
76W - 66L
1,934 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Hettway
Sun Wukong
Platinum I
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 72L
1,920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,336
667
2,493
3,179
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
Ipullupp
Awilix
7
3 / 0 / 1
4,234
847
2,372
3,390
1,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 1 / 0
2,902
580
28
1,537
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon
6
1 / 1 / 1
4,011
802
1,228
4,108
2,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
SrNothing
Shiva
7
0 / 0 / 1
4,119
824
2,039
4,909
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
AthenaCthulhuAo KuangSobekAh Muzen Cab

VS

Bans
JanusKuzenboThothOdinThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
1 / 1 / 1
4,140
828
1,956
1,803
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cupid
 
Cupid
6
0 / 1 / 0
3,458
692
1,500
3,325
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Caviler
Thanatos
6
0 / 1 / 0
3,310
662
1,123
4,114
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
DjBlick
Maui
6
1 / 0 / 0
3,837
767
966
3,333
1,648
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Hettway
Sun Wukong
6
0 / 1 / 0
3,350
670
1,945
3,772
1,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
1
1.5
W
Cupid
 
Cupid
0
1
0
0
L
0
0
0
0
W
Thanatos
Caviler
Thanatos
0
1
0
0
W
Maui
DjBlick
Maui
1
0
0
1
W
Sun Wukong
Hettway
Sun Wukong
0
1
0
0
L
Awilix
Ipullupp
Awilix
3
0
1
3.5
L
0
1
0
0
L
Charon
1
1
1
1.5
L
Shiva
SrNothing
Shiva
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,160
Damage
7,490
17,123
Taken
16,347
6,871
Mitigated
6,252
6,517
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,956
136
0
413
1,803
695
0
327
1,476
23,653
348
W
Cupid
 
Cupid
1,500
997
309
741
3,325
964
0
396
2,929
0
19,210
L
2,493
1,174
0
1,923
3,179
924
0
584
2,595
0
20,058
W
Thanatos
Caviler
Thanatos
1,123
53
0
3,531
4,114
1,251
0
203
3,911
0
20,835
W
Maui
DjBlick
Maui
966
392
718
1,765
3,333
1,648
0
330
3,003
12,157
0
W
Sun Wukong
Hettway
Sun Wukong
1,945
494
0
985
3,772
1,694
0
0
3,772
0
19,297
L
Awilix
Ipullupp
Awilix
2,372
1,077
0
691
3,390
1,206
0
955
2,435
0
18,997
L
28
28
0
625
1,537
387
0
602
935
6,622
0
L
Charon
1,228
392
0
1,424
4,108
2,484
0
774
3,334
10,133
0
L
Shiva
SrNothing
Shiva
2,039
488
0
1,854
4,909
1,870
0
0
4,909
0
27,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,602
Gold Earned
18,095
155
Minions Killed
176
0
Camps Cleared
0
524,361
Distance Traveled
584,017
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,140
828
47
9
0
118,744
0
W
Cupid
3,458
692
41
8
0
107,297
0
L
Medusa
3,336
667
44
9
0
110,286
0
W
Thanatos
3,310
662
42
8
0
129,624
0
W
Maui
3,837
767
16
3
0
116,253
0
W
Sun Wukong
3,350
670
30
6
0
112,099
0
L
Awilix
4,234
847
38
8
0
131,873
0
L
Agni
2,902
580
12
2
0
52,138
0
L
Charon
4,011
802
12
2
0
122,944
2
L
Shiva
4,119
824
49
10
0
107,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role